Player Matchup

Cthulhu
Cthulhu
Doloading
Cthulhu
Level 89
God Stats
7W - 1L
1,710 SR
Queue Stats
35W - 30L
1,658 Elo+
Party 2
Bellona
Bellona
VVHAaT-T
Bellona
Level 124
God Stats
8W - 3L
1,646 SR
Queue Stats
285W - 59L
1,729 Elo+
Solo
Vulcan
Vulcan
nolimitmerc
Vulcan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,658 Elo+
Party 2
Team Averages
Level 106
1,619 SR
1,681 Elo+

VS

Team Averages
Level 125
1,483 SR
1,373 Elo+
Nox
Nox
Jokey-oates9_MJK
Nox
Level 127
God Stats
3W - 4L
1,389 SR
Queue Stats
767W - 874L
1,311 Elo+
Party 1
Ishtar
Ishtar
Pesuver
Ishtar
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
SPK_Mr_BooGie
Gilgamesh
Level 121
God Stats
4W - 6L
1,559 SR
Queue Stats
897W - 1,016L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doloading
Cthulhu
14
4 / 2 / 6
9,979
713
14,753
13,065
14,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
VVHAaT-T
Bellona
16
4 / 1 / 9
10,834
774
14,797
19,484
21,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
16
5 / 4 / 6
10,682
763
8,112
9,448
4,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
10,049
718
7,240
9,674
4,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Pesuver
Ishtar
15
2 / 4 / 4
9,282
663
14,439
14,078
6,326
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
SPK_Mr_BooGie
Gilgamesh
13
1 / 5 / 5
9,195
657
9,320
18,996
17,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
13
Kills
7
7
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Doloading
Cthulhu
4
2
6
3.5
L
4
4
2
1.25
L
Ishtar
Pesuver
Ishtar
2
4
4
1
L
Gilgamesh
SPK_Mr_BooGie
Gilgamesh
1
5
5
0.7
W
Bellona
VVHAaT-T
Bellona
4
1
9
8.5
W
Vulcan
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,662
Damage
30,999
41,997
Taken
42,748
40,911
Mitigated
27,727
11,815
Healing
1,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Doloading
Cthulhu
14,753
1,052
803
2,726
13,065
14,441
39
2,425
10,640
28,334
149
L
7,240
960
0
283
9,674
4,136
0
5,809
3,439
32,494
0
L
Ishtar
Pesuver
Ishtar
14,439
9,002
0
714
14,078
6,326
46
5,520
8,139
0
39,420
L
Gilgamesh
SPK_Mr_BooGie
Gilgamesh
9,320
1,810
0
354
18,996
17,265
0
9,940
8,292
0
26,805
W
Bellona
VVHAaT-T
Bellona
14,797
4,720
312
6,917
19,484
21,998
0
3,401
16,083
0
54,796
W
Vulcan
8,112
2,201
121
936
9,448
4,472
972
1,654
7,794
35,025
249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,495
Gold Earned
28,526
166
Minions Killed
146
0
Camps Cleared
0
778,091
Distance Traveled
715,284
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,979
713
42
3
0
266,613
0
L
Nox
10,049
718
59
4
0
235,278
0
L
Ishtar
9,282
663
43
3
0
229,756
2
L
Gilgamesh
9,195
657
44
3
0
250,250
1
W
Bellona
10,834
774
71
5
0
267,405
0
W
Vulcan
10,682
763
53
4
0
244,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role