Player Matchup

Agni
Agni
AjoloteX
Agni
Level 110
God Stats
1W - 3L
1,781 SR
Queue Stats
44W - 40L
1,565 Elo+
Solo
Hachiman
Hachiman
FiloDelOlimpo
Hachiman
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 118L
1,531 Elo+
Party 3
Bacchus
Bacchus
MonkeyDripLuffy
Bacchus
Level 49
God Stats
14W - 13L
1,522 SR
Queue Stats
79W - 81L
1,506 Elo+
Party 3
Bellona
Bellona
SuketchiDanshi
Bellona
Level 27
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 12L
1,040 Elo+
Party 2
Fenrir
Fenrir
bruh_Jorden
Fenrir
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 46L
1,277 Elo+
Party 2
Team Averages
Level 71
1,515 SR
1,384 Elo+

VS

Team Averages
Level 79
1,613 SR
1,499 Elo+
Charon
Charon
 
Charon
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Amadan282
Kali
Level 46
God Stats
2W - 0L
1,690 SR
Queue Stats
72W - 84L
1,441 Elo+
Party 1
Nut
Nut
S0L3N0
Nut
Level 95
God Stats
2W - 2L
1,627 SR
Queue Stats
42W - 46L
1,482 Elo+
Party 4
Sun Wukong
Sun Wukong
reAbyss
Sun Wukong
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,505 Elo+
Party 1
Poseidon
Poseidon
sserendipiaa
Poseidon
Level 99
God Stats
3W - 1L
1,746 SR
Queue Stats
34W - 35L
1,567 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 4 / 0
4,368
624
1,200
4,302
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
FiloDelOlimpo
Hachiman
4
1 / 0 / 1
3,833
548
2,274
2,494
642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 1 / 1
4,404
629
1,738
5,281
3,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
4,151
593
2,381
6,193
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fenrir
6
0 / 1 / 0
3,769
538
316
5,762
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
2 / 1 / 0
4,855
694
2,698
3,520
1,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
8
0 / 1 / 0
4,321
617
293
6,788
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nut
S0L3N0
Nut
8
0 / 0 / 2
4,428
633
2,802
2,824
958
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
reAbyss
Sun Wukong
10
1 / 0 / 0
5,317
760
3,445
5,629
3,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Poseidon
sserendipiaa
Poseidon
9
2 / 0 / 0
5,478
783
2,161
2,913
879
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
5
7
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
1
0
2
L
Agni
0
4
0
0
W
Kali
0
1
0
0
L
Hachiman
FiloDelOlimpo
Hachiman
1
0
1
1.5
L
1
1
1
1.5
W
Nut
S0L3N0
Nut
0
0
2
1
L
0
1
0
0
L
Fenrir
0
1
0
0
W
Sun Wukong
reAbyss
Sun Wukong
1
0
0
1
W
Poseidon
sserendipiaa
Poseidon
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,909
Damage
11,399
24,032
Taken
21,674
11,715
Mitigated
9,616
4,769
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,698
840
773
958
3,520
1,293
348
852
2,668
12,435
0
L
Agni
1,200
86
0
0
4,302
1,349
0
1,952
2,350
30,374
0
W
Kali
293
0
0
1,923
6,788
2,824
0
256
6,532
0
31,545
L
Hachiman
FiloDelOlimpo
Hachiman
2,274
1,601
0
1,457
2,494
642
0
564
1,930
0
14,923
L
1,738
323
0
1,357
5,281
3,308
0
1,856
3,425
8,490
0
W
Nut
S0L3N0
Nut
2,802
1,500
18
1,122
2,824
958
661
630
2,194
0
28,359
L
2,381
494
0
1,556
6,193
4,105
0
0
5,725
0
20,084
L
Fenrir
316
138
0
399
5,762
2,311
0
469
5,293
0
17,861
W
Sun Wukong
reAbyss
Sun Wukong
3,445
610
0
2,515
5,629
3,662
0
0
5,629
0
34,523
W
Poseidon
sserendipiaa
Poseidon
2,161
469
0
1,687
2,913
879
0
1,200
1,713
39,855
753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,525
Gold Earned
24,399
158
Minions Killed
240
0
Camps Cleared
0
699,348
Distance Traveled
698,020
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
4,855
694
17
2
0
131,729
0
L
Agni
4,368
624
53
8
0
172,358
0
W
Kali
4,321
617
60
9
0
167,288
0
L
Hachiman
3,833
548
31
4
0
76,449
0
L
Bacchus
4,404
629
6
1
0
161,632
0
W
Nut
4,428
633
42
6
0
124,515
0
L
Bellona
4,151
593
31
4
0
133,849
0
L
Fenrir
3,769
538
37
5
0
155,060
0
W
Sun Wukong
5,317
760
61
9
0
146,122
1
W
Poseidon
5,478
783
60
9
0
128,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role