Player Matchup

Ah Puch
Ah Puch
Belle Fleures
Ah Puch
Level 158
God Stats
3W - 2L
1,525 SR
Queue Stats
151W - 173L
1,451 Elo+
Solo
Cerberus
Cerberus
GienahCygni
Cerberus
Level 68
God Stats
10W - 6L
1,504 SR
Queue Stats
843W - 870L
1,486 Elo+
Party 1
Bakasura
Bakasura
MRZ PortCoronet
Bakasura
Level 120
God Stats
1W - 3L
1,451 SR
Queue Stats
128W - 146L
1,493 Elo+
Solo
Hera
Hera
TimeraAgua
Hera
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,448 Elo+
Solo
Nu Wa
Nu Wa
illusion2600
Nu Wa
Level 147
God Stats
14W - 13L
1,612 SR
Queue Stats
738W - 773L
1,482 Elo+
Party 1
Team Averages
Level 121
1,518 SR
1,472 Elo+

VS

Team Averages
Level 121
1,491 SR
1,490 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ArrowShott
Ah Puch
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 123L
1,525 Elo+
Solo
Xing Tian
Xing Tian
DCGxDutch
Xing Tian
Level 147
God Stats
2W - 2L
1,345 SR
Queue Stats
92W - 114L
1,427 Elo+
Solo
Heimdallr
Heimdallr
HELLS KNIGHT161
Heimdallr
Level 115
God Stats
7W - 5L
1,609 SR
Queue Stats
383W - 370L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
4 / 1 / 2
6,164
1,027
6,763
4,115
1,618
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
GienahCygni
Cerberus
10
1 / 2 / 4
5,529
922
2,657
5,430
3,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
7
1 / 2 / 0
4,868
811
999
3,468
1,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 4
6,169
1,028
4,164
4,030
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 4
5,533
922
4,904
5,118
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 1 / 3
6,193
1,032
5,215
3,084
1,510
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
 
Nike
10
1 / 2 / 5
5,797
966
2,050
7,119
3,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
ArrowShott
Ah Puch
12
2 / 0 / 7
6,601
1,100
8,034
3,347
2,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Xing Tian
DCGxDutch
Xing Tian
11
2 / 2 / 6
6,080
1,013
3,028
6,680
5,140
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
HELLS KNIGHT161
Heimdallr
10
2 / 1 / 5
6,263
1,044
3,092
3,759
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
6
Kills
10
10
Deaths
6
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
3
4.5
W
Nike
 
Nike
1
2
5
1.75
W
Ah Puch
ArrowShott
Ah Puch
2
0
7
5.5
L
Ah Puch
4
1
2
5
W
Xing Tian
DCGxDutch
Xing Tian
2
2
6
2.5
L
Cerberus
GienahCygni
Cerberus
1
2
4
1.5
W
Heimdallr
HELLS KNIGHT161
Heimdallr
2
1
5
4.5
L
Bakasura
1
2
0
0.5
L
0
3
4
0.67
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,487
Damage
21,419
22,161
Taken
23,989
10,246
Mitigated
13,861
7,605
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,215
690
384
1,009
3,084
1,510
0
2,092
825
0
13,779
W
Nike
 
Nike
2,050
51
243
1,554
7,119
3,414
0
5,216
1,619
0
7,877
W
Ah Puch
ArrowShott
Ah Puch
8,034
571
207
854
3,347
2,029
0
2,926
344
17,878
0
L
Ah Puch
6,763
276
397
1,380
4,115
1,618
0
2,208
1,907
12,709
0
W
Xing Tian
DCGxDutch
Xing Tian
3,028
205
1,493
1,217
6,680
5,140
0
3,859
2,615
7,093
846
L
Cerberus
GienahCygni
Cerberus
2,657
69
632
1,809
5,430
3,973
0
2,751
2,679
3,211
0
W
Heimdallr
HELLS KNIGHT161
Heimdallr
3,092
240
232
931
3,759
1,768
0
3,156
441
0
10,298
L
Bakasura
999
695
0
680
3,468
1,620
0
1,662
1,803
0
1,040
L
4,164
605
166
20
4,030
1,461
0
2,359
1,671
12,910
1,100
L
4,904
724
594
1,927
5,118
1,574
0
1,891
3,227
13,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,263
Gold Earned
30,934
68
Minions Killed
87
0
Camps Cleared
0
551,131
Distance Traveled
571,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,193
1,032
15
3
0
120,871
0
W
Nike
5,797
966
12
2
0
114,499
0
W
Ah Puch
6,601
1,100
24
4
0
119,714
0
L
Ah Puch
6,164
1,027
14
2
0
119,607
0
W
Xing Tian
6,080
1,013
13
2
0
114,751
0
L
Cerberus
5,529
922
12
2
0
141,668
0
W
Heimdallr
6,263
1,044
23
4
0
101,387
0
L
Bakasura
4,868
811
1
0
0
83,525
0
L
Hera
6,169
1,028
26
4
0
106,456
0
L
Nu Wa
5,533
922
15
3
0
99,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role