Player Matchup

Surtr
Surtr
Foulegeek71
Surtr
Level 98
God Stats
1W - 1L
1,241 SR
Queue Stats
64W - 61L
1,512 Elo+
Party 2
Zeus
Zeus
KnockeKongen
Zeus
Level 122
God Stats
1W - 2L
1,157 SR
Queue Stats
52W - 48L
1,438 Elo+
Solo
Cernunnos
Cernunnos
OdinLittlettv
Cernunnos
Level 80
God Stats
6W - 2L
1,811 SR
Queue Stats
45W - 52L
1,416 Elo+
Party 3
Lancelot
Lancelot
Viixar
Lancelot
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,526 Elo+
Party 2
Jormungandr
Jormungandr
Zorkki170
Jormungandr
Level 25
God Stats
6W - 0L
1,500 SR
Queue Stats
34W - 36L
1,418 Elo+
Party 3
Team Averages
Level 81
1,442 SR
1,462 Elo+

VS

Team Averages
Level 72
1,571 SR
1,515 Elo+
King Arthur
King Arthur
Atriaaaastro
King Arthur
Level 87
God Stats
3W - 1L
1,854 SR
Queue Stats
119W - 122L
1,481 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
El-Jojo400
Ah Muzen Cab
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 239L
1,467 Elo+
Party 1
Susano
Susano
PeanutEarth
Susano
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,382 Elo+
Solo
Bacchus
Bacchus
Toyo-59
Bacchus
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 8L
1,798 Elo+
Party 1
Anubis
Anubis
WestIronSmith
Anubis
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
835W - 823L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 3
9,899
582
11,283
17,836
14,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
7 / 4 / 5
11,079
652
17,443
11,188
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cernunnos
OdinLittlettv
Cernunnos
15
2 / 1 / 5
8,616
507
8,716
11,930
4,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Viixar
Lancelot
16
5 / 2 / 4
9,341
549
6,943
14,431
6,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jormungandr
Zorkki170
Jormungandr
14
4 / 1 / 2
9,192
541
5,836
12,911
12,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Atriaaaastro
King Arthur
15
0 / 4 / 1
8,527
502
9,978
19,095
17,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
El-Jojo400
Ah Muzen Cab
14
1 / 2 / 1
7,967
469
9,085
9,849
3,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Susano
13
4 / 7 / 3
8,266
486
11,527
18,743
7,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Toyo-59
Bacchus
14
2 / 0 / 3
8,890
523
2,382
8,245
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 2
7,545
444
9,926
16,486
7,441
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
20
Kills
9
9
Deaths
20
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Atriaaaastro
King Arthur
0
4
1
0.13
L
Ah Muzen Cab
El-Jojo400
Ah Muzen Cab
1
2
1
0.75
W
2
1
3
3.5
W
7
4
5
2.38
W
Cernunnos
OdinLittlettv
Cernunnos
2
1
5
4.5
L
Susano
4
7
3
0.79
L
Bacchus
Toyo-59
Bacchus
2
0
3
3.5
W
Lancelot
Viixar
Lancelot
5
2
4
3.5
L
2
7
2
0.43
W
Jormungandr
Zorkki170
Jormungandr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,221
Damage
42,898
68,296
Taken
72,418
42,505
Mitigated
43,214
20,548
Healing
15,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Atriaaaastro
King Arthur
9,978
1,096
0
2,832
19,095
17,438
0
2,458
16,562
0
85,612
L
Ah Muzen Cab
El-Jojo400
Ah Muzen Cab
9,085
3,110
0
856
9,849
3,971
590
2,665
7,184
0
74,256
W
11,283
4,047
0
3,047
17,836
14,801
90
881
16,955
2,098
78,085
W
17,443
2,909
0
462
11,188
4,245
1,063
4,584
6,604
92,727
2,500
W
Cernunnos
OdinLittlettv
Cernunnos
8,716
5,217
0
6,683
11,930
4,654
2,801
2,951
8,979
0
60,468
L
Susano
11,527
2,698
0
5,373
18,743
7,386
0
5,209
13,294
0
57,729
L
Bacchus
Toyo-59
Bacchus
2,382
182
0
1,949
8,245
6,978
0
3,891
4,201
18,647
0
W
Lancelot
Viixar
Lancelot
6,943
1,341
0
8,703
14,431
6,419
0
2,030
12,401
0
76,322
L
9,926
347
0
4,714
16,486
7,441
0
8,689
7,156
46,945
0
W
Jormungandr
Zorkki170
Jormungandr
5,836
1,404
334
1,319
12,911
12,386
544
1,862
11,049
39,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,127
Gold Earned
41,195
591
Minions Killed
432
0
Camps Cleared
0
1,627,035
Distance Traveled
1,564,736
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,527
502
160
9
0
301,505
3
L
Ah Muzen Cab
7,967
469
110
6
0
302,043
4
W
Surtr
9,899
582
147
9
0
330,948
4
W
Zeus
11,079
652
145
9
0
283,552
0
W
Cernunnos
8,616
507
113
7
0
290,826
2
L
Susano
8,266
486
82
5
0
340,442
0
L
Bacchus
8,890
523
21
1
0
353,120
0
W
Lancelot
9,341
549
121
7
0
430,618
0
L
Anubis
7,545
444
59
3
0
267,626
2
W
Jormungandr
9,192
541
65
4
0
291,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role