Player Matchup

Nu Wa
Nu Wa
ByJimenez97
Nu Wa
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 97L
1,425 Elo+
Party 1
Medusa
Medusa
Cesarfs19
Medusa
Level 69
God Stats
22W - 14L
1,394 SR
Queue Stats
114W - 111L
1,457 Elo+
Party 1
Nemesis
Nemesis
FknZilver
Nemesis
Level 148
God Stats
2W - 1L
1,498 SR
Queue Stats
82W - 86L
1,483 Elo+
Solo
Nike
Nike
Viloreo
Nike
Level 162
God Stats
6W - 4L
1,442 SR
Queue Stats
288W - 311L
1,415 Elo+
Solo
Bacchus
Bacchus
wickedcity3
Bacchus
Level 87
God Stats
6W - 9L
1,358 SR
Queue Stats
32W - 38L
1,427 Elo+
Solo
Team Averages
Level 118
1,438 SR
1,442 Elo+

VS

Team Averages
Level 85
1,499 SR
1,487 Elo+
Nut
Nut
Historyismade
Nut
Level 46
God Stats
15W - 6L
1,405 SR
Queue Stats
50W - 37L
1,473 Elo+
Solo
Ix Chel
Ix Chel
OrangeGalaxy244
Ix Chel
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 43L
1,519 Elo+
Solo
Bacchus
Bacchus
Pbiil
Bacchus
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ThaMADTappa
Heimdallr
Level 147
God Stats
4W - 9L
1,783 SR
Queue Stats
266W - 241L
1,477 Elo+
Solo
Poseidon
Poseidon
snoowwhites
Poseidon
Level 84
God Stats
0W - 2L
1,306 SR
Queue Stats
29W - 48L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
6,904
531
6,477
5,494
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Cesarfs19
Medusa
13
2 / 0 / 1
7,382
568
3,417
4,415
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
FknZilver
Nemesis
14
7 / 0 / 0
8,406
647
5,712
9,771
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Viloreo
Nike
14
1 / 0 / 2
8,206
631
5,805
8,175
4,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
wickedcity3
Bacchus
11
1 / 0 / 4
7,304
562
6,156
8,526
8,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,694
438
5,015
6,467
2,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 1
6,266
482
5,625
8,685
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Pbiil
Bacchus
8
1 / 1 / 0
5,486
422
1,852
7,491
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
ThaMADTappa
Heimdallr
11
0 / 3 / 0
5,941
457
3,958
11,069
5,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
snoowwhites
Poseidon
11
0 / 5 / 0
5,735
441
2,656
10,709
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
3
3
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
Medusa
Cesarfs19
Medusa
2
0
1
2.5
W
Nemesis
FknZilver
Nemesis
7
0
0
7
L
0
1
1
0.5
L
2
3
1
0.83
L
Bacchus
Pbiil
Bacchus
1
1
0
1
L
Heimdallr
ThaMADTappa
Heimdallr
0
3
0
0
W
Nike
Viloreo
Nike
1
0
2
2
L
Poseidon
snoowwhites
Poseidon
0
5
0
0
W
Bacchus
wickedcity3
Bacchus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,567
Damage
19,106
36,381
Taken
44,421
21,160
Mitigated
19,378
8,515
Healing
10,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,477
2,839
67
350
5,494
1,969
0
4,291
803
37,563
0
W
Medusa
Cesarfs19
Medusa
3,417
1,193
0
1,091
4,415
1,952
1,149
1,664
2,699
0
60,078
W
Nemesis
FknZilver
Nemesis
5,712
2,682
0
3,138
9,771
3,884
0
1,451
8,308
0
55,680
L
5,015
3,523
0
1,646
6,467
2,375
392
2,746
3,721
0
35,594
L
5,625
626
306
2,341
8,685
3,236
342
4,546
4,139
38,204
0
L
Bacchus
Pbiil
Bacchus
1,852
248
0
1,723
7,491
4,671
168
2,916
4,575
11,334
0
L
Heimdallr
ThaMADTappa
Heimdallr
3,958
1,506
0
3,671
11,069
5,707
0
82
10,987
0
37,915
W
Nike
Viloreo
Nike
5,805
675
0
1,769
8,175
4,427
543
0
8,175
0
67,084
L
Poseidon
snoowwhites
Poseidon
2,656
625
0
1,114
10,709
3,389
0
2,036
8,673
46,317
0
W
Bacchus
wickedcity3
Bacchus
6,156
938
0
2,100
8,526
8,928
0
2,102
6,263
27,953
2,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,202
Gold Earned
29,122
385
Minions Killed
285
0
Camps Cleared
0
1,390,148
Distance Traveled
1,141,061
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,904
531
46
4
0
249,154
0
W
Medusa
7,382
568
92
7
0
249,239
0
W
Nemesis
8,406
647
92
7
0
326,275
1
L
Nut
5,694
438
70
5
0
233,600
0
L
Ix Chel
6,266
482
67
5
0
213,410
0
L
Bacchus
5,486
422
13
1
0
229,114
6
L
Heimdallr
5,941
457
58
4
0
212,051
0
W
Nike
8,206
631
102
8
0
301,968
0
L
Poseidon
5,735
441
77
6
0
252,886
0
W
Bacchus
7,304
562
53
4
0
263,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role