Player Matchup

Heimdallr
Heimdallr
Chowkii
Heimdallr
Level 103
God Stats
0W - 2L
1,517 SR
Queue Stats
52W - 32L
1,582 Elo+
Party 2
Kali
Kali
CopperPennys
Kali
Level 149
God Stats
4W - 2L
1,766 SR
Queue Stats
135W - 124L
1,511 Elo+
Party 2
Ganesha
Ganesha
Euuugs
Ganesha
Level 33
God Stats
2W - 2L
1,770 SR
Queue Stats
10W - 21L
1,499 Elo+
Party 1
Zeus
Zeus
LoneEvil
Zeus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,499 Elo+
Party 1
Nemesis
Nemesis
x_xJ1M3N3Zx_x
Nemesis
Level 128
God Stats
10W - 8L
1,513 SR
Queue Stats
384W - 334L
1,541 Elo+
Solo
Team Averages
Level 88
1,613 SR
1,526 Elo+

VS

Team Averages
Level 144
1,502 SR
1,529 Elo+
Artemis
Artemis
 
Artemis
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BfC_Shrek
Ao Kuang
Level 149
God Stats
3W - 2L
1,626 SR
Queue Stats
168W - 158L
1,521 Elo+
Solo
Ymir
Ymir
Borknut
Ymir
Level 156
God Stats
4W - 4L
1,559 SR
Queue Stats
198W - 168L
1,552 Elo+
Solo
Nox
Nox
NuniBeastRocks
Nox
Level 160
God Stats
2W - 1L
1,485 SR
Queue Stats
157W - 139L
1,560 Elo+
Solo
Neith
Neith
Tri_Hazzy4-9
Neith
Level 95
God Stats
7W - 4L
1,340 SR
Queue Stats
198W - 172L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chowkii
Heimdallr
8
0 / 1 / 0
4,462
558
1,153
5,069
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
2 / 2 / 1
4,700
588
4,332
6,302
2,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Euuugs
Ganesha
4
0 / 0 / 0
3,655
457
136
2,242
1,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
8
1 / 2 / 1
4,733
592
1,283
3,028
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
8
2 / 1 / 2
4,537
567
3,031
7,071
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 0 / 0
4,415
552
3,207
3,020
1,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
BfC_Shrek
Ao Kuang
9
2 / 3 / 1
4,911
614
3,091
7,134
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Borknut
Ymir
8
0 / 2 / 1
4,588
574
3,042
6,875
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 0 / 1
4,574
572
2,991
3,730
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 0 / 0
5,073
634
2,043
2,038
721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
6
6
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
0
0
1
W
Ao Kuang
BfC_Shrek
Ao Kuang
2
3
1
0.83
W
Ymir
Borknut
Ymir
0
2
1
0.25
L
Heimdallr
Chowkii
Heimdallr
0
1
0
0
L
2
2
1
1.25
L
Ganesha
Euuugs
Ganesha
0
0
0
0
L
Zeus
1
2
1
0.75
W
2
0
1
2.5
W
1
0
0
1
L
Nemesis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,935
Damage
14,374
23,712
Taken
22,797
9,089
Mitigated
10,692
8,102
Healing
5,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,207
1,735
0
1,057
3,020
1,015
0
67
2,953
0
24,361
W
Ao Kuang
BfC_Shrek
Ao Kuang
3,091
1,053
0
935
7,134
2,589
0
277
6,746
29,801
0
W
Ymir
Borknut
Ymir
3,042
982
0
2,362
6,875
5,086
0
334
6,108
22,311
2,758
L
Heimdallr
Chowkii
Heimdallr
1,153
523
0
1,463
5,069
1,795
0
711
4,229
0
28,748
L
4,332
1,812
0
2,470
6,302
2,749
0
3,252
3,050
0
20,424
L
Ganesha
Euuugs
Ganesha
136
0
0
1,070
2,242
1,213
0
456
1,737
5,161
0
L
Zeus
1,283
166
0
416
3,028
1,006
0
632
2,342
24,273
1,136
W
2,991
672
0
689
3,730
1,281
0
225
3,505
16,970
0
W
2,043
456
0
684
2,038
721
0
621
1,417
0
38,728
L
Nemesis
3,031
1,594
0
2,683
7,071
2,326
0
3,380
3,591
0
22,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,087
Gold Earned
23,561
197
Minions Killed
220
0
Camps Cleared
0
667,089
Distance Traveled
720,647
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,415
552
40
5
0
144,950
4
W
Ao Kuang
4,911
614
47
6
0
167,056
0
W
Ymir
4,588
574
37
5
0
124,416
1
L
Heimdallr
4,462
558
55
7
0
138,053
2
L
Kali
4,700
588
37
5
0
160,529
2
L
Ganesha
3,655
457
2
0
0
72,651
0
L
Zeus
4,733
592
63
8
0
112,841
0
W
Nox
4,574
572
20
3
0
148,938
4
W
Neith
5,073
634
76
10
0
135,287
0
L
Nemesis
4,537
567
40
5
0
183,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role