Player Matchup

Hel
Hel
FoxZr
Hel
Level 95
God Stats
3W - 2L
1,634 SR
Queue Stats
168W - 148L
1,507 Elo+
Party 2
Scylla
Scylla
Tutenistaken
Scylla
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,473 Elo+
Solo
Maui
Maui
W1LDH34RT
Maui
Level 155
God Stats
5W - 2L
1,547 SR
Queue Stats
139W - 139L
1,392 Elo+
Party 1
Zhong Kui
Zhong Kui
happychappy14
Zhong Kui
Level 65
God Stats
1W - 2L
1,643 SR
Queue Stats
47W - 33L
1,475 Elo+
Party 1
Thanatos
Thanatos
toplaboss
Thanatos
Level 65
God Stats
5W - 3L
1,540 SR
Queue Stats
156W - 140L
1,524 Elo+
Party 2
Team Averages
Level 92
1,573 SR
1,474 Elo+

VS

Team Averages
Level 148
1,543 SR
1,451 Elo+
Gilgamesh
Gilgamesh
Domino97278
Gilgamesh
Level 148
God Stats
2W - 3L
1,511 SR
Queue Stats
241W - 268L
1,539 Elo+
Party 3
Ah Puch
Ah Puch
HashibaToyotomi
Ah Puch
Level 258
God Stats
8W - 3L
1,972 SR
Queue Stats
634W - 670L
1,503 Elo+
Solo
Hel
Hel
MatiasBG
Hel
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 98L
1,259 Elo+
Solo
Scylla
Scylla
alftoto57
Scylla
Level 154
God Stats
0W - 2L
1,285 SR
Queue Stats
259W - 254L
1,481 Elo+
Party 3
Ravana
Ravana
beunz
Ravana
Level 163
God Stats
5W - 4L
1,448 SR
Queue Stats
183W - 177L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
FoxZr
Hel
20
5 / 1 / 15
12,647
602
12,016
16,398
10,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
20
7 / 0 / 12
14,644
697
16,590
15,095
7,987
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
19
2 / 2 / 21
13,638
649
10,718
28,967
38,196
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Zhong Kui
happychappy14
Zhong Kui
20
6 / 3 / 18
14,894
709
29,741
29,209
44,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
toplaboss
Thanatos
20
6 / 1 / 16
13,281
632
21,711
19,194
10,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Domino97278
Gilgamesh
16
1 / 8 / 3
10,511
501
19,408
29,476
32,475
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

20
2 / 1 / 4
11,938
568
22,717
8,652
4,208
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 8 / 5
11,111
529
14,881
21,892
10,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Scylla
alftoto57
Scylla
19
2 / 3 / 5
11,541
550
20,332
12,045
4,750
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ravana
beunz
Ravana
18
2 / 6 / 3
11,715
558
16,784
23,573
22,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
27
26
Kills
7
7
Deaths
26
82
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Domino97278
Gilgamesh
1
8
3
0.31
W
Hel
FoxZr
Hel
5
1
15
12.5
L
2
1
4
4
L
0
8
5
0.31
W
Scylla
7
0
12
13
W
Maui
2
2
21
6.25
L
Scylla
alftoto57
Scylla
2
3
5
1.5
L
Ravana
beunz
Ravana
2
6
3
0.58
W
Zhong Kui
happychappy14
Zhong Kui
6
3
18
5
W
Thanatos
toplaboss
Thanatos
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,776
Damage
94,122
108,863
Taken
95,638
111,664
Mitigated
74,562
79,573
Healing
28,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Domino97278
Gilgamesh
19,408
2,200
892
3,878
29,476
32,475
0
20,225
9,251
0
30,785
W
Hel
FoxZr
Hel
12,016
1,030
31,536
12,707
16,398
10,461
637
9,043
7,355
16,298
495
L
22,717
567
0
1,929
8,652
4,208
0
7,147
1,505
52,649
0
L
14,881
685
8,890
7,768
21,892
10,938
0
16,966
4,926
34,617
0
W
Scylla
16,590
1,465
1,604
1,599
15,095
7,987
2,041
9,107
5,988
65,046
0
W
Maui
10,718
1,445
1,888
5,649
28,967
38,196
198
14,181
14,786
17,450
0
L
Scylla
alftoto57
Scylla
20,332
624
980
1,131
12,045
4,750
0
6,168
5,877
41,496
0
L
Ravana
beunz
Ravana
16,784
2,879
684
2,140
23,573
22,191
0
17,081
6,492
0
35,097
W
Zhong Kui
happychappy14
Zhong Kui
29,741
1,631
4,225
9,487
29,209
44,168
1,836
15,127
14,082
72,409
3,141
W
Thanatos
toplaboss
Thanatos
21,711
2,329
2,174
8,704
19,194
10,852
196
10,472
8,722
0
28,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,104
Gold Earned
56,816
282
Minions Killed
207
0
Camps Cleared
0
2,056,866
Distance Traveled
1,840,142
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,511
501
17
1
0
345,051
0
W
Hel
12,647
602
16
1
0
414,034
0
L
Ah Puch
11,938
568
68
3
0
380,218
0
L
Hel
11,111
529
47
2
0
345,184
0
W
Scylla
14,644
697
114
5
0
411,529
0
W
Maui
13,638
649
7
0
0
406,081
0
L
Scylla
11,541
550
43
2
0
392,310
1
L
Ravana
11,715
558
32
2
0
377,379
0
W
Zhong Kui
14,894
709
123
6
0
387,479
0
W
Thanatos
13,281
632
22
1
0
437,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role