Player Matchup

Anubis
Anubis
DoopAloop101
Anubis
Level 208
God Stats
1W - 0L
1,596 SR
Queue Stats
41W - 47L
1,467 Elo+
Party 1
Neith
Neith
Redeem_CIutch
Neith
Level 126
God Stats
15W - 15L
1,546 SR
Queue Stats
20W - 29L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
SpatialLlama513
Sylvanus
Level 145
God Stats
25W - 21L
1,681 SR
Queue Stats
452W - 430L
1,535 Elo+
Solo
Horus
Horus
Thmungus_
Horus
Level 118
God Stats
1W - 1L
1,260 SR
Queue Stats
44W - 47L
1,455 Elo+
Party 1
Osiris
Osiris
farmercaleb2
Osiris
Level 20
God Stats
2W - 2L
1,383 SR
Queue Stats
16W - 15L
1,542 Elo+
Party 1
Team Averages
Level 123
1,493 SR
1,490 Elo+

VS

Team Averages
Level 98
1,394 SR
1,453 Elo+
Erlang Shen
Erlang Shen
ArthurianArthur
Erlang Shen
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 85L
1,563 Elo+
Party 2
Athena
Athena
Artimus25
Athena
Level 46
God Stats
2W - 2L
1,317 SR
Queue Stats
24W - 30L
1,438 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Firebooty
Ah Muzen Cab
Level 143
God Stats
0W - 3L
1,220 SR
Queue Stats
87W - 82L
1,332 Elo+
Party 3
Pele
Pele
NotJustAPanda
Pele
Level 149
God Stats
2W - 2L
1,667 SR
Queue Stats
108W - 95L
1,578 Elo+
Party 2
Zeus
Zeus
emaNyMsIgnoLwoH
Zeus
Level 25
God Stats
3W - 9L
1,264 SR
Queue Stats
52W - 59L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 1 / 5
6,976
698
5,656
6,297
3,251
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
3 / 2 / 2
5,989
599
4,404
5,418
1,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
9
1 / 1 / 4
5,366
537
4,706
8,270
4,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
Thmungus_
Horus
13
5 / 0 / 6
6,725
673
5,931
4,090
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
11
1 / 2 / 4
6,252
625
7,007
9,628
8,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArthurianArthur
Erlang Shen
11
0 / 3 / 3
6,239
624
7,221
13,400
7,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Artimus25
Athena
8
1 / 3 / 2
5,074
507
2,453
10,067
7,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Firebooty
Ah Muzen Cab
9
0 / 1 / 2
4,898
490
2,344
5,868
1,780
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
5 / 3 / 1
6,498
650
7,159
10,503
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 4 / 0
5,292
529
3,660
6,025
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
14
Kills
6
6
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ArthurianArthur
Erlang Shen
0
3
3
0.5
L
Athena
Artimus25
Athena
1
3
2
0.67
W
Anubis
4
1
5
6.5
L
Ah Muzen Cab
Firebooty
Ah Muzen Cab
0
1
2
1
L
5
3
1
1.83
W
3
2
2
2
W
Sylvanus
1
1
4
3
W
Horus
Thmungus_
Horus
5
0
6
8
L
0
4
0
0
W
Osiris
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,704
Damage
22,837
33,703
Taken
45,863
19,994
Mitigated
20,959
13,120
Healing
16,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ArthurianArthur
Erlang Shen
7,221
4,714
0
6,649
13,400
7,574
0
780
11,865
0
45,000
L
Athena
Artimus25
Athena
2,453
1,050
0
2,378
10,067
7,115
0
3,983
6,084
10,720
0
W
Anubis
5,656
223
0
2,703
6,297
3,251
0
2,793
3,504
45,674
2,359
L
Ah Muzen Cab
Firebooty
Ah Muzen Cab
2,344
886
0
1,499
5,868
1,780
0
1,175
4,693
0
32,451
L
7,159
2,243
0
5,010
10,503
3,357
17
1,569
8,892
0
45,537
W
4,404
1,263
0
781
5,418
1,908
695
498
4,920
0
38,349
W
Sylvanus
4,706
1,533
753
2,620
8,270
4,505
559
2,525
5,745
19,728
7,680
W
Horus
Thmungus_
Horus
5,931
2,403
160
1,096
4,090
2,182
0
251
3,839
0
42,398
L
3,660
609
0
1,150
6,025
1,133
684
2,435
3,590
37,984
0
W
Osiris
7,007
3,484
0
5,007
9,628
8,148
0
46
9,582
0
40,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,308
Gold Earned
28,001
337
Minions Killed
279
0
Camps Cleared
0
953,788
Distance Traveled
998,959
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,239
624
81
8
0
193,807
0
L
Athena
5,074
507
11
1
0
203,911
3
W
Anubis
6,976
698
79
8
0
181,788
4
L
Ah Muzen Cab
4,898
490
52
5
0
193,871
0
L
Pele
6,498
650
79
8
0
235,835
1
W
Neith
5,989
599
78
8
0
188,171
1
W
Sylvanus
5,366
537
37
4
0
173,137
1
W
Horus
6,725
673
71
7
0
233,012
0
L
Zeus
5,292
529
56
6
0
171,535
0
W
Osiris
6,252
625
72
7
0
177,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role