Player Matchup

Kali
Kali
AinsOolaGown
Kali
Level 137
God Stats
47W - 27L
1,591 SR
Queue Stats
313W - 295L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
OldBrownShoe
Gilgamesh
Level 124
God Stats
8W - 6L
1,697 SR
Queue Stats
168W - 171L
1,553 Elo+
Solo
Cerberus
Cerberus
ToFastAndCurious
Cerberus
Level 194
God Stats
2W - 2L
1,853 SR
Queue Stats
229W - 222L
1,545 Elo+
Party 1
Yu Huang
Yu Huang
almqau
Yu Huang
Level 75
God Stats
1W - 5L
1,260 SR
Queue Stats
275W - 246L
1,508 Elo+
Party 1
Neith
Neith
xXAlcatrazzXx
Neith
Level 157
God Stats
10W - 5L
1,930 SR
Queue Stats
267W - 265L
1,521 Elo+
Party 1
Team Averages
Level 137
1,666 SR
1,529 Elo+

VS

Team Averages
Level 113
1,644 SR
1,582 Elo+
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Albatorion
Charybdis
Level 47
God Stats
4W - 3L
1,666 SR
Queue Stats
130W - 115L
1,574 Elo+
Party 2
Janus
Janus
NietHenk
Janus
Level 129
God Stats
3W - 1L
1,653 SR
Queue Stats
119W - 78L
1,673 Elo+
Party 3
Bastet
Bastet
Shiпobi
Bastet
Level 172
God Stats
11W - 3L
1,904 SR
Queue Stats
410W - 459L
1,530 Elo+
Party 2
Serqet
Serqet
iPrimeNL
Serqet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,701
439
5,329
12,716
4,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
OldBrownShoe
Gilgamesh
14
1 / 1 / 1
8,060
620
7,330
10,625
6,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 0
5,675
437
2,346
13,879
10,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
almqau
Yu Huang
10
0 / 3 / 2
5,526
425
5,358
7,086
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 0
6,913
532
7,872
10,755
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 0 / 0
7,320
563
1,653
8,312
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Albatorion
Charybdis
14
0 / 0 / 2
7,812
601
7,441
11,034
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
NietHenk
Janus
14
5 / 0 / 3
8,132
626
8,818
5,631
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Shiпobi
Bastet
10
2 / 1 / 6
6,440
495
9,414
10,700
3,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
iPrimeNL
Serqet
13
4 / 2 / 2
7,047
542
6,104
10,061
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
11
11
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
0
0
0
L
1
4
1
0.38
W
Charybdis
Albatorion
Charybdis
0
0
2
1
W
Janus
NietHenk
Janus
5
0
3
6.5
L
Gilgamesh
OldBrownShoe
Gilgamesh
1
1
1
1.5
W
Bastet
Shiпobi
Bastet
2
1
6
5
L
0
2
0
0
L
Yu Huang
almqau
Yu Huang
0
3
2
0.33
W
Serqet
iPrimeNL
Serqet
4
2
2
2.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,235
Damage
33,430
55,061
Taken
45,738
27,737
Mitigated
18,776
18,903
Healing
16,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,653
355
0
4,298
8,312
3,070
0
312
8,000
0
52,542
L
5,329
1,820
0
3,357
12,716
4,538
0
3,130
9,263
0
39,056
W
Charybdis
Albatorion
Charybdis
7,441
5,067
0
6,216
11,034
4,755
0
363
10,671
0
79,176
W
Janus
NietHenk
Janus
8,818
342
0
786
5,631
2,339
0
2,346
3,285
71,426
0
L
Gilgamesh
OldBrownShoe
Gilgamesh
7,330
2,106
0
3,526
10,625
6,821
0
1,071
9,307
0
65,731
W
Bastet
Shiпobi
Bastet
9,414
1,933
0
4,094
10,700
3,871
0
3,338
7,362
0
33,268
L
2,346
131
0
4,425
13,879
10,021
0
1,105
12,630
35,573
0
L
Yu Huang
almqau
Yu Huang
5,358
289
0
724
7,086
2,291
0
2,924
3,868
32,246
0
W
Serqet
iPrimeNL
Serqet
6,104
1,491
0
1,329
10,061
4,741
0
1,345
8,716
0
40,174
L
7,872
2,714
0
6,871
10,755
4,066
0
0
10,755
0
65,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,875
Gold Earned
36,751
455
Minions Killed
453
0
Camps Cleared
0
1,357,534
Distance Traveled
1,399,953
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,320
563
101
8
0
272,297
5
L
Kali
5,701
439
65
5
0
295,609
0
W
Charybdis
7,812
601
126
10
0
234,673
2
W
Janus
8,132
626
129
10
0
300,568
2
L
Gilgamesh
8,060
620
127
10
0
264,574
1
W
Bastet
6,440
495
38
3
0
293,904
0
L
Cerberus
5,675
437
99
8
0
282,916
0
L
Yu Huang
5,526
425
57
4
0
252,644
0
W
Serqet
7,047
542
59
5
0
298,511
0
L
Neith
6,913
532
107
8
0
261,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role