Player Matchup

Ymir
Ymir
Silver IV
King_Slayer1830
Ymir
Silver IV
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,317 MMR
Party 2
Eset
Eset
Silver V
jtester15
Eset
Silver V
Level 139
God Stats
1W - 0L
1,191 SR
Queue Stats
8W - 12L
1,271 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
wcchradman34
Ah Muzen Cab
Bronze III
Level 103
God Stats
1W - 0L
1,369 SR
Queue Stats
2W - 4L
1,323 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,353 SR
1,304 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 115
1,444 SR
1,268 MMR
Janus
Janus
Bronze IV
Baylettuce69
Janus
Bronze IV
Level 108
God Stats
2W - 3L
1,527 SR
Queue Stats
11W - 29L
1,151 MMR
Party 1
Chaac
Chaac
Bronze III
FEARDLONEWOLF
Chaac
Bronze III
Level 109
God Stats
0W - 1L
1,684 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Osiris
Osiris
Bronze IV
FurthestFlunky9
Osiris
Bronze IV
Level 128
God Stats
0W - 7L
1,119 SR
Queue Stats
11W - 29L
1,151 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
10,117
723
11,503
14,858
14,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
15
6 / 3 / 7
10,779
770
9,579
10,465
4,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
wcchradman34
Ah Muzen Cab
18
6 / 0 / 8
11,847
846
23,053
10,231
5,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KuzenboKumbhakarnaSobekZeusVulcan

VS

Bans
BastetKukulkanAnubisHeraHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,402
672
10,835
11,001
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
3 / 6 / 1
9,225
659
9,515
18,491
11,719
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 4
8,264
590
7,318
21,012
21,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
14
Kills
5
5
Deaths
14
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
3
6
1
0.58
L
0
5
4
0.4
W
2
2
11
3.75
W
Eset
6
3
7
3.17
W
Ah Muzen Cab
wcchradman34
Ah Muzen Cab
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,135
Damage
27,668
35,554
Taken
50,504
24,394
Mitigated
37,864
7,110
Healing
9,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,835
256
0
640
11,001
4,464
0
4,181
6,338
48,146
0
L
9,515
758
0
5,099
18,491
11,719
0
5,931
11,860
265
25,072
L
7,318
1,606
246
3,174
21,012
21,681
0
7,428
12,531
0
22,046
W
11,503
2,272
0
1,290
14,858
14,544
259
4,590
9,985
20,835
4,371
W
Eset
9,579
277
785
1,835
10,465
4,380
277
3,581
6,455
38,352
809
W
Ah Muzen Cab
wcchradman34
Ah Muzen Cab
23,053
8,871
0
3,200
10,231
5,470
1,847
2,949
7,147
0
88,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,743
Gold Earned
26,891
212
Minions Killed
172
0
Camps Cleared
0
763,968
Distance Traveled
718,793
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,402
672
92
7
0
246,794
0
L
Chaac
9,225
659
43
3
0
230,948
4
L
Osiris
8,264
590
37
3
0
241,051
2
W
Ymir
10,117
723
28
2
0
241,848
0
W
Eset
10,779
770
54
4
0
251,452
7
W
Ah Muzen Cab
11,847
846
130
9
0
270,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role