Player Matchup

Ymir
Ymir
HippoNuggets
Ymir
Level 78
God Stats
62W - 73L
1,512 SR
Queue Stats
138W - 144L
1,475 Elo+
Solo
Nu Wa
Nu Wa
Odius9064
Nu Wa
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,594 Elo+
Party 2
Erlang Shen
Erlang Shen
SAnTOsMR95
Erlang Shen
Level 69
God Stats
1W - 0L
1,512 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
gdsbot1
Pele
Level 113
God Stats
10W - 5L
1,332 SR
Queue Stats
173W - 163L
1,482 Elo+
Solo
Medusa
Medusa
wayaluak
Medusa
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 20L
1,471 Elo+
Party 2
Team Averages
Level 97
1,471 SR
1,504 Elo+

VS

Team Averages
Level 135
1,493 SR
1,490 Elo+
Nut
Nut
 
Nut
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Dreadful-Empress
Charybdis
Level 150
God Stats
6W - 4L
1,453 SR
Queue Stats
68W - 62L
1,512 Elo+
Solo
Amaterasu
Amaterasu
MuchLongDino
Amaterasu
Level 144
God Stats
1W - 2L
1,482 SR
Queue Stats
145W - 145L
1,467 Elo+
Party 1
Thanatos
Thanatos
MuchLongRhino
Thanatos
Level 99
God Stats
0W - 2L
1,283 SR
Queue Stats
97W - 109L
1,459 Elo+
Party 1
Ix Chel
Ix Chel
wilskillz1012
Ix Chel
Level 156
God Stats
1W - 2L
1,746 SR
Queue Stats
126W - 135L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,545
545
3,076
5,091
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
Odius9064
Nu Wa
11
1 / 1 / 1
6,323
527
4,584
5,738
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
SAnTOsMR95
Erlang Shen
10
4 / 1 / 1
6,128
511
7,164
10,033
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
gdsbot1
Pele
14
4 / 2 / 2
8,028
669
8,486
12,622
7,841
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
wayaluak
Medusa
12
3 / 0 / 1
6,584
549
7,161
6,505
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
0 / 3 / 0
4,870
406
2,947
7,475
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
12
2 / 3 / 0
6,841
570
8,546
10,187
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Amaterasu
MuchLongDino
Amaterasu
8
0 / 1 / 0
5,034
420
1,780
10,721
6,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
MuchLongRhino
Thanatos
10
1 / 6 / 1
5,788
482
4,020
12,977
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
13
1 / 0 / 0
6,852
571
3,899
6,240
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
4
4
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
3
0
0
L
Charybdis
2
3
0
0.67
W
1
0
4
3
L
Amaterasu
MuchLongDino
Amaterasu
0
1
0
0
L
Thanatos
MuchLongRhino
Thanatos
1
6
1
0.25
W
Nu Wa
Odius9064
Nu Wa
1
1
1
1.5
W
Erlang Shen
SAnTOsMR95
Erlang Shen
4
1
1
4.5
W
Pele
gdsbot1
Pele
4
2
2
2.5
W
Medusa
wayaluak
Medusa
3
0
1
3.5
L
Ix Chel
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,471
Damage
21,192
39,989
Taken
47,600
21,055
Mitigated
19,150
12,944
Healing
18,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,947
1,545
0
2,401
7,475
2,445
0
869
6,606
0
33,600
L
Charybdis
8,546
4,845
0
3,280
10,187
3,899
0
404
9,783
0
50,905
W
3,076
184
0
1,829
5,091
3,716
75
0
5,091
18,739
1,610
L
Amaterasu
MuchLongDino
Amaterasu
1,780
570
0
2,800
10,721
6,326
0
2,171
8,550
0
7,689
L
Thanatos
MuchLongRhino
Thanatos
4,020
1,622
0
7,849
12,977
4,476
0
967
12,010
0
38,038
W
Nu Wa
Odius9064
Nu Wa
4,584
2,387
0
1,780
5,738
1,769
0
2,695
2,703
40,924
1,276
W
Erlang Shen
SAnTOsMR95
Erlang Shen
7,164
4,386
0
1,592
10,033
5,425
0
1,109
8,865
0
33,895
W
Pele
gdsbot1
Pele
8,486
2,173
0
5,898
12,622
7,841
13
0
12,622
66
63,517
W
Medusa
wayaluak
Medusa
7,161
2,898
0
1,845
6,505
2,304
303
0
6,505
0
55,955
L
Ix Chel
3,899
139
50
1,964
6,240
2,004
0
3,113
3,127
56,767
3,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,608
Gold Earned
29,385
343
Minions Killed
318
0
Camps Cleared
0
1,176,926
Distance Traveled
1,129,950
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,870
406
47
4
0
189,396
0
L
Charybdis
6,841
570
78
7
0
183,087
0
W
Ymir
6,545
545
28
2
0
246,293
3
L
Amaterasu
5,034
420
10
1
0
264,793
4
L
Thanatos
5,788
482
62
5
0
240,532
0
W
Nu Wa
6,323
527
64
5
0
203,236
0
W
Erlang Shen
6,128
511
51
4
0
254,094
0
W
Pele
8,028
669
109
9
0
251,926
2
W
Medusa
6,584
549
91
8
0
221,377
0
L
Ix Chel
6,852
571
121
10
0
252,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role