Player Matchup

Janus
Janus
Bronze III
 
Janus
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
InYourHoles
Erlang Shen
Silver I
Level 153
God Stats
1W - 1L
1,605 SR
Queue Stats
10W - 14L
1,379 MMR
Party 1
Geb
Geb
Silver III
PostScript
Geb
Silver III
Level 194
God Stats
1W - 2L
1,689 SR
Queue Stats
23W - 22L
1,409 MMR
Solo
Chernobog
Chernobog
Gold IV
bbsmo
Chernobog
Gold IV
Level 152
God Stats
3W - 3L
1,629 SR
Queue Stats
65W - 63L
1,437 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,585 SR
1,445 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,646 SR
1,448 MMR
Hachiman
Hachiman
Gold IV
LDR_COBRA
Hachiman
Gold IV
Level 149
God Stats
3W - 8L
1,316 SR
Queue Stats
276W - 288L
1,449 MMR
Solo
Fenrir
Fenrir
Gold III
WhoHurtYou69
Fenrir
Gold III
Level 110
God Stats
7W - 6L
1,868 SR
Queue Stats
49W - 48L
1,512 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
beasty lV
Morgan Le Fay
Gold IV
Level 125
God Stats
40W - 36L
1,571 SR
Queue Stats
158W - 160L
1,441 MMR
Solo
Fafnir
Fafnir
Gold III
digbickmike69
Fafnir
Gold III
Level 107
God Stats
33W - 20L
1,674 SR
Queue Stats
119W - 130L
1,443 MMR
Solo
Odin
Odin
Gold III
zCryptic5910
Odin
Gold III
Level 202
God Stats
10W - 2L
1,803 SR
Queue Stats
181W - 185L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 3 / 2
8,734
514
5,177
9,162
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
 
Neith
13
0 / 3 / 2
8,363
492
7,848
10,955
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
InYourHoles
Erlang Shen
14
2 / 6 / 2
8,071
475
7,466
18,173
8,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 1
7,637
449
5,977
14,838
12,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chernobog
bbsmo
Chernobog
16
0 / 1 / 1
8,805
518
4,883
10,715
4,688
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

Bans
AwilixBastetAgni

VS

Bans
ThanatosLokiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LDR_COBRA
Hachiman
15
2 / 0 / 3
9,021
531
7,832
7,627
2,708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Fenrir
18
10 / 0 / 5
11,245
661
9,705
14,270
9,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
beasty lV
Morgan Le Fay
17
3 / 1 / 5
10,601
624
12,040
8,629
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 6
9,127
537
7,024
13,134
15,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
1 / 2 / 5
10,136
596
8,385
15,591
16,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
4
Kills
17
17
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
2
0.67
L
Neith
 
Neith
0
3
2
0.33
L
Erlang Shen
InYourHoles
Erlang Shen
2
6
2
0.5
W
Hachiman
LDR_COBRA
Hachiman
2
0
3
3.5
L
1
4
1
0.38
W
Fenrir
10
0
5
12.5
L
Chernobog
bbsmo
Chernobog
0
1
1
0.5
W
Morgan Le Fay
beasty lV
Morgan Le Fay
3
1
5
5.5
W
1
1
6
4
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,351
Damage
44,986
63,843
Taken
59,251
33,826
Mitigated
47,818
15,691
Healing
22,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,177
56
0
500
9,162
3,358
40
3,438
5,454
70,954
844
L
Neith
 
Neith
7,848
2,510
0
2,529
10,955
4,394
0
2,486
7,595
0
60,246
L
Erlang Shen
InYourHoles
Erlang Shen
7,466
4,435
0
6,095
18,173
8,688
0
4,990
12,757
0
57,754
W
Hachiman
LDR_COBRA
Hachiman
7,832
3,687
0
3,238
7,627
2,708
3,703
2,183
5,364
0
77,985
L
5,977
501
0
2,714
14,838
12,698
0
5,478
9,058
27,761
1,154
W
Fenrir
9,705
2,570
0
8,323
14,270
9,075
429
1,951
12,219
0
85,829
L
Chernobog
bbsmo
Chernobog
4,883
2,911
0
3,853
10,715
4,688
135
3,588
7,083
0
90,096
W
Morgan Le Fay
beasty lV
Morgan Le Fay
12,040
901
0
628
8,629
4,192
435
2,106
6,323
86,152
2,856
W
7,024
1,983
0
4,743
13,134
15,354
237
3,225
9,801
26,154
0
W
8,385
1,188
0
5,682
15,591
16,489
0
1,605
13,946
13,920
60,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,610
Gold Earned
50,130
515
Minions Killed
529
0
Camps Cleared
0
1,717,959
Distance Traveled
1,635,261
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,734
514
139
8
0
368,221
0
L
Neith
8,363
492
119
7
0
260,364
4
L
Erlang Shen
8,071
475
86
5
0
384,622
0
W
Hachiman
9,021
531
94
6
0
317,101
4
L
Geb
7,637
449
33
2
0
350,145
4
W
Fenrir
11,245
661
129
8
0
410,479
1
L
Chernobog
8,805
518
138
8
0
354,607
1
W
Morgan Le Fay
10,601
624
146
9
0
328,705
0
W
Fafnir
9,127
537
45
3
0
307,703
4
W
Odin
10,136
596
115
7
0
271,273
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role