Player Matchup

Cliodhna
Cliodhna
Bastufight
Cliodhna
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 43L
1,516 Elo+
Party 1
Freya
Freya
BigDevil
Freya
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
CarbiYo
Erlang Shen
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
208W - 203L
1,516 Elo+
Party 1
Ix Chel
Ix Chel
Clllaudiu12
Ix Chel
Level 121
God Stats
13W - 9L
1,592 SR
Queue Stats
51W - 43L
1,542 Elo+
Party 3
Bacchus
Bacchus
TheCheeseLord18
Bacchus
Level 104
God Stats
2W - 0L
1,785 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 113
1,576 SR
1,515 Elo+

VS

Team Averages
Level 53
1,473 SR
1,339 Elo+
Anhur
Anhur
Murthwaite
Anhur
Level 65
God Stats
1W - 5L
1,626 SR
Queue Stats
4W - 8L
1,270 Elo+
Party 2
Awilix
Awilix
Pickerss
Awilix
Level 120
God Stats
0W - 3L
1,389 SR
Queue Stats
7W - 11L
1,305 Elo+
Party 2
Bacchus
Bacchus
ScottishLotus
Bacchus
Level 12
God Stats
5W - 12L
1,379 SR
Queue Stats
27W - 42L
1,352 Elo+
Party 2
Amaterasu
Amaterasu
ellbeak
Amaterasu
Level 62
God Stats
1W - 6L
1,491 SR
Queue Stats
1W - 7L
1,352 Elo+
Party 2
Ra
Ra
iCalum
Ra
Level 7
God Stats
4W - 9L
1,480 SR
Queue Stats
58W - 83L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bastufight
Cliodhna
13
6 / 1 / 4
7,808
601
7,148
9,624
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
BigDevil
Freya
13
9 / 1 / 6
8,374
644
11,583
10,604
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
CarbiYo
Erlang Shen
13
3 / 0 / 0
7,883
606
7,692
15,288
8,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Clllaudiu12
Ix Chel
15
0 / 0 / 0
8,365
643
2,919
4,594
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 9
7,626
587
5,918
8,210
7,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
3 / 7 / 0
6,134
472
6,964
11,401
4,462
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
Pickerss
Awilix
13
1 / 3 / 1
6,506
500
3,512
9,905
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
8
0 / 7 / 2
5,685
437
4,140
12,344
12,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
ellbeak
Amaterasu
12
0 / 1 / 0
6,269
482
7,493
10,927
9,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
11
0 / 2 / 0
5,991
461
2,356
6,840
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
20
Kills
4
4
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Bastufight
Cliodhna
6
1
4
8
W
Freya
BigDevil
Freya
9
1
6
12
W
Erlang Shen
CarbiYo
Erlang Shen
3
0
0
3
W
Ix Chel
Clllaudiu12
Ix Chel
0
0
0
0
L
Anhur
3
7
0
0.43
L
Awilix
Pickerss
Awilix
1
3
1
0.5
L
Bacchus
0
7
2
0.14
W
2
2
9
3.25
L
Amaterasu
ellbeak
Amaterasu
0
1
0
0
L
Ra
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,260
Damage
24,465
48,320
Taken
51,417
25,591
Mitigated
33,181
25,331
Healing
6,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Bastufight
Cliodhna
7,148
1,364
0
5,663
9,624
3,631
124
615
9,009
0
50,468
W
Freya
BigDevil
Freya
11,583
3,446
0
4,844
10,604
3,894
546
1,391
9,213
44,672
4,433
W
Erlang Shen
CarbiYo
Erlang Shen
7,692
4,502
0
10,682
15,288
8,450
548
991
14,297
0
59,265
W
Ix Chel
Clllaudiu12
Ix Chel
2,919
325
230
2,920
4,594
1,929
294
508
4,017
79,380
2,948
L
Anhur
6,964
3,993
0
1,421
11,401
4,462
0
6,832
4,081
0
28,716
L
Awilix
Pickerss
Awilix
3,512
1,634
0
221
9,905
4,254
0
3,369
6,286
0
59,069
L
Bacchus
4,140
1,168
0
963
12,344
12,015
0
5,850
6,107
15,472
0
W
5,918
684
0
992
8,210
7,687
0
2,922
5,288
22,132
943
L
Amaterasu
ellbeak
Amaterasu
7,493
2,710
0
3,321
10,927
9,874
0
0
10,927
0
40,263
L
Ra
2,356
568
72
492
6,840
2,576
0
2,487
4,151
38,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,056
Gold Earned
30,585
433
Minions Killed
310
0
Camps Cleared
0
1,319,582
Distance Traveled
1,333,702
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,808
601
94
7
0
300,048
0
W
Freya
8,374
644
70
5
0
273,924
1
W
Erlang Shen
7,883
606
84
6
0
233,441
0
W
Ix Chel
8,365
643
153
12
0
248,835
0
L
Anhur
6,134
472
44
3
0
237,373
0
L
Awilix
6,506
500
100
8
0
329,214
0
L
Bacchus
5,685
437
17
1
0
257,916
0
W
Bacchus
7,626
587
32
2
0
263,334
3
L
Amaterasu
6,269
482
74
6
0
253,974
0
L
Ra
5,991
461
75
6
0
255,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role