Player Matchup

Chaac
Chaac
Bakedapplee
Chaac
Level 13
God Stats
4W - 1L
1,869 SR
Queue Stats
5W - 5L
1,465 Elo+
Party 1
Agni
Agni
Fng Kashon
Agni
Level 183
God Stats
1W - 0L
1,710 SR
Queue Stats
25W - 20L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
FngMcwaffle
Cthulhu
Level 127
God Stats
4W - 2L
1,653 SR
Queue Stats
15W - 15L
1,461 Elo+
Party 1
Team Averages
Level 108
1,744 SR
1,485 Elo+

VS

Team Averages
Level 97
1,562 SR
1,541 Elo+
Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DieselAndSprite4
Zhong Kui
Level 46
God Stats
1W - 3L
1,687 SR
Queue Stats
8W - 4L
1,783 Elo+
Solo
Merlin
Merlin
Ghxxts
Merlin
Level 100
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 27L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
7,582
632
3,429
13,351
11,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 2
8,653
721
9,308
6,821
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
FngMcwaffle
Cthulhu
14
2 / 1 / 2
8,539
712
7,447
10,911
8,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
1 / 1 / 1
8,677
723
9,301
9,030
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
13
1 / 1 / 1
8,060
672
9,691
11,356
9,148
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Ghxxts
Merlin
14
1 / 2 / 2
8,421
702
4,808
6,023
2,306
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
4
Kills
3
3
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
1
1.5
W
0
2
3
0.75
L
Zhong Kui
1
1
1
1.5
W
2
0
2
3
W
Cthulhu
FngMcwaffle
Cthulhu
2
1
2
3
L
Merlin
Ghxxts
Merlin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,184
Damage
23,800
31,083
Taken
26,409
23,201
Mitigated
14,727
5,320
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,301
1,481
0
1,992
9,030
3,273
0
4,391
3,932
0
38,588
W
3,429
247
0
1,860
13,351
11,858
340
6,250
7,008
0
14,324
L
Zhong Kui
9,691
1,108
0
5,173
11,356
9,148
0
6,580
3,745
35,944
811
W
9,308
698
0
971
6,821
2,627
1,125
3,134
3,661
32,561
877
W
Cthulhu
FngMcwaffle
Cthulhu
7,447
208
303
2,186
10,911
8,716
17
4,928
5,960
22,607
0
L
Merlin
Ghxxts
Merlin
4,808
656
56
117
6,023
2,306
0
3,378
2,245
32,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,774
Gold Earned
25,158
133
Minions Killed
161
0
Camps Cleared
0
671,126
Distance Traveled
708,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,677
723
54
5
0
269,772
0
W
Chaac
7,582
632
23
2
0
222,367
0
L
Zhong Kui
8,060
672
49
4
0
227,723
0
W
Agni
8,653
721
73
6
0
218,659
0
W
Cthulhu
8,539
712
37
3
0
230,100
0
L
Merlin
8,421
702
58
5
0
211,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role