Player Matchup

Terra
Terra
 
Terra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DEATHWATCH0007
Ymir
Level 141
God Stats
1W - 1L
1,729 SR
Queue Stats
22W - 17L
1,556 Elo+
Solo
Ullr
Ullr
Whachutokinbout
Ullr
Level 170
God Stats
5W - 1L
1,949 SR
Queue Stats
245W - 233L
1,509 Elo+
Solo
Vamana
Vamana
YaBoiMinato
Vamana
Level 129
God Stats
2W - 2L
1,646 SR
Queue Stats
255W - 275L
1,488 Elo+
Solo
Heimdallr
Heimdallr
kinkyMrEs
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,505 Elo+
Solo
Team Averages
Level 115
1,665 SR
1,512 Elo+

VS

Team Averages
Level 129
1,617 SR
1,504 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CPTXELK519
Hercules
Level 29
God Stats
2W - 0L
1,895 SR
Queue Stats
65W - 69L
1,461 Elo+
Party 1
Thoth
Thoth
CptxCurtains
Thoth
Level 142
God Stats
4W - 3L
1,447 SR
Queue Stats
121W - 105L
1,572 Elo+
Party 1
Horus
Horus
Cr0nikGingii
Horus
Level 141
God Stats
1W - 0L
1,526 SR
Queue Stats
34W - 33L
1,517 Elo+
Party 1
Izanami
Izanami
Hands0nfire
Izanami
Level 152
God Stats
3W - 1L
1,715 SR
Queue Stats
81W - 77L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 2 / 3
6,028
1,005
4,418
6,394
5,305
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 2
5,933
989
4,564
8,650
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

5
0 / 0 / 0
4,476
746
0
0
0
Vamana
10
1 / 1 / 1
5,413
902
7,863
7,336
5,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Heimdallr
kinkyMrEs
Heimdallr
12
1 / 1 / 1
5,800
967
5,299
5,075
2,287
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 2 / 4
5,536
923
5,949
6,507
6,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
CPTXELK519
Hercules
10
1 / 0 / 3
5,417
903
2,203
5,853
4,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 0 / 3
6,103
1,017
11,349
3,450
1,498
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 0 / 4
6,197
1,033
1,315
5,853
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
Hands0nfire
Izanami
10
0 / 1 / 5
5,531
922
4,313
3,830
1,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
3
Kills
5
5
Deaths
3
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
3
0.75
W
Amaterasu
 
Amaterasu
1
2
4
1.5
W
Hercules
CPTXELK519
Hercules
1
0
3
2.5
W
2
0
3
3.5
W
1
0
4
3
L
1
1
2
2
W
Izanami
Hands0nfire
Izanami
0
1
5
2.5
L
0
0
0
0
L
Vamana
1
1
1
1.5
L
Heimdallr
kinkyMrEs
Heimdallr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,144
Damage
25,129
27,455
Taken
25,493
20,260
Mitigated
18,528
9,708
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,418
276
3,437
1,289
6,394
5,305
0
2,556
3,587
7,457
1,214
W
Amaterasu
 
Amaterasu
5,949
998
195
1,422
6,507
6,610
0
2,337
4,014
2,410
7,387
W
Hercules
CPTXELK519
Hercules
2,203
607
10
2,860
5,853
4,006
0
2,242
3,443
0
3,223
W
11,349
518
887
1,165
3,450
1,498
0
892
2,397
17,663
385
W
1,315
777
3,220
4,496
5,853
4,605
0
2,024
3,625
0
2,374
L
4,564
1,059
182
1,721
8,650
7,031
0
3,879
4,247
7,047
0
W
Izanami
Hands0nfire
Izanami
4,313
2,166
124
1,021
3,830
1,809
0
951
2,835
0
15,105
L
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
7,863
3,761
527
1,421
7,336
5,637
0
3,278
3,616
0
11,490
L
Heimdallr
kinkyMrEs
Heimdallr
5,299
1,703
512
619
5,075
2,287
0
2,774
2,184
0
15,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,650
Gold Earned
28,784
53
Minions Killed
51
0
Camps Cleared
0
489,662
Distance Traveled
622,187
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,028
1,005
10
2
0
137,215
0
W
Amaterasu
5,536
923
5
1
0
165,434
0
W
Hercules
5,417
903
3
1
0
103,589
0
W
Thoth
6,103
1,017
9
2
0
122,355
0
W
Horus
6,197
1,033
0
0
0
132,568
1
L
Ymir
5,933
989
6
1
0
105,498
0
W
Izanami
5,531
922
34
6
0
98,241
0
L
Ullr
4,476
746
0
0
0
0
0
L
Vamana
5,413
902
10
2
0
124,220
0
L
Heimdallr
5,800
967
27
5
0
122,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role