Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Keith4Christ
Ah Muzen Cab
Level 205
God Stats
7W - 3L
1,597 SR
Queue Stats
50W - 33L
1,462 Elo+
Party 1
Aphrodite
Aphrodite
MYTHOS Vidar
Aphrodite
Level 120
God Stats
2W - 0L
1,665 SR
Queue Stats
11W - 9L
1,492 Elo+
Party 1
Vamana
Vamana
TubbyWubby909
Vamana
Level 85
God Stats
1W - 1L
1,348 SR
Queue Stats
10W - 10L
1,493 Elo+
Party 1
Team Averages
Level 137
1,537 SR
1,482 Elo+

VS

Team Averages
Level 77
1,616 SR
1,517 Elo+
Set
Set
 
Set
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
ZOKA561
Sol
Level 5
God Stats
2W - 1L
1,847 SR
Queue Stats
3W - 5L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Keith4Christ
Ah Muzen Cab
13
2 / 1 / 5
7,726
773
7,211
7,622
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
MYTHOS Vidar
Aphrodite
13
3 / 0 / 3
7,588
759
5,418
7,896
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
3 / 0 / 4
8,249
825
9,101
11,854
10,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
1 / 3 / 0
6,398
640
7,994
9,471
6,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
 
Kukulkan
11
0 / 2 / 1
6,111
611
5,588
6,760
3,020
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
10
0 / 3 / 0
5,981
598
3,558
8,867
3,642
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
3
0
0.33
L
Kukulkan
 
Kukulkan
0
2
1
0.25
W
Ah Muzen Cab
Keith4Christ
Ah Muzen Cab
2
1
5
4.5
W
Aphrodite
MYTHOS Vidar
Aphrodite
3
0
3
4.5
W
3
0
4
5
L
Sol
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,730
Damage
17,140
27,372
Taken
25,098
16,958
Mitigated
13,386
12,185
Healing
2,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,994
3,144
0
2,019
9,471
6,724
0
1,791
7,292
0
24,707
L
Kukulkan
 
Kukulkan
5,588
167
0
0
6,760
3,020
0
1,342
5,281
21,139
0
W
Ah Muzen Cab
Keith4Christ
Ah Muzen Cab
7,211
3,918
158
106
7,622
2,880
1,710
2,014
5,317
0
24,976
W
Aphrodite
MYTHOS Vidar
Aphrodite
5,418
166
5,242
4,513
7,896
3,650
428
3,500
4,396
14,197
567
W
9,101
4,346
0
2,166
11,854
10,428
246
3,693
7,878
0
42,841
L
Sol
3,558
308
0
561
8,867
3,642
0
2,287
6,235
14,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,563
Gold Earned
18,490
141
Minions Killed
99
0
Camps Cleared
0
589,176
Distance Traveled
490,500
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,398
640
38
4
0
172,331
0
L
Kukulkan
6,111
611
37
4
0
157,392
0
W
Ah Muzen Cab
7,726
773
46
5
0
197,265
2
W
Aphrodite
7,588
759
33
3
0
202,076
0
W
Vamana
8,249
825
62
6
0
189,835
0
L
Sol
5,981
598
24
2
0
160,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role