Player Matchup

Mulan
Mulan
 
Mulan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GramasLT
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 2
Ymir
Ymir
Mofletin007
Ymir
Level 39
God Stats
5W - 5L
1,722 SR
Queue Stats
82W - 72L
1,509 Elo+
Solo
Arachne
Arachne
smitesmitelt
Arachne
Level 26
God Stats
0W - 3L
1,314 SR
Queue Stats
0W - 4L
1,210 Elo+
Party 2
Anubis
Anubis
w3rs
Anubis
Level 31
God Stats
0W - 4L
1,221 SR
Queue Stats
0W - 4L
1,210 Elo+
Party 2
Team Averages
Level 38
1,451 SR
1,328 Elo+

VS

Team Averages
Level 82
1,487 SR
1,488 Elo+
Khepri
Khepri
Andmodeus
Khepri
Level 108
God Stats
13W - 9L
1,491 SR
Queue Stats
99W - 86L
1,508 Elo+
Party 1
Pele
Pele
Cyskow
Pele
Level 45
God Stats
10W - 14L
1,501 SR
Queue Stats
12W - 19L
1,476 Elo+
Party 1
Medusa
Medusa
Fihiv123
Medusa
Level 83
God Stats
40W - 21L
1,647 SR
Queue Stats
99W - 86L
1,508 Elo+
Party 1
Poseidon
Poseidon
Phasemangler
Poseidon
Level 70
God Stats
6W - 7L
1,521 SR
Queue Stats
217W - 212L
1,444 Elo+
Solo
Tyr
Tyr
Pryseh
Tyr
Level 103
God Stats
1W - 1L
1,275 SR
Queue Stats
47W - 43L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 0 / 1
7,064
471
5,732
11,745
8,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Neith
GramasLT
Neith
11
1 / 2 / 2
6,307
420
4,252
7,462
2,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 4 / 2
6,540
436
3,916
13,518
10,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
smitesmitelt
Arachne
11
2 / 2 / 2
6,675
445
6,505
10,717
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
w3rs
Anubis
11
1 / 4 / 3
6,879
459
5,558
8,523
4,309
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Andmodeus
Khepri
12
1 / 0 / 7
7,590
506
2,930
6,414
4,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Cyskow
Pele
12
2 / 3 / 1
7,002
467
4,882
8,994
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
Fihiv123
Medusa
12
5 / 2 / 4
7,680
512
8,443
8,343
2,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Phasemangler
Poseidon
17
3 / 1 / 1
9,291
619
9,566
6,277
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyr
Pryseh
Tyr
15
1 / 0 / 2
8,567
571
6,902
9,224
8,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
6
Kills
12
12
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
0
1
1.5
W
Khepri
Andmodeus
Khepri
1
0
7
4.5
W
Pele
Cyskow
Pele
2
3
1
0.83
W
Medusa
Fihiv123
Medusa
5
2
4
3.5
L
Neith
GramasLT
Neith
1
2
2
1
L
1
4
2
0.5
W
Poseidon
Phasemangler
Poseidon
3
1
1
3.5
W
Tyr
Pryseh
Tyr
1
0
2
2
L
Arachne
smitesmitelt
Arachne
2
2
2
1.5
L
Anubis
w3rs
Anubis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,963
Damage
32,723
51,965
Taken
39,252
30,214
Mitigated
22,030
13,458
Healing
10,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,732
458
0
1,996
11,745
8,924
0
1,223
10,522
0
47,884
W
Khepri
Andmodeus
Khepri
2,930
128
1,759
2,585
6,414
4,503
274
1,215
5,199
17,291
0
W
Pele
Cyskow
Pele
4,882
736
0
733
8,994
3,683
0
2,370
6,442
0
48,936
W
Medusa
Fihiv123
Medusa
8,443
4,147
0
1,134
8,343
2,862
919
3,483
4,812
0
46,043
L
Neith
GramasLT
Neith
4,252
1,594
0
1,203
7,462
2,243
28
3,069
4,393
0
29,516
L
3,916
947
0
2,584
13,518
10,891
0
3,541
9,977
29,740
0
W
Poseidon
Phasemangler
Poseidon
9,566
1,298
0
542
6,277
2,063
208
1,475
4,802
99,104
1,726
W
Tyr
Pryseh
Tyr
6,902
709
0
3,730
9,224
8,919
106
717
8,027
0
66,168
L
Arachne
smitesmitelt
Arachne
6,505
4,297
0
5,282
10,717
3,847
0
1,435
9,282
0
41,630
L
Anubis
w3rs
Anubis
5,558
492
0
2,393
8,523
4,309
115
3,041
5,482
48,180
1,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,465
Gold Earned
40,130
313
Minions Killed
450
0
Camps Cleared
0
1,370,221
Distance Traveled
1,475,600
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,064
471
99
7
0
275,330
0
W
Khepri
7,590
506
24
2
0
278,891
6
W
Pele
7,002
467
75
5
0
317,749
0
W
Medusa
7,680
512
62
4
0
263,832
0
L
Neith
6,307
420
61
4
0
245,875
0
L
Ymir
6,540
436
29
2
0
270,255
7
W
Poseidon
9,291
619
173
12
0
309,289
0
W
Tyr
8,567
571
116
8
0
305,839
0
L
Arachne
6,675
445
51
3
0
336,366
0
L
Anubis
6,879
459
73
5
0
242,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role