Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Ant22105
Charybdis
Level 144
God Stats
2W - 5L
1,500 SR
Queue Stats
130W - 123L
1,565 Elo+
Solo
Maui
Maui
MyYellowBuff
Maui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 98L
1,574 Elo+
Solo
Bastet
Bastet
Sh00terMcStabin
Bastet
Level 151
God Stats
22W - 14L
1,730 SR
Queue Stats
172W - 172L
1,499 Elo+
Solo
Da Ji
Da Ji
claude_b2000
Da Ji
Level 161
God Stats
1W - 2L
1,586 SR
Queue Stats
49W - 40L
1,610 Elo+
Solo
Team Averages
Level 153
1,563 SR
1,550 Elo+

VS

Team Averages
Level 127
1,621 SR
1,544 Elo+
Bacchus
Bacchus
DxKanon
Bacchus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 65L
1,579 Elo+
Party 1
Aphrodite
Aphrodite
Hellish Hex
Aphrodite
Level 155
God Stats
31W - 27L
1,539 SR
Queue Stats
101W - 108L
1,528 Elo+
Solo
Arachne
Arachne
The_WaffIer
Arachne
Level 144
God Stats
1W - 4L
1,567 SR
Queue Stats
38W - 34L
1,568 Elo+
Solo
Thoth
Thoth
eljeova_
Thoth
Level 138
God Stats
8W - 1L
1,858 SR
Queue Stats
97W - 87L
1,583 Elo+
Party 1
Neith
Neith
tony422
Neith
Level 81
God Stats
42W - 19L
1,641 SR
Queue Stats
157W - 109L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 2 / 0
6,047
465
5,864
5,700
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Ant22105
Charybdis
14
3 / 2 / 0
7,736
595
6,616
11,041
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 8 / 2
5,356
412
1,801
14,009
9,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 2
5,984
460
5,538
9,426
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 3 / 0
6,951
535
5,023
12,067
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DxKanon
Bacchus
12
3 / 2 / 5
7,587
584
5,143
8,381
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Hellish Hex
Aphrodite
14
2 / 1 / 3
8,415
647
7,368
11,172
7,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Arachne
The_WaffIer
Arachne
12
3 / 1 / 3
6,921
532
1,986
11,775
5,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thoth
eljeova_
Thoth
14
7 / 0 / 2
8,334
641
5,569
5,309
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
tony422
Neith
14
1 / 1 / 1
7,783
599
8,664
9,572
3,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
16
16
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
0
0.5
L
Charybdis
Ant22105
Charybdis
3
2
0
1.5
W
Bacchus
DxKanon
Bacchus
3
2
5
2.75
W
Aphrodite
Hellish Hex
Aphrodite
2
1
3
3.5
L
0
8
2
0.13
L
0
1
2
1
W
Arachne
The_WaffIer
Arachne
3
1
3
4.5
L
1
3
0
0.33
W
Thoth
eljeova_
Thoth
7
0
2
8
W
Neith
tony422
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,842
Damage
28,730
52,243
Taken
46,209
23,996
Mitigated
25,065
12,679
Healing
21,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,864
930
0
1,170
5,700
1,512
0
3,247
2,095
33,315
2,239
L
Charybdis
Ant22105
Charybdis
6,616
2,714
0
4,019
11,041
4,463
799
1,290
9,751
0
65,478
W
Bacchus
DxKanon
Bacchus
5,143
713
0
2,515
8,381
6,942
0
1,306
6,878
21,960
0
W
Aphrodite
Hellish Hex
Aphrodite
7,368
409
545
8,868
11,172
7,987
222
280
10,840
57,289
3,207
L
1,801
327
0
1,010
14,009
9,447
0
3,482
10,343
14,655
1,485
L
5,538
1,529
93
4,084
9,426
3,452
0
1,832
7,556
0
37,749
W
Arachne
The_WaffIer
Arachne
1,986
1,657
0
4,715
11,775
5,208
0
1,448
10,081
0
44,160
L
5,023
1,603
0
2,303
12,067
5,122
0
7,247
4,820
0
46,729
W
Thoth
eljeova_
Thoth
5,569
959
0
1,000
5,309
1,619
0
2,770
2,101
67,130
2,469
W
Neith
tony422
Neith
8,664
2,874
0
3,614
9,572
3,309
413
493
9,047
0
65,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,074
Gold Earned
39,040
328
Minions Killed
448
0
Camps Cleared
0
1,280,701
Distance Traveled
1,342,987
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,047
465
77
6
0
232,215
0
L
Charybdis
7,736
595
96
7
0
242,546
0
W
Bacchus
7,587
584
35
3
0
280,476
2
W
Aphrodite
8,415
647
109
8
0
221,380
0
L
Maui
5,356
412
27
2
0
228,937
2
L
Bastet
5,984
460
47
4
0
299,381
0
W
Arachne
6,921
532
72
6
0
300,711
2
L
Da Ji
6,951
535
81
6
0
277,622
0
W
Thoth
8,334
641
125
10
0
275,870
0
W
Neith
7,783
599
107
8
0
264,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role