Player Matchup

Charybdis
Charybdis
JustBONK
Charybdis
Level 82
God Stats
9W - 5L
1,646 SR
Queue Stats
132W - 100L
1,545 Elo+
Solo
Hel
Hel
Leclutchua
Hel
Level 127
God Stats
0W - 2L
1,283 SR
Queue Stats
76W - 62L
1,552 Elo+
Party 2
He Bo
He Bo
Signatures
He Bo
Level 109
God Stats
0W - 2L
1,318 SR
Queue Stats
55W - 45L
1,546 Elo+
Party 2
Achilles
Achilles
Vorceful
Achilles
Level 46
God Stats
7W - 23L
1,432 SR
Queue Stats
104W - 121L
1,462 Elo+
Party 2
Ah Puch
Ah Puch
compares
Ah Puch
Level 144
God Stats
1W - 3L
1,827 SR
Queue Stats
89W - 87L
1,585 Elo+
Party 2
Team Averages
Level 102
1,501 SR
1,538 Elo+

VS

Team Averages
Level 141
1,480 SR
1,563 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Cruz_Ownz
Amaterasu
Level 142
God Stats
2W - 5L
1,236 SR
Queue Stats
85W - 94L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
P8troL
Danzaburou
Level 132
God Stats
5W - 3L
1,939 SR
Queue Stats
45W - 44L
1,574 Elo+
Party 1
Merlin
Merlin
Reconn195
Merlin
Level 148
God Stats
3W - 1L
1,280 SR
Queue Stats
90W - 98L
1,578 Elo+
Party 1
Xing Tian
Xing Tian
SuperShroom76
Xing Tian
Level 148
God Stats
4W - 10L
1,446 SR
Queue Stats
105W - 113L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JustBONK
Charybdis
10
0 / 1 / 1
5,654
514
7,409
6,492
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 6 / 1
5,727
521
4,243
9,566
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
12
2 / 1 / 0
6,255
569
3,689
6,688
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Vorceful
Achilles
10
0 / 3 / 0
5,392
490
2,079
9,400
5,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
compares
Ah Puch
12
0 / 1 / 0
6,307
573
5,738
4,158
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
7 / 1 / 0
7,819
711
9,079
11,576
5,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
Cruz_Ownz
Amaterasu
11
3 / 0 / 4
6,204
564
4,596
9,136
4,834
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
P8troL
Danzaburou
12
1 / 1 / 2
5,759
524
3,537
6,857
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Reconn195
Merlin
12
1 / 0 / 0
6,616
601
1,520
5,014
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
SuperShroom76
Xing Tian
11
0 / 0 / 4
6,195
563
3,394
9,237
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
12
12
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
1
0
7
W
Amaterasu
Cruz_Ownz
Amaterasu
3
0
4
5
L
Charybdis
JustBONK
Charybdis
0
1
1
0.5
L
0
6
1
0.08
W
Danzaburou
P8troL
Danzaburou
1
1
2
2
W
Merlin
Reconn195
Merlin
1
0
0
1
L
He Bo
2
1
0
2
W
Xing Tian
SuperShroom76
Xing Tian
0
0
4
2
L
Achilles
Vorceful
Achilles
0
3
0
0
L
Ah Puch
compares
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,158
Damage
22,126
36,304
Taken
41,820
14,644
Mitigated
22,009
13,146
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,079
3,460
0
1,506
11,576
5,630
0
5,634
5,942
0
55,885
W
Amaterasu
Cruz_Ownz
Amaterasu
4,596
1,707
0
4,360
9,136
4,834
0
2,968
6,168
0
44,772
L
Charybdis
JustBONK
Charybdis
7,409
4,404
0
4,078
6,492
2,137
466
1,060
5,432
0
46,263
L
4,243
214
146
2,770
9,566
3,551
0
0
9,566
39,100
0
W
Danzaburou
P8troL
Danzaburou
3,537
1,298
0
3,222
6,857
2,462
0
730
6,127
0
51,957
W
Merlin
Reconn195
Merlin
1,520
0
0
730
5,014
1,950
0
3,663
1,351
51,264
1,487
L
He Bo
3,689
142
0
3,504
6,688
2,219
0
0
6,688
44,106
631
W
Xing Tian
SuperShroom76
Xing Tian
3,394
332
202
2,846
9,237
7,133
0
788
8,449
16,897
3,078
L
Achilles
Vorceful
Achilles
2,079
577
0
1,980
9,400
5,095
86
1,384
8,016
0
27,145
L
Ah Puch
compares
Ah Puch
5,738
0
0
668
4,158
1,642
0
2,138
2,020
51,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,335
Gold Earned
32,593
367
Minions Killed
401
0
Camps Cleared
0
1,108,513
Distance Traveled
1,152,414
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,819
711
92
8
0
232,389
0
W
Amaterasu
6,204
564
72
7
0
281,093
2
L
Charybdis
5,654
514
85
8
0
191,618
2
L
Hel
5,727
521
73
7
0
202,722
3
W
Danzaburou
5,759
524
91
8
0
206,855
1
W
Merlin
6,616
601
125
11
0
206,592
1
L
He Bo
6,255
569
88
8
0
258,263
0
W
Xing Tian
6,195
563
21
2
0
225,485
2
L
Achilles
5,392
490
34
3
0
216,673
0
L
Ah Puch
6,307
573
87
8
0
239,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role