Player Matchup

Neith
Neith
Gold II
DeathChef90
Neith
Gold II
Level 172
God Stats
12W - 16L
1,501 SR
Queue Stats
278W - 296L
1,592 MMR
Solo
Mercury
Mercury
Gold II
Goodie2shoe
Mercury
Gold II
Level 140
God Stats
25W - 21L
1,727 SR
Queue Stats
122W - 124L
1,589 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Moses1331
Gilgamesh
Gold II
Level 177
God Stats
4W - 3L
1,893 SR
Queue Stats
299W - 290L
1,604 MMR
Solo
Janus
Janus
Platinum V
Pencilane
Janus
Platinum V
Level 122
God Stats
3W - 8L
1,300 SR
Queue Stats
260W - 258L
1,612 MMR
Solo
Cthulhu
Cthulhu
Gold I
Shiranuiiii
Cthulhu
Gold I
Level 185
God Stats
15W - 12L
1,542 SR
Queue Stats
258W - 261L
1,617 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 159
1,592 SR
1,603 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 159
1,687 SR
1,603 MMR
Surtr
Surtr
Gold I
RougeStar35
Surtr
Gold I
Level 180
God Stats
1W - 3L
1,832 SR
Queue Stats
282W - 275L
1,611 MMR
Solo
Raijin
Raijin
Platinum IV
Shyamiro
Raijin
Platinum IV
Level 144
God Stats
0W - 1L
1,725 SR
Queue Stats
183W - 165L
1,602 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold II
TheSadSageHBK
Maman Brigitte
Gold II
Level 147
God Stats
66W - 66L
1,581 SR
Queue Stats
142W - 146L
1,628 MMR
Solo
Medusa
Medusa
Gold II
dt___JLACY
Medusa
Gold II
Level 141
God Stats
8W - 7L
1,507 SR
Queue Stats
309W - 308L
1,579 MMR
Solo
Sylvanus
Sylvanus
Gold I
fersa0988
Sylvanus
Gold I
Level 183
God Stats
3W - 3L
1,791 SR
Queue Stats
150W - 152L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 3
14,039
585
10,970
13,639
6,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mercury
Goodie2shoe
Mercury
20
2 / 1 / 7
12,010
500
11,796
22,478
10,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
Moses1331
Gilgamesh
16
1 / 1 / 11
11,613
484
12,569
22,537
24,834
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Pencilane
Janus
20
7 / 1 / 5
13,388
558
13,871
11,935
5,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
Shiranuiiii
Cthulhu
20
3 / 1 / 5
13,997
583
19,003
21,786
26,291
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
HachimanAo KuangThanatos

VS

Bans
BellonaKaliSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
10,085
420
7,150
16,317
10,982
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Raijin
Shyamiro
Raijin
18
1 / 4 / 0
11,233
468
9,624
13,614
6,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maman Brigitte
TheSadSageHBK
Maman Brigitte
18
1 / 1 / 1
10,540
439
8,685
16,077
7,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
dt___JLACY
Medusa
19
2 / 4 / 1
12,583
524
17,404
21,220
11,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
fersa0988
Sylvanus
14
1 / 5 / 2
10,183
424
9,574
27,599
31,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
15
Kills
5
5
Deaths
16
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Mercury
Goodie2shoe
Mercury
2
1
7
5.5
W
Gilgamesh
Moses1331
Gilgamesh
1
1
11
6.5
W
Janus
Pencilane
Janus
7
1
5
9.5
L
0
2
1
0.25
W
Cthulhu
Shiranuiiii
Cthulhu
3
1
5
5.5
L
Raijin
Shyamiro
Raijin
1
4
0
0.25
L
Maman Brigitte
TheSadSageHBK
Maman Brigitte
1
1
1
1.5
L
Medusa
dt___JLACY
Medusa
2
4
1
0.63
L
Sylvanus
fersa0988
Sylvanus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,209
Damage
52,437
92,375
Taken
94,827
74,117
Mitigated
67,108
26,651
Healing
32,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,970
1,602
0
4,589
13,639
6,590
291
1,911
11,728
0
139,505
W
Mercury
Goodie2shoe
Mercury
11,796
6,797
0
7,915
22,478
10,736
1,345
5,005
17,438
0
141,903
W
Gilgamesh
Moses1331
Gilgamesh
12,569
3,021
0
6,630
22,537
24,834
1,662
11,242
11,254
79
47,550
W
Janus
Pencilane
Janus
13,871
1,480
0
1,703
11,935
5,666
498
7,764
4,124
107,910
858
L
7,150
2,433
0
6,656
16,317
10,982
0
7,251
8,212
1,720
70,031
W
Cthulhu
Shiranuiiii
Cthulhu
19,003
1,636
0
5,814
21,786
26,291
162
5,619
15,435
116,558
4,851
L
Raijin
Shyamiro
Raijin
9,624
364
0
1,109
13,614
6,271
457
4,084
9,152
105,464
0
L
Maman Brigitte
TheSadSageHBK
Maman Brigitte
8,685
630
0
8,054
16,077
7,176
0
4,428
11,382
109,552
0
L
Medusa
dt___JLACY
Medusa
17,404
6,573
0
5,399
21,220
11,185
2,582
3,310
17,718
0
125,740
L
Sylvanus
fersa0988
Sylvanus
9,574
1,037
4,270
6,960
27,599
31,494
330
10,850
15,848
29,858
3,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,047
Gold Earned
54,624
785
Minions Killed
706
0
Camps Cleared
0
2,635,542
Distance Traveled
2,182,104
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,039
585
222
9
0
472,805
3
W
Mercury
12,010
500
141
6
0
593,939
5
W
Gilgamesh
11,613
484
42
2
0
522,834
12
W
Janus
13,388
558
193
8
0
551,228
2
L
Surtr
10,085
420
99
4
0
383,903
0
W
Cthulhu
13,997
583
187
8
0
494,736
2
L
Raijin
11,233
468
194
8
0
402,387
4
L
Maman Brigitte
10,540
439
159
7
0
533,597
3
L
Medusa
12,583
524
204
9
0
419,368
0
L
Sylvanus
10,183
424
50
2
0
442,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role