Player Matchup

Apollo
Apollo
 
Apollo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Elgonzy
Chaac
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,354 Elo+
Party 2
Ao Kuang
Ao Kuang
Kenkeh
Ao Kuang
Level 186
God Stats
0W - 3L
1,179 SR
Queue Stats
52W - 98L
1,385 Elo+
Party 2
Loki
Loki
SrLopez13
Loki
Level 159
God Stats
0W - 1L
1,678 SR
Queue Stats
8W - 11L
1,505 Elo+
Party 2
Thoth
Thoth
Wolmen27
Thoth
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 46L
1,492 Elo+
Party 2
Team Averages
Level 129
1,471 SR
1,447 Elo+

VS

Team Averages
Level 169
1,583 SR
1,560 Elo+
Ne Zha
Ne Zha
BristolUNIsucks
Ne Zha
Level 158
God Stats
2W - 0L
1,832 SR
Queue Stats
75W - 66L
1,609 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CHUCK NORRIS XR
Cu Chulainn
Level 198
God Stats
5W - 2L
1,476 SR
Queue Stats
377W - 381L
1,547 Elo+
Party 3
Kukulkan
Kukulkan
DrowsyPowsy
Kukulkan
Level 175
God Stats
4W - 1L
1,743 SR
Queue Stats
176W - 175L
1,498 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Felios
Tsukuyomi
Level 157
God Stats
4W - 0L
1,500 SR
Queue Stats
102W - 95L
1,547 Elo+
Solo
Agni
Agni
Willibbo
Agni
Level 158
God Stats
1W - 1L
1,366 SR
Queue Stats
41W - 36L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 2 / 4
7,520
752
3,995
5,947
2,755
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chaac
Elgonzy
Chaac
15
2 / 2 / 1
7,847
785
9,782
17,330
16,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Kenkeh
Ao Kuang
12
1 / 5 / 3
6,971
697
4,799
11,251
10,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
13
2 / 5 / 3
7,135
714
7,145
12,698
9,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Thoth
Wolmen27
Thoth
12
0 / 6 / 2
6,729
673
7,530
9,482
3,850
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 12
8,597
860
12,950
10,063
5,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cu Chulainn
CHUCK NORRIS XR
Cu Chulainn
15
2 / 2 / 15
8,447
845
7,848
11,664
11,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
DrowsyPowsy
Kukulkan
16
7 / 0 / 8
9,577
958
7,766
5,687
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Felios
Tsukuyomi
14
4 / 2 / 9
8,520
852
12,300
8,555
4,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
15
4 / 1 / 9
8,688
869
10,927
8,848
4,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
6
Kills
20
20
Deaths
6
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
4
1.5
W
3
1
12
9
W
Cu Chulainn
CHUCK NORRIS XR
Cu Chulainn
2
2
15
4.75
W
Kukulkan
DrowsyPowsy
Kukulkan
7
0
8
11
L
Chaac
Elgonzy
Chaac
2
2
1
1.25
W
Tsukuyomi
Felios
Tsukuyomi
4
2
9
4.25
L
Ao Kuang
Kenkeh
Ao Kuang
1
5
3
0.5
L
Loki
2
5
3
0.7
W
Agni
4
1
9
8.5
L
Thoth
Wolmen27
Thoth
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,251
Damage
51,791
56,708
Taken
44,817
43,188
Mitigated
28,953
14,675
Healing
17,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,995
1,871
571
868
5,947
2,755
0
746
5,020
0
20,905
W
12,950
1,936
484
3,424
10,063
5,917
221
1,691
8,325
0
26,341
W
Cu Chulainn
CHUCK NORRIS XR
Cu Chulainn
7,848
947
793
3,167
11,664
11,581
242
2,848
8,518
0
11,561
W
Kukulkan
DrowsyPowsy
Kukulkan
7,766
624
1,506
1,399
5,687
2,689
46
2,305
3,289
30,765
0
L
Chaac
Elgonzy
Chaac
9,782
594
313
5,333
17,330
16,373
0
8,044
8,964
0
20,437
W
Tsukuyomi
Felios
Tsukuyomi
12,300
3,345
537
1,782
8,555
4,683
962
1,991
6,479
0
22,538
L
Ao Kuang
Kenkeh
Ao Kuang
4,799
377
699
2,407
11,251
10,443
0
4,179
6,835
6,497
0
L
Loki
7,145
472
1,464
2,382
12,698
9,767
0
3,211
9,308
0
16,068
W
Agni
10,927
564
1,032
2,904
8,848
4,083
542
2,633
6,044
15,764
0
L
Thoth
Wolmen27
Thoth
7,530
102
260
378
9,482
3,850
0
2,513
6,927
12,855
251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,202
Gold Earned
43,829
93
Minions Killed
138
0
Camps Cleared
0
946,165
Distance Traveled
1,100,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,520
752
33
3
0
194,709
0
W
Ne Zha
8,597
860
18
2
0
226,540
0
W
Cu Chulainn
8,447
845
19
2
0
223,390
0
W
Kukulkan
9,577
958
65
7
0
215,980
0
L
Chaac
7,847
785
22
2
0
216,357
0
W
Tsukuyomi
8,520
852
17
2
0
223,362
0
L
Ao Kuang
6,971
697
4
0
0
193,660
0
L
Loki
7,135
714
13
1
0
184,040
0
W
Agni
8,688
869
19
2
0
210,817
0
L
Thoth
6,729
673
21
2
0
157,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role