Player Matchup

King Arthur
King Arthur
ANIMAL_LOGAN
King Arthur
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,438 Elo+
Party 1
Chronos
Chronos
GUNStoGOLD200
Chronos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,328 Elo+
Solo
Kuzenbo
Kuzenbo
LoneWolf4tw
Kuzenbo
Level 127
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 1
Zhong Kui
Zhong Kui
TheSaucyViper
Zhong Kui
Level 125
God Stats
2W - 1L
1,714 SR
Queue Stats
8W - 16L
1,401 Elo+
Party 1
Neith
Neith
seanbbro
Neith
Level 65
God Stats
154W - 166L
1,524 SR
Queue Stats
155W - 169L
1,476 Elo+
Solo
Team Averages
Level 108
1,588 SR
1,386 Elo+

VS

Team Averages
Level 99
1,674 SR
1,521 Elo+
Baron Samedi
Baron Samedi
FoxyLady0
Baron Samedi
Level 129
God Stats
67W - 73L
1,570 SR
Queue Stats
483W - 490L
1,552 Elo+
Solo
Ymir
Ymir
Frijolito B
Ymir
Level 141
God Stats
2W - 3L
1,687 SR
Queue Stats
125W - 114L
1,477 Elo+
Solo
Izanami
Izanami
HollywoodYDG
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,281 Elo+
Solo
Bellona
Bellona
Jayjay9352
Bellona
Level 85
God Stats
11W - 14L
1,763 SR
Queue Stats
12W - 16L
1,695 Elo+
Solo
Nu Wa
Nu Wa
MrsPolkaDot
Nu Wa
Level 113
God Stats
4W - 0L
1,848 SR
Queue Stats
12W - 8L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ANIMAL_LOGAN
King Arthur
16
4 / 0 / 1
9,600
800
12,434
15,619
17,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
14
0 / 1 / 0
8,308
692
859
3,956
1,544
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
LoneWolf4tw
Kuzenbo
14
0 / 2 / 4
8,821
735
4,170
14,572
17,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
TheSaucyViper
Zhong Kui
15
1 / 6 / 2
8,759
730
14,387
14,047
10,070
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
seanbbro
Neith
16
0 / 0 / 4
9,416
785
5,367
4,449
2,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FoxyLady0
Baron Samedi
17
1 / 3 / 4
9,685
807
11,481
10,362
6,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 0 / 4
9,892
824
8,434
11,941
12,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
HollywoodYDG
Izanami
16
2 / 1 / 4
9,584
799
9,366
9,319
4,218
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Jayjay9352
Bellona
16
3 / 1 / 4
9,394
783
8,132
14,339
16,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 0 / 2
8,966
747
5,988
2,189
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
5
Kills
9
9
Deaths
5
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ANIMAL_LOGAN
King Arthur
4
0
1
4.5
W
Baron Samedi
FoxyLady0
Baron Samedi
1
3
4
1
W
2
0
4
4
L
Chronos
0
1
0
0
W
Izanami
HollywoodYDG
Izanami
2
1
4
4
W
Bellona
Jayjay9352
Bellona
3
1
4
5
L
Kuzenbo
LoneWolf4tw
Kuzenbo
0
2
4
1
W
1
0
2
2
L
Zhong Kui
TheSaucyViper
Zhong Kui
1
6
2
0.33
L
Neith
seanbbro
Neith
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,217
Damage
43,401
52,643
Taken
48,150
49,398
Mitigated
40,716
7,549
Healing
12,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ANIMAL_LOGAN
King Arthur
12,434
436
0
589
15,619
17,793
174
8,482
6,931
0
36,521
W
Baron Samedi
FoxyLady0
Baron Samedi
11,481
865
2,395
3,477
10,362
6,240
405
4,008
6,354
49,916
2,021
W
8,434
396
0
2,116
11,941
12,794
309
4,712
7,229
27,789
0
L
Chronos
859
235
0
183
3,956
1,544
0
1,997
1,959
16,157
0
W
Izanami
HollywoodYDG
Izanami
9,366
6,169
0
1,239
9,319
4,218
1,212
4,749
4,570
0
32,216
W
Bellona
Jayjay9352
Bellona
8,132
1,158
0
3,097
14,339
16,470
620
5,482
8,857
445
20,902
L
Kuzenbo
LoneWolf4tw
Kuzenbo
4,170
1,747
0
2,077
14,572
17,916
330
6,871
7,357
16,072
0
W
5,988
2,998
0
250
2,189
994
767
465
1,724
22,422
0
L
Zhong Kui
TheSaucyViper
Zhong Kui
14,387
1,428
0
2,689
14,047
10,070
0
6,080
7,561
39,196
0
L
Neith
seanbbro
Neith
5,367
2,078
0
2,011
4,449
2,075
824
2,274
2,076
0
41,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,904
Gold Earned
47,521
236
Minions Killed
254
0
Camps Cleared
0
941,412
Distance Traveled
1,208,919
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,600
800
40
3
0
243,194
0
W
Baron Samedi
9,685
807
86
7
0
239,517
9
W
Ymir
9,892
824
35
3
0
245,589
1
L
Chronos
8,308
692
28
2
0
87,597
0
W
Izanami
9,584
799
57
5
0
252,827
0
W
Bellona
9,394
783
37
3
0
274,464
3
L
Kuzenbo
8,821
735
29
2
0
210,601
0
W
Nu Wa
8,966
747
39
3
0
196,522
7
L
Zhong Kui
8,759
730
56
5
0
174,301
2
L
Neith
9,416
785
83
7
0
225,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role