Player Matchup

King Arthur
King Arthur
EDGAR49_PR
King Arthur
Level 159
God Stats
0W - 1L
1,323 SR
Queue Stats
68W - 58L
1,645 Elo+
Party 1
Erlang Shen
Erlang Shen
FreakShank
Erlang Shen
Level 80
God Stats
1W - 2L
1,741 SR
Queue Stats
58W - 50L
1,523 Elo+
Party 3
Anhur
Anhur
Hydro236
Anhur
Level 57
God Stats
3W - 2L
1,631 SR
Queue Stats
54W - 54L
1,457 Elo+
Party 3
Cabrakan
Cabrakan
goldo017
Cabrakan
Level 158
God Stats
3W - 4L
1,636 SR
Queue Stats
36W - 30L
1,655 Elo+
Party 1
Discordia
Discordia
xStepBroo
Discordia
Level 157
God Stats
5W - 7L
1,571 SR
Queue Stats
106W - 119L
1,498 Elo+
Solo
Team Averages
Level 122
1,580 SR
1,555 Elo+

VS

Team Averages
Level 113
1,641 SR
1,527 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
ICU5025
Anubis
Level 106
God Stats
46W - 29L
1,585 SR
Queue Stats
46W - 30L
1,681 Elo+
Solo
Jormungandr
Jormungandr
ImAustinJ
Jormungandr
Level 129
God Stats
2W - 1L
1,885 SR
Queue Stats
50W - 39L
1,585 Elo+
Solo
Nox
Nox
PureElm1
Nox
Level 125
God Stats
3W - 3L
1,687 SR
Queue Stats
6W - 9L
1,357 Elo+
Solo
Nemesis
Nemesis
SkyAgate
Nemesis
Level 117
God Stats
1W - 1L
1,547 SR
Queue Stats
26W - 15L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EDGAR49_PR
King Arthur
11
2 / 0 / 4
5,936
989
5,788
8,602
7,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Erlang Shen
FreakShank
Erlang Shen
11
1 / 1 / 3
5,653
942
3,319
6,621
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Hydro236
Anhur
12
1 / 1 / 5
5,924
987
4,704
4,983
1,611
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cabrakan
goldo017
Cabrakan
9
0 / 3 / 3
5,118
853
1,945
5,336
4,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
xStepBroo
Discordia
12
2 / 1 / 2
6,261
1,044
8,940
3,680
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 3 / 4
5,404
901
4,485
10,369
5,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
ICU5025
Anubis
12
3 / 0 / 0
6,219
1,037
3,612
2,450
999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
ImAustinJ
Jormungandr
11
0 / 2 / 3
5,549
925
7,673
7,359
6,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 0 / 1
6,420
1,070
3,857
5,252
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
SkyAgate
Nemesis
11
1 / 1 / 2
5,730
955
5,920
4,241
3,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
6
Kills
6
6
Deaths
6
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
3
4
0.67
L
King Arthur
EDGAR49_PR
King Arthur
2
0
4
4
L
Erlang Shen
FreakShank
Erlang Shen
1
1
3
2.5
L
Anhur
Hydro236
Anhur
1
1
5
3.5
W
Anubis
ICU5025
Anubis
3
0
0
3
W
Jormungandr
ImAustinJ
Jormungandr
0
2
3
0.75
W
2
0
1
2.5
W
Nemesis
SkyAgate
Nemesis
1
1
2
2
L
Cabrakan
goldo017
Cabrakan
0
3
3
0.5
L
Discordia
xStepBroo
Discordia
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,696
Damage
25,547
29,222
Taken
29,671
17,993
Mitigated
18,662
6,017
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,485
585
900
1,836
10,369
5,416
26
2,758
7,370
0
8,714
L
King Arthur
EDGAR49_PR
King Arthur
5,788
748
0
1,845
8,602
7,101
0
3,946
4,499
0
12,104
L
Erlang Shen
FreakShank
Erlang Shen
3,319
1,383
0
2,777
6,621
3,349
0
2,701
3,683
0
12,771
L
Anhur
Hydro236
Anhur
4,704
3,076
0
549
4,983
1,611
0
3,181
1,690
0
15,388
W
Anubis
ICU5025
Anubis
3,612
0
0
0
2,450
999
588
363
2,047
16,514
381
W
Jormungandr
ImAustinJ
Jormungandr
7,673
1,522
327
1,100
7,359
6,613
110
1,708
5,483
19,075
0
W
3,857
808
0
482
5,252
2,104
201
3,189
1,582
20,425
121
W
Nemesis
SkyAgate
Nemesis
5,920
2,506
0
1,114
4,241
3,530
0
1,491
2,615
0
11,653
L
Cabrakan
goldo017
Cabrakan
1,945
273
0
380
5,336
4,409
0
2,677
2,619
5,315
0
L
Discordia
xStepBroo
Discordia
8,940
458
0
466
3,680
1,523
38
1,801
1,789
21,657
658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,892
Gold Earned
29,322
114
Minions Killed
133
0
Camps Cleared
0
678,388
Distance Traveled
715,825
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,404
901
9
2
0
142,309
0
L
King Arthur
5,936
989
14
2
0
147,630
0
L
Erlang Shen
5,653
942
22
4
0
165,411
1
L
Anhur
5,924
987
33
6
0
149,395
0
W
Anubis
6,219
1,037
30
5
0
126,704
0
W
Jormungandr
5,549
925
32
5
0
136,165
3
W
Nox
6,420
1,070
44
7
0
146,324
0
W
Nemesis
5,730
955
18
3
0
164,323
0
L
Cabrakan
5,118
853
4
1
0
77,066
1
L
Discordia
6,261
1,044
41
7
0
138,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role