Player Matchup

Neith
Neith
ColonelKumShot
Neith
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
41W - 35L
1,618 Elo+
Solo
Maui
Maui
Flamecaster09
Maui
Level 86
God Stats
9W - 8L
1,590 SR
Queue Stats
182W - 190L
1,477 Elo+
Party 1
Ix Chel
Ix Chel
Flamemoose
Ix Chel
Level 85
God Stats
7W - 5L
1,638 SR
Queue Stats
210W - 201L
1,498 Elo+
Party 1
Thor
Thor
Lombardinho
Thor
Level 176
God Stats
2W - 3L
1,317 SR
Queue Stats
49W - 38L
1,630 Elo+
Solo
Medusa
Medusa
where69
Medusa
Level 128
God Stats
5W - 4L
1,603 SR
Queue Stats
208W - 184L
1,547 Elo+
Solo
Team Averages
Level 126
1,529 SR
1,554 Elo+

VS

Team Averages
Level 156
1,621 SR
1,512 Elo+
Morgan Le Fay
Morgan Le Fay
AKIO-NOVA
Morgan Le Fay
Level 155
God Stats
9W - 7L
1,702 SR
Queue Stats
133W - 123L
1,588 Elo+
Solo
Charybdis
Charybdis
Cyonics007
Charybdis
Level 156
God Stats
0W - 2L
1,543 SR
Queue Stats
94W - 91L
1,556 Elo+
Party 2
Chang'e
Chang'e
FrostyG96
Chang'e
Level 165
God Stats
6W - 5L
1,612 SR
Queue Stats
90W - 86L
1,469 Elo+
Solo
Cerberus
Cerberus
INDICAmaaan zzz
Cerberus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,396 Elo+
Solo
Danzaburou
Danzaburou
PowerRecker
Danzaburou
Level 157
God Stats
8W - 8L
1,748 SR
Queue Stats
66W - 68L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,423
742
4,291
6,502
2,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 1 / 6
6,020
602
3,066
8,437
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Flamemoose
Ix Chel
10
1 / 4 / 1
5,461
546
2,307
5,347
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
3 / 1 / 4
6,078
608
4,045
8,001
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
where69
Medusa
10
4 / 1 / 0
5,903
590
6,458
6,325
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AKIO-NOVA
Morgan Le Fay
12
1 / 1 / 2
6,448
645
1,764
3,932
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Cyonics007
Charybdis
11
2 / 2 / 1
5,654
565
5,729
7,242
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
FrostyG96
Chang'e
9
0 / 4 / 0
4,638
464
2,060
6,943
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
9
0 / 3 / 2
4,985
499
2,582
9,617
5,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
PowerRecker
Danzaburou
12
4 / 2 / 1
6,572
657
8,120
8,184
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
7
7
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AKIO-NOVA
Morgan Le Fay
1
1
2
2
W
4
0
1
4.5
L
Charybdis
Cyonics007
Charybdis
2
2
1
1.25
W
0
1
6
3
W
Ix Chel
Flamemoose
Ix Chel
1
4
1
0.38
L
Chang'e
FrostyG96
Chang'e
0
4
0
0
L
Cerberus
0
3
2
0.33
W
3
1
4
5
L
Danzaburou
PowerRecker
Danzaburou
4
2
1
2.25
W
Medusa
where69
Medusa
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,167
Damage
20,255
34,612
Taken
35,918
15,261
Mitigated
14,319
5,996
Healing
11,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AKIO-NOVA
Morgan Le Fay
1,764
265
0
1,638
3,932
1,322
0
991
2,769
46,600
1,618
W
4,291
1,669
0
1,447
6,502
2,358
0
2,060
4,442
0
63,953
L
Charybdis
Cyonics007
Charybdis
5,729
3,214
0
3,339
7,242
2,443
0
1,447
5,749
0
46,271
W
3,066
1,122
0
2,444
8,437
5,793
0
1,049
7,388
23,181
0
W
Ix Chel
Flamemoose
Ix Chel
2,307
146
226
462
5,347
1,640
0
487
4,728
34,239
0
L
Chang'e
FrostyG96
Chang'e
2,060
0
0
1,661
6,943
1,848
0
0
6,943
30,030
0
L
Cerberus
2,582
257
0
1,697
9,617
5,160
0
2,354
7,242
15,571
0
W
4,045
721
0
0
8,001
3,322
0
1,000
6,927
0
34,906
L
Danzaburou
PowerRecker
Danzaburou
8,120
3,446
0
3,197
8,184
3,546
0
304
7,842
0
56,741
W
Medusa
where69
Medusa
6,458
2,796
0
1,417
6,325
2,148
62
1,480
4,845
0
45,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,885
Gold Earned
28,297
347
Minions Killed
335
0
Camps Cleared
0
1,024,440
Distance Traveled
929,233
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,448
645
91
9
0
188,993
4
W
Neith
7,423
742
117
12
0
187,470
0
L
Charybdis
5,654
565
73
7
0
193,208
0
W
Maui
6,020
602
23
2
0
203,125
0
W
Ix Chel
5,461
546
66
7
0
206,812
0
L
Chang'e
4,638
464
53
5
0
140,339
3
L
Cerberus
4,985
499
39
4
0
188,729
0
W
Thor
6,078
608
55
6
0
222,025
1
L
Danzaburou
6,572
657
79
8
0
217,964
1
W
Medusa
5,903
590
86
9
0
205,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role