Player Matchup

Medusa
Medusa
Almikii
Medusa
Level 138
God Stats
8W - 8L
1,561 SR
Queue Stats
154W - 136L
1,528 Elo+
Solo
Thanatos
Thanatos
AmaruLeSmites
Thanatos
Level 14
God Stats
0W - 2L
1,321 SR
Queue Stats
8W - 7L
1,597 Elo+
Party 3
Vulcan
Vulcan
KLAKT
Vulcan
Level 28
God Stats
0W - 1L
1,305 SR
Queue Stats
7W - 7L
1,597 Elo+
Party 3
Izanami
Izanami
mochikawaï
Izanami
Level 2
God Stats
0W - 3L
1,321 SR
Queue Stats
1W - 8L
1,283 Elo+
Party 3
Cthulhu
Cthulhu
rayannockl
Cthulhu
Level 40
God Stats
5W - 6L
1,472 SR
Queue Stats
53W - 39L
1,662 Elo+
Party 3
Team Averages
Level 44
1,396 SR
1,533 Elo+

VS

Team Averages
Level 112
1,550 SR
1,450 Elo+
Sun Wukong
Sun Wukong
Defender170
Sun Wukong
Level 109
God Stats
27W - 27L
1,500 SR
Queue Stats
62W - 72L
1,373 Elo+
Party 2
Baron Samedi
Baron Samedi
FCViktorianJr
Baron Samedi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,505 Elo+
Solo
Charybdis
Charybdis
KinoaLaSoaX
Charybdis
Level 105
God Stats
4W - 1L
1,813 SR
Queue Stats
59W - 62L
1,509 Elo+
Party 1
Mercury
Mercury
Nixite
Mercury
Level 149
God Stats
10W - 14L
1,435 SR
Queue Stats
165W - 187L
1,373 Elo+
Party 2
Bacchus
Bacchus
Toace3218
Bacchus
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 55L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Almikii
Medusa
16
3 / 7 / 3
10,711
510
14,960
22,512
9,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
AmaruLeSmites
Thanatos
17
7 / 8 / 1
10,443
497
10,322
23,357
12,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
KLAKT
Vulcan
15
1 / 8 / 3
9,431
449
10,025
16,956
8,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
mochikawaï
Izanami
2
0 / 0 / 0
4,563
217
0
0
0
Cthulhu
rayannockl
Cthulhu
16
2 / 2 / 2
9,729
463
12,410
20,079
18,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Defender170
Sun Wukong
16
4 / 5 / 12
10,671
508
12,488
18,080
16,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
FCViktorianJr
Baron Samedi
18
9 / 3 / 6
12,175
580
16,269
16,748
11,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
KinoaLaSoaX
Charybdis
16
1 / 2 / 7
10,319
491
8,356
14,783
6,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Nixite
Mercury
20
7 / 1 / 10
11,952
569
13,774
16,072
8,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Toace3218
Bacchus
16
4 / 2 / 12
10,893
519
8,114
15,640
21,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
13
Kills
25
25
Deaths
13
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Medusa
Almikii
Medusa
3
7
3
0.64
L
Thanatos
AmaruLeSmites
Thanatos
7
8
1
0.94
W
Sun Wukong
Defender170
Sun Wukong
4
5
12
2
W
Baron Samedi
FCViktorianJr
Baron Samedi
9
3
6
4
L
Vulcan
KLAKT
Vulcan
1
8
3
0.31
W
Charybdis
KinoaLaSoaX
Charybdis
1
2
7
2.25
W
Mercury
Nixite
Mercury
7
1
10
12
W
Bacchus
Toace3218
Bacchus
4
2
12
5
L
Izanami
mochikawaï
Izanami
0
0
0
0
L
Cthulhu
rayannockl
Cthulhu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,717
Damage
59,001
82,904
Taken
81,323
48,485
Mitigated
64,593
19,133
Healing
25,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Almikii
Medusa
14,960
5,842
0
4,890
22,512
9,817
735
5,485
16,142
0
91,974
L
Thanatos
AmaruLeSmites
Thanatos
10,322
3,077
0
11,375
23,357
12,308
0
5,536
17,722
0
69,727
W
Sun Wukong
Defender170
Sun Wukong
12,488
2,576
0
5,750
18,080
16,910
208
2,335
15,745
494
50,981
W
Baron Samedi
FCViktorianJr
Baron Samedi
16,269
1,482
1,589
6,114
16,748
11,348
1,371
7,972
8,776
88,201
2,754
L
Vulcan
KLAKT
Vulcan
10,025
2,695
0
412
16,956
8,026
0
9,899
6,858
64,904
0
W
Charybdis
KinoaLaSoaX
Charybdis
8,356
4,480
0
6,118
14,783
6,399
2,147
5,018
9,765
0
83,153
W
Mercury
Nixite
Mercury
13,774
6,722
0
3,171
16,072
8,048
1,131
1,829
14,243
0
115,941
W
Bacchus
Toace3218
Bacchus
8,114
1,180
528
2,710
15,640
21,888
545
5,659
9,981
32,286
0
L
Izanami
mochikawaï
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
rayannockl
Cthulhu
12,410
1,154
95
2,361
20,079
18,334
0
3,754
15,937
67,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,877
Gold Earned
56,010
423
Minions Killed
527
0
Camps Cleared
0
1,475,332
Distance Traveled
2,040,261
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,711
510
115
5
0
372,003
1
L
Thanatos
10,443
497
82
4
0
358,505
0
W
Sun Wukong
10,671
508
80
4
0
371,568
2
W
Baron Samedi
12,175
580
140
7
0
353,223
0
L
Vulcan
9,431
449
105
5
0
362,385
0
W
Charybdis
10,319
491
132
6
0
362,223
2
W
Mercury
11,952
569
139
7
0
543,553
0
W
Bacchus
10,893
519
36
2
0
409,694
8
L
Izanami
4,563
217
0
0
0
0
0
L
Cthulhu
9,729
463
121
6
0
382,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role