Player Matchup

Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ChaacorG-a-y
Sol
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
338W - 297L
1,540 Elo+
Party 2
Bacchus
Bacchus
CoolCoffee00680
Bacchus
Level 25
God Stats
3W - 1L
1,518 SR
Queue Stats
24W - 22L
1,465 Elo+
Party 2
Nut
Nut
Shmoops
Nut
Level 147
God Stats
5W - 2L
1,767 SR
Queue Stats
41W - 35L
1,602 Elo+
Solo
Loki
Loki
Xcεll
Loki
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,641 Elo+
Party 1
Team Averages
Level 83
1,557 SR
1,550 Elo+

VS

Team Averages
Level 104
1,651 SR
1,595 Elo+
Tiamat
Tiamat
 
Tiamat
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Byskitz
Mercury
Level 31
God Stats
0W - 2L
1,262 SR
Queue Stats
19W - 26L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
Jhon01
Sun Wukong
Level 121
God Stats
10W - 5L
1,810 SR
Queue Stats
17W - 7L
1,760 Elo+
Solo
Charon
Charon
OG Tote One
Charon
Level 114
God Stats
3W - 1L
1,922 SR
Queue Stats
128W - 117L
1,608 Elo+
Solo
Charybdis
Charybdis
WorserSafe
Charybdis
Level 75
God Stats
11W - 11L
1,760 SR
Queue Stats
157W - 133L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
5 / 4 / 2
8,208
631
10,490
13,734
7,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
2 / 2 / 6
7,316
563
9,826
8,605
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 2 / 6
6,456
497
6,217
10,762
10,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nut
13
5 / 0 / 3
8,488
653
9,901
7,994
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Xcεll
Loki
14
6 / 3 / 1
7,754
596
7,234
13,641
4,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 6 / 0
5,382
414
3,409
8,429
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Byskitz
Mercury
11
1 / 4 / 0
5,708
439
3,282
14,176
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Jhon01
Sun Wukong
13
4 / 5 / 0
7,832
602
6,911
13,563
8,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
11
2 / 3 / 5
6,868
528
7,192
14,417
10,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
WorserSafe
Charybdis
13
4 / 2 / 2
7,142
549
9,677
9,887
3,512
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
20
Kills
11
11
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
4
2
1.5
L
Tiamat
 
Tiamat
0
6
0
0
L
Mercury
Byskitz
Mercury
1
4
0
0.25
W
2
2
6
2.5
W
2
2
6
2.5
L
Sun Wukong
Jhon01
Sun Wukong
4
5
0
0.8
L
Charon
2
3
5
1.5
W
Nut
5
0
3
6.5
L
Charybdis
WorserSafe
Charybdis
4
2
2
2.5
W
Loki
Xcεll
Loki
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,668
Damage
30,471
54,736
Taken
60,472
29,095
Mitigated
30,551
18,224
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,490
4,098
0
4,528
13,734
7,217
0
955
12,779
1,231
54,773
L
Tiamat
 
Tiamat
3,409
300
0
1,378
8,429
3,308
49
0
8,429
30,638
0
L
Mercury
Byskitz
Mercury
3,282
871
0
4,855
14,176
4,747
0
3,743
10,123
0
39,739
W
9,826
5,120
0
3,358
8,605
3,080
1,896
2,566
6,039
55,993
8,986
W
6,217
274
0
1,819
10,762
10,607
41
1,938
8,824
14,271
0
L
Sun Wukong
Jhon01
Sun Wukong
6,911
1,185
0
3,487
13,563
8,813
0
696
12,867
0
63,187
L
Charon
7,192
1,881
0
3,189
14,417
10,171
0
6,735
7,256
23,924
0
W
Nut
9,901
6,606
0
3,747
7,994
3,439
1,583
3,671
4,323
0
68,639
L
Charybdis
WorserSafe
Charybdis
9,677
5,283
0
2,948
9,887
3,512
0
3,812
5,675
0
50,686
W
Loki
Xcεll
Loki
7,234
1,759
0
4,772
13,641
4,752
0
1,788
11,853
0
55,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,222
Gold Earned
32,932
378
Minions Killed
323
0
Camps Cleared
0
1,259,328
Distance Traveled
1,188,757
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,208
631
84
6
0
258,913
0
L
Tiamat
5,382
414
56
4
0
186,527
1
L
Mercury
5,708
439
57
4
0
297,802
0
W
Sol
7,316
563
87
7
0
233,433
0
W
Bacchus
6,456
497
14
1
0
261,003
6
L
Sun Wukong
7,832
602
102
8
0
242,413
7
L
Charon
6,868
528
23
2
0
238,859
2
W
Nut
8,488
653
110
8
0
235,774
4
L
Charybdis
7,142
549
85
7
0
223,156
0
W
Loki
7,754
596
83
6
0
270,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role