Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
GoodLokiFeedMe
Ah Puch
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 96L
1,504 Elo+
Party 3
Pele
Pele
MorningBeastWolf
Pele
Level 129
God Stats
19W - 12L
1,627 SR
Queue Stats
146W - 146L
1,541 Elo+
Party 3
Bellona
Bellona
SyntaXx757
Bellona
Level 42
God Stats
1W - 0L
1,420 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chiron
Chiron
shenlong_25
Chiron
Level 125
God Stats
19W - 19L
1,524 SR
Queue Stats
115W - 107L
1,466 Elo+
Party 3
Team Averages
Level 97
1,514 SR
1,502 Elo+

VS

Team Averages
Level 105
1,614 SR
1,474 Elo+
Yu Huang
Yu Huang
Ekkø
Yu Huang
Level 129
God Stats
1W - 2L
1,730 SR
Queue Stats
145W - 136L
1,454 Elo+
Party 1
Charybdis
Charybdis
Josarf
Charybdis
Level 104
God Stats
5W - 10L
1,277 SR
Queue Stats
226W - 219L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
KhalessiDragons
Cthulhu
Level 65
God Stats
14W - 12L
1,627 SR
Queue Stats
120W - 120L
1,478 Elo+
Party 1
Osiris
Osiris
LordZlatko
Osiris
Level 82
God Stats
13W - 6L
1,765 SR
Queue Stats
127W - 114L
1,494 Elo+
Solo
Thanatos
Thanatos
ManuuuBG
Thanatos
Level 145
God Stats
10W - 9L
1,672 SR
Queue Stats
117W - 106L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 3 / 7
6,507
501
3,051
10,664
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 3 / 1
6,533
503
8,300
7,255
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 3 / 4
7,348
565
10,874
13,960
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
SyntaXx757
Bellona
11
0 / 0 / 0
5,742
442
3,232
8,798
8,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
11
4 / 1 / 3
6,516
501
6,146
9,653
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ekkø
Yu Huang
13
3 / 0 / 2
7,631
587
8,029
7,033
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
Josarf
Charybdis
10
3 / 4 / 2
6,556
504
7,432
8,186
2,544
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

9
0 / 3 / 5
6,140
472
5,311
7,870
5,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
LordZlatko
Osiris
13
0 / 0 / 0
7,673
590
4,542
8,352
8,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
ManuuuBG
Thanatos
11
4 / 6 / 2
6,536
503
8,230
14,542
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
13
Kills
10
10
Deaths
13
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
3
7
1.5
L
Yu Huang
Ekkø
Yu Huang
3
0
2
4
W
1
3
1
0.5
L
Charybdis
Josarf
Charybdis
3
4
2
1
L
0
3
5
0.83
L
Osiris
LordZlatko
Osiris
0
0
0
0
L
Thanatos
ManuuuBG
Thanatos
4
6
2
0.83
W
7
3
4
3
W
Bellona
SyntaXx757
Bellona
0
0
0
0
W
Chiron
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,603
Damage
33,544
50,330
Taken
45,983
25,578
Mitigated
23,820
20,014
Healing
17,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,051
449
2,980
5,179
10,664
6,879
380
3,507
7,157
15,993
0
L
Yu Huang
Ekkø
Yu Huang
8,029
465
0
265
7,033
2,712
0
3,932
2,621
59,512
1,363
W
8,300
40
0
1,751
7,255
2,050
0
3,716
3,539
41,532
1,622
L
Charybdis
Josarf
Charybdis
7,432
3,833
0
1,546
8,186
2,544
0
1,269
6,917
0
38,127
L
5,311
362
77
1,204
7,870
5,449
0
2,429
5,263
19,057
1,371
L
Osiris
LordZlatko
Osiris
4,542
1,736
0
4,641
8,352
8,125
0
0
8,352
0
54,388
L
Thanatos
ManuuuBG
Thanatos
8,230
1,700
0
9,784
14,542
4,990
0
2,226
11,982
0
37,908
W
10,874
2,294
0
4,417
13,960
4,860
0
3,562
10,398
0
46,871
W
Bellona
SyntaXx757
Bellona
3,232
1,483
0
3,215
8,798
8,247
0
0
8,798
0
30,075
W
Chiron
6,146
2,560
703
1,769
9,653
3,542
1,399
2,070
7,583
0
51,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,646
Gold Earned
34,536
308
Minions Killed
367
0
Camps Cleared
0
1,199,781
Distance Traveled
1,281,312
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,507
501
23
2
0
223,246
2
L
Yu Huang
7,631
587
124
10
0
273,306
1
W
Ah Puch
6,533
503
79
6
0
248,290
3
L
Charybdis
6,556
504
76
6
0
236,995
0
L
Cthulhu
6,140
472
22
2
0
260,678
4
L
Osiris
7,673
590
89
7
0
234,389
0
L
Thanatos
6,536
503
56
4
0
275,944
0
W
Pele
7,348
565
67
5
0
287,354
0
W
Bellona
5,742
442
63
5
0
224,077
3
W
Chiron
6,516
501
76
6
0
216,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role