Player Matchup

Fafnir
Fafnir
DoYouSwipe
Fafnir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 152L
1,505 Elo+
Solo
Cerberus
Cerberus
GothborneWitch
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 46L
1,259 Elo+
Solo
Ratatoskr
Ratatoskr
Grantual
Ratatoskr
Level 65
God Stats
50W - 51L
1,457 SR
Queue Stats
291W - 304L
1,443 Elo+
Solo
Ra
Ra
Juguito_07
Ra
Level 101
God Stats
8W - 25L
1,349 SR
Queue Stats
459W - 445L
1,425 Elo+
Solo
King Arthur
King Arthur
xVOIDKNIGHTx
King Arthur
Level 133
God Stats
3W - 1L
1,716 SR
Queue Stats
120W - 109L
1,440 Elo+
Solo
Team Averages
Level 86
1,505 SR
1,414 Elo+

VS

Team Averages
Level 85
1,386 SR
1,437 Elo+
Xbalanque
Xbalanque
ALiteralTree
Xbalanque
Level 89
God Stats
15W - 11L
1,696 SR
Queue Stats
335W - 338L
1,423 Elo+
Solo
Arachne
Arachne
Codster926
Arachne
Level 124
God Stats
13W - 7L
1,441 SR
Queue Stats
238W - 232L
1,447 Elo+
Solo
Xing Tian
Xing Tian
NxSNetx
Xing Tian
Level 106
God Stats
2W - 0L
1,095 SR
Queue Stats
122W - 114L
1,457 Elo+
Solo
Sol
Sol
Orihiko6645
Sol
Level 69
God Stats
7W - 4L
1,484 SR
Queue Stats
83W - 94L
1,412 Elo+
Solo
Medusa
Medusa
ansuri_ross
Medusa
Level 38
God Stats
1W - 1L
1,215 SR
Queue Stats
4W - 2L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DoYouSwipe
Fafnir
9
1 / 2 / 3
6,614
441
4,190
10,696
11,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
11
5 / 1 / 2
7,367
491
7,590
16,361
14,366
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
Grantual
Ratatoskr
13
3 / 5 / 5
7,511
501
8,891
15,926
7,707
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 3 / 3
7,663
511
9,339
10,180
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xVOIDKNIGHTx
King Arthur
14
1 / 3 / 1
7,968
531
4,691
10,685
6,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ALiteralTree
Xbalanque
12
3 / 4 / 0
7,272
485
6,803
9,795
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
Codster926
Arachne
15
5 / 1 / 3
8,777
585
8,911
12,955
5,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
NxSNetx
Xing Tian
12
1 / 2 / 3
7,777
518
10,241
14,872
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
2 / 1 / 2
8,795
586
9,228
13,458
5,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
14
3 / 2 / 5
8,441
563
6,947
9,358
3,607
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
10
Kills
14
14
Deaths
10
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ALiteralTree
Xbalanque
3
4
0
0.75
W
Arachne
Codster926
Arachne
5
1
3
6.5
L
Fafnir
DoYouSwipe
Fafnir
1
2
3
1.25
L
Cerberus
5
1
2
6
L
Ratatoskr
Grantual
Ratatoskr
3
5
5
1.1
L
0
3
3
0.5
W
Xing Tian
NxSNetx
Xing Tian
1
2
3
1.25
W
2
1
2
3
W
Medusa
3
2
5
2.75
L
King Arthur
xVOIDKNIGHTx
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,701
Damage
42,130
63,848
Taken
60,438
44,129
Mitigated
28,092
13,476
Healing
22,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ALiteralTree
Xbalanque
6,803
3,177
0
2,076
9,795
3,438
138
4,237
5,558
0
44,972
W
Arachne
Codster926
Arachne
8,911
5,443
0
8,418
12,955
5,569
0
1,932
11,023
0
68,266
L
Fafnir
DoYouSwipe
Fafnir
4,190
728
0
2,264
10,696
11,298
0
3,346
7,350
20,954
1,250
L
Cerberus
7,590
573
230
2,889
16,361
14,366
0
4,677
11,684
26,142
0
L
Ratatoskr
Grantual
Ratatoskr
8,891
2,691
0
3,686
15,926
7,707
69
4,020
11,906
0
58,207
L
9,339
305
288
2,541
10,180
4,453
0
6,757
3,423
69,349
1,904
W
Xing Tian
NxSNetx
Xing Tian
10,241
914
345
3,321
14,872
10,154
466
5,862
9,010
43,469
0
W
9,228
3,117
0
7,987
13,458
5,324
838
7,243
6,153
68,128
1,504
W
Medusa
6,947
3,350
0
575
9,358
3,607
907
1,094
8,264
0
50,930
L
King Arthur
xVOIDKNIGHTx
King Arthur
4,691
242
0
1,578
10,685
6,305
0
627
10,058
0
56,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,123
Gold Earned
41,062
339
Minions Killed
386
0
Camps Cleared
0
1,468,612
Distance Traveled
1,457,965
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,272
485
55
4
0
250,933
3
W
Arachne
8,777
585
94
6
0
368,045
0
L
Fafnir
6,614
441
27
2
0
281,475
1
L
Cerberus
7,367
491
26
2
0
256,656
1
L
Ratatoskr
7,511
501
86
6
0
328,270
0
L
Ra
7,663
511
108
7
0
313,214
0
W
Xing Tian
7,777
518
47
3
0
303,279
1
W
Sol
8,795
586
113
8
0
266,006
0
W
Medusa
8,441
563
77
5
0
269,702
0
L
King Arthur
7,968
531
92
6
0
288,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role