Player Matchup

Ne Zha
Ne Zha
Platinum III
 
Ne Zha
Platinum III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
BadinSolo
Jormungandr
Platinum IV
Level 109
God Stats
6W - 9L
1,529 SR
Queue Stats
414W - 412L
1,810 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
EnX StormzYy
Morgan Le Fay
Platinum II
Level 129
God Stats
3W - 2L
1,737 SR
Queue Stats
109W - 94L
1,970 MMR
Party 2
Ares
Ares
Gold II
iTzzAleks333
Ares
Gold II
Level 122
God Stats
1W - 1L
1,786 SR
Queue Stats
24W - 20L
1,820 MMR
Solo
Hachiman
Hachiman
Platinum II
xMAASTERSxcello
Hachiman
Platinum II
Level 149
God Stats
26W - 26L
1,627 SR
Queue Stats
155W - 133L
1,931 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,636 SR
1,806 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,638 SR
1,794 MMR
Sun Wukong
Sun Wukong
Diamond V
 
Sun Wukong
Diamond V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Platinum II
BenGvirKiller
Janus
Platinum II
Level 133
God Stats
127W - 114L
1,690 SR
Queue Stats
362W - 343L
1,973 MMR
Solo
Bastet
Bastet
Platinum III
FrostedFlamers
Bastet
Platinum III
Level 97
God Stats
46W - 41L
1,649 SR
Queue Stats
697W - 713L
1,799 MMR
Solo
Izanami
Izanami
Gold II
GxxG
Izanami
Gold II
Level 178
God Stats
11W - 10L
1,848 SR
Queue Stats
442W - 436L
1,806 MMR
Solo
Sylvanus
Sylvanus
Platinum III
Slzzz
Sylvanus
Platinum III
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 56L
1,890 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 4 / 1
7,001
500
1,568
13,194
4,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
BadinSolo
Jormungandr
12
0 / 2 / 0
6,873
491
3,875
9,905
5,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
EnX StormzYy
Morgan Le Fay
13
0 / 4 / 0
7,599
543
5,607
8,658
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 3 / 0
5,481
392
3,909
11,740
7,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
14
3 / 1 / 0
8,165
583
7,497
10,863
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
HeimdallrLokiAwilixThor

VS

Bans
Erlang ShenBacchusBellonaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
5 / 1 / 3
9,577
684
8,602
12,819
8,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 0 / 5
8,342
596
5,780
3,132
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 0 / 4
7,339
524
7,618
11,374
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
GxxG
Izanami
14
0 / 3 / 1
7,898
564
3,820
9,605
3,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Slzzz
Sylvanus
13
2 / 0 / 5
7,937
567
7,427
8,287
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
4
Kills
14
14
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
4
1
0.38
W
Sun Wukong
 
Sun Wukong
5
1
3
6.5
L
Jormungandr
BadinSolo
Jormungandr
0
2
0
0
W
4
0
5
6.5
L
Morgan Le Fay
EnX StormzYy
Morgan Le Fay
0
4
0
0
W
3
0
4
5
W
Izanami
GxxG
Izanami
0
3
1
0.17
W
Sylvanus
Slzzz
Sylvanus
2
0
5
4.5
L
0
3
0
0
L
Hachiman
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,456
Damage
33,247
54,360
Taken
45,217
25,507
Mitigated
25,345
16,749
Healing
22,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,568
178
0
2,988
13,194
4,918
0
2,647
10,397
0
53,482
W
Sun Wukong
 
Sun Wukong
8,602
2,032
0
5,970
12,819
8,638
0
4,516
8,303
0
76,155
L
Jormungandr
BadinSolo
Jormungandr
3,875
1,246
0
3,670
9,905
5,901
0
2,783
6,996
54,082
851
W
5,780
229
0
1,005
3,132
1,392
0
1,277
1,855
65,288
715
L
Morgan Le Fay
EnX StormzYy
Morgan Le Fay
5,607
510
0
1,766
8,658
3,479
0
931
7,607
67,036
28
W
7,618
1,784
0
7,220
11,374
4,418
0
3,699
7,675
0
54,995
W
Izanami
GxxG
Izanami
3,820
2,618
0
2,379
9,605
3,951
0
1,280
8,325
0
75,294
W
Sylvanus
Slzzz
Sylvanus
7,427
2,980
2,105
3,531
8,287
6,946
0
2,490
5,797
24,839
4,256
L
3,909
302
0
3,126
11,740
7,371
0
3,275
8,425
20,590
0
L
Hachiman
7,497
3,957
0
5,199
10,863
3,838
678
2,895
7,968
0
68,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,119
Gold Earned
41,093
454
Minions Killed
540
0
Camps Cleared
0
1,284,959
Distance Traveled
1,435,123
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,001
500
79
6
0
305,823
3
W
Sun Wukong
9,577
684
136
10
0
296,056
0
L
Jormungandr
6,873
491
97
7
0
245,724
2
W
Janus
8,342
596
139
10
0
281,740
2
L
Morgan Le Fay
7,599
543
127
9
0
256,133
2
W
Bastet
7,339
524
85
6
0
342,235
0
W
Izanami
7,898
564
143
10
0
236,094
2
W
Sylvanus
7,937
567
37
3
0
278,998
0
L
Ares
5,481
392
27
2
0
222,094
2
L
Hachiman
8,165
583
124
9
0
255,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role