Player Matchup

Hachiman
Hachiman
Danterojo33
Hachiman
Level 185
God Stats
4W - 2L
1,665 SR
Queue Stats
147W - 144L
1,441 Elo+
Party 1
Awilix
Awilix
GangStar6078
Awilix
Level 121
God Stats
5W - 3L
1,724 SR
Queue Stats
33W - 25L
1,609 Elo+
Party 3
Agni
Agni
PandaMx200
Agni
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,404 Elo+
Party 1
Bellona
Bellona
Zodiac2078
Bellona
Level 26
God Stats
3W - 4L
1,366 SR
Queue Stats
76W - 74L
1,581 Elo+
Party 3
Sobek
Sobek
z ELAINE z
Sobek
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,366 Elo+
Party 1
Team Averages
Level 120
1,551 SR
1,480 Elo+

VS

Team Averages
Level 113
1,475 SR
1,545 Elo+
Thor
Thor
I Freega I
Thor
Level 79
God Stats
3W - 8L
1,355 SR
Queue Stats
206W - 184L
1,541 Elo+
Party 2
Loki
Loki
MC Clxp
Loki
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 49L
1,466 Elo+
Party 2
Skadi
Skadi
Obi_gyn_ken0b1
Skadi
Level 127
God Stats
28W - 15L
1,727 SR
Queue Stats
255W - 261L
1,628 Elo+
Solo
Charon
Charon
Smokln Who
Charon
Level 86
God Stats
6W - 4L
1,588 SR
Queue Stats
170W - 167L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
twa545
Cthulhu
Level 164
God Stats
2W - 7L
1,204 SR
Queue Stats
342W - 311L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Danterojo33
Hachiman
13
2 / 1 / 1
7,394
569
8,221
8,897
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
12
1 / 3 / 2
6,305
485
3,788
10,504
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 0 / 0
6,266
482
2,564
5,441
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Zodiac2078
Bellona
14
6 / 1 / 0
8,863
682
8,588
12,543
11,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
12
0 / 1 / 0
6,661
512
3,597
12,675
11,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,495
423
3,072
11,415
5,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
MC Clxp
Loki
14
5 / 1 / 0
7,202
554
4,116
10,633
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 4
6,512
501
3,196
6,923
2,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
Smokln Who
Charon
12
0 / 1 / 0
6,562
505
6,779
5,246
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
twa545
Cthulhu
10
1 / 0 / 2
6,262
482
6,622
8,267
5,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
9
Kills
6
6
Deaths
9
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Danterojo33
Hachiman
2
1
1
2.5
W
Awilix
1
3
2
0.67
L
0
5
2
0.2
L
Loki
MC Clxp
Loki
5
1
0
5
L
0
2
4
1
W
0
0
0
0
L
Charon
Smokln Who
Charon
0
1
0
0
W
Bellona
Zodiac2078
Bellona
6
1
0
6
L
Cthulhu
twa545
Cthulhu
1
0
2
2
W
Sobek
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,758
Damage
23,785
50,060
Taken
42,484
32,993
Mitigated
20,234
19,470
Healing
16,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Danterojo33
Hachiman
8,221
4,767
0
3,864
8,897
3,545
0
3,845
5,052
0
61,181
W
Awilix
3,788
1,374
0
4,446
10,504
4,143
0
1,310
9,070
0
40,572
L
3,072
495
0
3,594
11,415
5,177
0
0
10,533
0
25,591
L
Loki
MC Clxp
Loki
4,116
629
0
6,353
10,633
4,118
0
1,130
9,310
0
57,987
L
3,196
1,101
0
1,254
6,923
2,496
0
984
5,939
0
48,033
W
2,564
121
0
765
5,441
2,230
0
2,894
2,179
52,243
0
L
Charon
Smokln Who
Charon
6,779
832
0
1,907
5,246
2,795
0
2,319
2,898
47,322
0
W
Bellona
Zodiac2078
Bellona
8,588
1,762
0
6,022
12,543
11,590
512
0
11,850
0
67,294
L
Cthulhu
twa545
Cthulhu
6,622
345
909
2,843
8,267
5,648
0
1,246
7,021
33,412
380
W
Sobek
3,597
365
0
4,373
12,675
11,485
0
4,552
7,775
24,004
2,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
32,033
417
Minions Killed
368
0
Camps Cleared
0
1,234,339
Distance Traveled
1,212,470
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,394
569
99
8
0
202,729
4
W
Awilix
6,305
485
71
5
0
289,093
0
L
Thor
5,495
423
41
3
0
192,780
0
L
Loki
7,202
554
97
7
0
312,956
2
L
Skadi
6,512
501
90
7
0
224,835
0
W
Agni
6,266
482
108
8
0
266,077
3
L
Charon
6,562
505
86
7
0
209,828
0
W
Bellona
8,863
682
101
8
0
228,634
0
L
Cthulhu
6,262
482
54
4
0
272,071
3
W
Sobek
6,661
512
38
3
0
247,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role