Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Chuckyy2x_
Artio
Level 147
God Stats
5W - 4L
1,375 SR
Queue Stats
207W - 200L
1,488 Elo+
Party 1
Mulan
Mulan
Scamologist
Mulan
Level 125
God Stats
6W - 7L
1,449 SR
Queue Stats
50W - 40L
1,567 Elo+
Party 1
Bellona
Bellona
casanovakelZ
Bellona
Level 125
God Stats
1W - 1L
1,723 SR
Queue Stats
9W - 10L
1,507 Elo+
Party 1
Artemis
Artemis
mbodiene
Artemis
Level 99
God Stats
6W - 7L
1,312 SR
Queue Stats
286W - 255L
1,457 Elo+
Solo
Team Averages
Level 123
1,472 SR
1,504 Elo+

VS

Team Averages
Level 83
1,581 SR
1,527 Elo+
Anhur
Anhur
Catlovefoodyaya
Anhur
Level 47
God Stats
19W - 20L
1,462 SR
Queue Stats
997W - 909L
1,442 Elo+
Solo
Arachne
Arachne
StolenBape1291
Arachne
Level 79
God Stats
43W - 29L
1,704 SR
Queue Stats
305W - 294L
1,510 Elo+
Solo
Scylla
Scylla
The22ndToast
Scylla
Level 101
God Stats
1W - 0L
1,692 SR
Queue Stats
26W - 15L
1,662 Elo+
Solo
Odin
Odin
TheToxicBoy
Odin
Level 144
God Stats
2W - 1L
1,340 SR
Queue Stats
58W - 29L
1,603 Elo+
Solo
Cerberus
Cerberus
WebtoonFreak
Cerberus
Level 43
God Stats
2W - 0L
1,705 SR
Queue Stats
17W - 22L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
3 / 3 / 0
6,353
489
5,210
8,070
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
9
1 / 2 / 1
6,186
476
4,083
11,362
9,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 3 / 2
6,886
530
7,266
13,012
6,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
casanovakelZ
Bellona
9
0 / 6 / 0
5,735
441
5,705
12,583
8,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
mbodiene
Artemis
13
0 / 1 / 1
6,722
517
5,009
7,502
2,788
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
6,885
530
2,007
7,159
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 4
7,519
578
10,033
15,662
6,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
12
2 / 2 / 4
7,218
555
5,319
6,165
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
8 / 1 / 4
8,357
643
12,993
9,181
9,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
WebtoonFreak
Cerberus
10
1 / 0 / 5
6,190
476
6,867
7,827
4,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
15
15
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
3
0
1
W
0
2
0
0
L
Artio
1
2
1
0.75
L
2
3
2
1
W
4
1
4
6
W
Scylla
2
2
4
2
W
8
1
4
10
W
Cerberus
WebtoonFreak
Cerberus
1
0
5
3.5
L
Bellona
casanovakelZ
Bellona
0
6
0
0
L
Artemis
mbodiene
Artemis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,273
Damage
37,219
52,529
Taken
45,994
31,555
Mitigated
24,452
14,763
Healing
15,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,210
1,087
0
1,602
8,070
3,835
0
5,750
2,082
33,827
0
W
2,007
1,483
0
1,495
7,159
2,316
0
746
6,413
0
43,699
L
Artio
4,083
836
483
2,968
11,362
9,813
0
1,465
9,368
17,324
1,919
L
7,266
1,384
0
4,067
13,012
6,909
0
903
11,876
0
59,703
W
10,033
5,992
0
8,810
15,662
6,459
253
1,113
14,549
0
66,242
W
Scylla
5,319
1,034
0
467
6,165
1,817
52
3,682
2,101
47,031
376
W
12,993
2,308
0
2,468
9,181
9,038
31
1,154
7,987
0
46,795
W
Cerberus
WebtoonFreak
Cerberus
6,867
706
0
1,954
7,827
4,822
0
2,278
5,457
20,227
1,444
L
Bellona
casanovakelZ
Bellona
5,705
2,112
0
2,616
12,583
8,210
0
1,555
10,043
0
31,416
L
Artemis
mbodiene
Artemis
5,009
1,833
0
3,027
7,502
2,788
0
1,280
6,056
0
62,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,882
Gold Earned
36,169
359
Minions Killed
368
0
Camps Cleared
0
1,258,056
Distance Traveled
1,277,585
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,353
489
62
5
0
235,510
0
W
Anhur
6,885
530
80
6
0
212,700
0
L
Artio
6,186
476
29
2
0
289,062
0
L
Mulan
6,886
530
110
8
0
265,852
0
W
Arachne
7,519
578
86
7
0
279,430
3
W
Scylla
7,218
555
95
7
0
252,586
0
W
Odin
8,357
643
71
5
0
262,069
0
W
Cerberus
6,190
476
36
3
0
270,800
2
L
Bellona
5,735
441
60
5
0
226,951
1
L
Artemis
6,722
517
98
8
0
240,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role