Player Matchup

Atlas
Atlas
DarkVeteranIV
Atlas
Level 127
God Stats
31W - 36L
1,471 SR
Queue Stats
184W - 183L
1,477 Elo+
Party 2
Thanatos
Thanatos
Dark_Wolves_Prey
Thanatos
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 35L
1,373 Elo+
Solo
Tiamat
Tiamat
Mash456
Tiamat
Level 137
God Stats
24W - 12L
1,616 SR
Queue Stats
256W - 241L
1,463 Elo+
Party 2
Bastet
Bastet
baziabuiltsolid
Bastet
Level 82
God Stats
7W - 4L
1,500 SR
Queue Stats
31W - 25L
1,649 Elo+
Party 2
Ishtar
Ishtar
sTaTic FLASH395
Ishtar
Level 66
God Stats
9W - 7L
1,494 SR
Queue Stats
43W - 35L
1,475 Elo+
Solo
Team Averages
Level 94
1,516 SR
1,487 Elo+

VS

Team Averages
Level 75
1,523 SR
1,418 Elo+
Chernobog
Chernobog
Dr Void8940
Chernobog
Level 45
God Stats
1W - 3L
1,268 SR
Queue Stats
17W - 15L
1,399 Elo+
Party 1
Thor
Thor
Dr_InfoSec
Thor
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 95L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FlungPuPanda69
Morgan Le Fay
Level 81
God Stats
7W - 12L
1,315 SR
Queue Stats
552W - 561L
1,374 Elo+
Solo
Neith
Neith
PickledUgly
Neith
Level 118
God Stats
2W - 3L
1,701 SR
Queue Stats
238W - 231L
1,465 Elo+
Solo
Artio
Artio
SoulReaper-Mage
Artio
Level 43
God Stats
3W - 6L
1,833 SR
Queue Stats
80W - 100L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
6,091
609
5,163
7,219
5,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 0
5,555
556
2,872
9,056
5,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tiamat
Mash456
Tiamat
11
4 / 0 / 0
6,109
611
5,548
6,067
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 3
5,574
557
1,612
6,520
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 0 / 2
5,173
517
2,952
4,403
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dr Void8940
Chernobog
10
0 / 4 / 0
4,918
492
3,437
6,966
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
5,138
514
3,194
7,466
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
FlungPuPanda69
Morgan Le Fay
7
0 / 1 / 0
4,449
445
1,924
4,210
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 0 / 0
5,503
550
5,441
4,853
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
4,648
465
1,251
9,088
6,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
0
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
0
0
0
0
L
Chernobog
Dr Void8940
Chernobog
0
4
0
0
L
0
0
0
0
L
Morgan Le Fay
FlungPuPanda69
Morgan Le Fay
0
1
0
0
W
Tiamat
Mash456
Tiamat
4
0
0
4
L
0
0
0
0
L
0
1
0
0
W
0
0
3
1.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,147
Damage
15,247
33,265
Taken
32,583
17,635
Mitigated
14,844
17,362
Healing
11,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,163
2,486
0
3,322
7,219
5,077
135
740
6,479
25,512
1,778
W
2,872
225
0
4,672
9,056
5,509
0
0
9,056
0
30,447
L
Chernobog
Dr Void8940
Chernobog
3,437
1,801
0
1,320
6,966
2,390
0
2,923
3,908
0
35,089
L
3,194
963
0
4,862
7,466
2,761
0
1,187
6,099
0
39,882
L
Morgan Le Fay
FlungPuPanda69
Morgan Le Fay
1,924
241
0
503
4,210
1,402
0
2,617
1,239
20,383
0
W
Tiamat
Mash456
Tiamat
5,548
240
0
3,169
6,067
3,316
140
1,420
4,647
38,604
0
L
5,441
1,304
0
2,601
4,853
1,612
0
0
4,853
0
38,546
L
1,251
0
66
1,736
9,088
6,679
0
3,010
5,976
11,814
0
W
1,612
352
0
4,021
6,520
2,213
339
676
5,844
0
31,328
W
2,952
1,371
203
1,975
4,403
1,520
0
339
4,064
0
24,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,502
Gold Earned
24,656
265
Minions Killed
236
0
Camps Cleared
0
1,009,303
Distance Traveled
947,009
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,091
609
30
3
0
200,541
1
W
Thanatos
5,555
556
45
5
0
202,532
2
L
Chernobog
4,918
492
57
6
0
203,324
0
L
Thor
5,138
514
73
7
0
231,859
0
L
Morgan Le Fay
4,449
445
37
4
0
125,524
0
W
Tiamat
6,109
611
79
8
0
221,238
0
L
Neith
5,503
550
56
6
0
180,842
0
L
Artio
4,648
465
13
1
0
205,460
0
W
Bastet
5,574
557
61
6
0
213,296
3
W
Ishtar
5,173
517
50
5
0
171,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role