Player Matchup

Nu Wa
Nu Wa
BelleMort1
Nu Wa
Level 69
God Stats
11W - 10L
1,582 SR
Queue Stats
360W - 347L
1,479 Elo+
Solo
Zeus
Zeus
Danielomelo1991
Zeus
Level 127
God Stats
214W - 235L
1,442 SR
Queue Stats
225W - 244L
1,422 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jojocobo
Kumbhakarna
Level 77
God Stats
3W - 1L
1,500 SR
Queue Stats
122W - 91L
1,265 Elo+
Solo
Persephone
Persephone
MagmaticNevada8
Persephone
Level 59
God Stats
26W - 18L
1,478 SR
Queue Stats
42W - 35L
1,458 Elo+
Solo
Hou Yi
Hou Yi
Trimere
Hou Yi
Level 105
God Stats
3W - 6L
1,332 SR
Queue Stats
184W - 190L
1,530 Elo+
Solo
Team Averages
Level 87
1,467 SR
1,431 Elo+

VS

Team Averages
Level 82
1,517 SR
1,454 Elo+
Bastet
Bastet
Saika96
Bastet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,514 Elo+
Solo
Ah Puch
Ah Puch
Sinkaa91
Ah Puch
Level 45
God Stats
5W - 3L
1,643 SR
Queue Stats
41W - 44L
1,461 Elo+
Solo
Hachiman
Hachiman
SpeEdCoOre
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,435 Elo+
Solo
Charon
Charon
SteveBaker07
Charon
Level 66
God Stats
4W - 3L
1,444 SR
Queue Stats
31W - 34L
1,429 Elo+
Solo
He Bo
He Bo
xSynTaX
He Bo
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
118W - 102L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
0 / 0 / 17
10,539
1,054
11,880
4,460
1,809
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
5 / 1 / 6
10,762
1,076
14,549
5,999
2,728
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
Jojocobo
Kumbhakarna
17
2 / 1 / 14
11,155
1,116
6,836
13,725
19,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
MagmaticNevada8
Persephone
16
2 / 1 / 9
10,555
1,056
5,472
7,585
3,294
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Trimere
Hou Yi
17
10 / 0 / 6
12,075
1,208
18,542
8,182
4,008
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

280

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Saika96
Bastet
15
0 / 1 / 3
9,337
934
10,701
10,307
4,685
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Puch
Sinkaa91
Ah Puch
15
0 / 5 / 3
9,703
970
9,856
11,415
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
SpeEdCoOre
Hachiman
15
1 / 5 / 1
9,656
966
4,472
13,889
6,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
15
0 / 2 / 3
10,541
1,054
7,649
13,280
13,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

He Bo
xSynTaX
He Bo
15
2 / 6 / 0
9,905
991
3,965
11,449
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
19
Kills
3
3
Deaths
19
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
0
0
17
8.5
W
5
1
6
8
W
Kumbhakarna
Jojocobo
Kumbhakarna
2
1
14
9
W
Persephone
MagmaticNevada8
Persephone
2
1
9
6.5
L
Bastet
Saika96
Bastet
0
1
3
1.5
L
Ah Puch
Sinkaa91
Ah Puch
0
5
3
0.3
L
Hachiman
SpeEdCoOre
Hachiman
1
5
1
0.3
L
Charon
0
2
3
0.75
W
Hou Yi
Trimere
Hou Yi
10
0
6
13
L
He Bo
xSynTaX
He Bo
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,279
Damage
36,643
39,951
Taken
60,340
30,972
Mitigated
34,026
4,774
Healing
4,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
11,880
4,183
0
937
4,460
1,809
0
1,352
3,108
41,402
0
W
14,549
741
0
111
5,999
2,728
0
3,260
2,739
26,790
327
W
Kumbhakarna
Jojocobo
Kumbhakarna
6,836
679
0
1,024
13,725
19,133
0
7,506
6,219
12,972
0
W
Persephone
MagmaticNevada8
Persephone
5,472
372
0
304
7,585
3,294
0
3,748
3,828
16,323
0
L
Bastet
Saika96
Bastet
10,701
2,982
0
1,534
10,307
4,685
0
5,497
4,810
0
25,208
L
Ah Puch
Sinkaa91
Ah Puch
9,856
594
0
910
11,415
5,060
0
7,977
3,438
49,039
0
L
Hachiman
SpeEdCoOre
Hachiman
4,472
3,088
0
1,272
13,889
6,014
0
8,462
5,427
0
17,929
L
Charon
7,649
1,470
0
837
13,280
13,192
0
8,148
5,057
19,296
4,612
W
Hou Yi
Trimere
Hou Yi
18,542
10,392
0
2,398
8,182
4,008
0
4,147
4,035
0
31,946
L
He Bo
xSynTaX
He Bo
3,965
660
0
210
11,449
5,075
0
8,497
2,952
10,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,086
Gold Earned
49,142
246
Minions Killed
202
5
Camps Cleared
4
869,605
Distance Traveled
936,867
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,539
1,054
66
7
0
172,748
5
W
Zeus
10,762
1,076
59
6
2
160,719
0
W
Kumbhakarna
11,155
1,116
10
1
0
165,577
0
W
Persephone
10,555
1,056
38
4
0
176,605
0
L
Bastet
9,337
934
25
3
3
219,159
0
L
Ah Puch
9,703
970
73
7
0
174,164
0
L
Hachiman
9,656
966
47
5
0
181,724
0
L
Charon
10,541
1,054
39
4
0
196,218
0
W
Hou Yi
12,075
1,208
73
7
3
193,956
0
L
He Bo
9,905
991
18
2
1
165,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role