Player Matchup

Pele
Pele
 
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Emmalili
Osiris
Level 123
God Stats
1W - 1L
1,313 SR
Queue Stats
14W - 7L
1,601 Elo+
Party 2
Cthulhu
Cthulhu
ErnJerk743
Cthulhu
Level 118
God Stats
12W - 8L
1,582 SR
Queue Stats
215W - 207L
1,522 Elo+
Party 3
Zeus
Zeus
Muhammadz3bbi
Zeus
Level 74
God Stats
19W - 18L
1,558 SR
Queue Stats
285W - 269L
1,507 Elo+
Party 3
Charybdis
Charybdis
lol3392900
Charybdis
Level 140
God Stats
1W - 0L
1,748 SR
Queue Stats
11W - 4L
1,644 Elo+
Party 2
Team Averages
Level 116
1,540 SR
1,555 Elo+

VS

Team Averages
Level 113
1,584 SR
1,517 Elo+
Izanami
Izanami
Apidron
Izanami
Level 118
God Stats
52W - 40L
1,541 SR
Queue Stats
61W - 57L
1,458 Elo+
Solo
Loki
Loki
Carreraaaaa55
Loki
Level 113
God Stats
2W - 2L
1,656 SR
Queue Stats
150W - 142L
1,544 Elo+
Party 1
The Morrigan
The Morrigan
CatalinuJR9
The Morrigan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,496 Elo+
Party 1
Shiva
Shiva
Perellokk77
Shiva
Level 108
God Stats
1W - 2L
1,465 SR
Queue Stats
76W - 75L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
polferrer43
Nu Wa
Level 126
God Stats
4W - 5L
1,756 SR
Queue Stats
77W - 76L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
1 / 2 / 3
5,811
581
2,802
8,161
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Osiris
Emmalili
Osiris
11
1 / 3 / 0
6,164
616
5,142
11,023
7,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cthulhu
ErnJerk743
Cthulhu
10
2 / 0 / 5
6,441
644
5,154
12,021
8,225
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

13
3 / 0 / 2
6,951
695
5,631
5,073
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charybdis
lol3392900
Charybdis
11
4 / 0 / 1
6,664
666
6,604
6,648
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Apidron
Izanami
10
0 / 3 / 1
5,245
525
2,859
7,901
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

10
3 / 3 / 1
5,626
563
4,853
9,167
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
CatalinuJR9
The Morrigan
8
1 / 2 / 1
5,055
506
5,552
6,334
2,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 1 / 1
5,742
574
7,138
10,282
6,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
0 / 2 / 1
5,871
587
4,607
4,714
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
11
Kills
5
5
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
2
3
1.25
L
Izanami
Apidron
Izanami
0
3
1
0.17
L
3
3
1
1.17
L
The Morrigan
CatalinuJR9
The Morrigan
1
2
1
0.75
W
Osiris
Emmalili
Osiris
1
3
0
0.33
W
Cthulhu
ErnJerk743
Cthulhu
2
0
5
4.5
W
3
0
2
4
L
1
1
1
1.5
W
Charybdis
lol3392900
Charybdis
4
0
1
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,333
Damage
25,009
42,926
Taken
38,398
22,991
Mitigated
16,348
14,464
Healing
11,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,802
487
0
1,024
8,161
3,416
0
1,166
6,916
0
49,978
L
Izanami
Apidron
Izanami
2,859
1,702
0
1,317
7,901
2,753
0
2,405
5,496
0
37,980
L
4,853
1,472
0
3,682
9,167
3,001
0
3,027
5,940
0
37,680
L
The Morrigan
CatalinuJR9
The Morrigan
5,552
1,350
0
1,990
6,334
2,733
0
1,382
4,754
17,406
437
W
Osiris
Emmalili
Osiris
5,142
2,391
0
3,924
11,023
7,078
0
232
10,108
0
43,165
W
Cthulhu
ErnJerk743
Cthulhu
5,154
221
1,410
3,810
12,021
8,225
0
4,063
7,862
25,391
0
W
5,631
239
0
1,143
5,073
1,823
0
2,227
2,846
53,874
0
L
7,138
2,238
0
3,528
10,282
6,418
0
1,476
8,753
0
38,092
W
Charybdis
lol3392900
Charybdis
6,604
3,686
0
3,153
6,648
2,449
1,061
1,652
4,978
0
48,114
L
4,607
1,078
0
500
4,714
1,443
0
1,805
2,670
43,026
1,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,031
Gold Earned
27,539
376
Minions Killed
299
0
Camps Cleared
0
1,060,720
Distance Traveled
1,066,571
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,811
581
81
8
0
250,773
0
L
Izanami
5,245
525
75
8
0
212,723
0
L
Loki
5,626
563
66
7
0
236,306
0
L
The Morrigan
5,055
506
15
2
0
200,222
4
W
Osiris
6,164
616
74
7
0
173,908
4
W
Cthulhu
6,441
644
24
2
0
219,936
0
W
Zeus
6,951
695
114
11
0
225,714
1
L
Shiva
5,742
574
57
6
0
219,210
2
W
Charybdis
6,664
666
83
8
0
190,389
0
L
Nu Wa
5,871
587
86
9
0
198,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role