Player Matchup

Ah Puch
Ah Puch
Sany Kloz
Ah Puch
Level 95
God Stats
74W - 72L
1,556 SR
Queue Stats
74W - 80L
1,526 Elo+
Solo
Hou Yi
Hou Yi
potatolaunch
Hou Yi
Level 143
God Stats
4W - 2L
1,598 SR
Queue Stats
21W - 12L
1,626 Elo+
Party 1
Shiva
Shiva
zanester10
Shiva
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,545 Elo+
Party 1
Team Averages
Level 128
1,551 SR
1,566 Elo+

VS

Team Averages
Level 117
1,510 SR
1,618 Elo+
Hou Yi
Hou Yi
DARK77SHADOW77
Hou Yi
Level 152
God Stats
3W - 2L
1,270 SR
Queue Stats
32W - 23L
1,555 Elo+
Solo
Thoth
Thoth
Phillabuster
Thoth
Level 117
God Stats
10W - 3L
1,612 SR
Queue Stats
51W - 15L
1,814 Elo+
Solo
Surtr
Surtr
snakerdudw
Surtr
Level 83
God Stats
10W - 9L
1,648 SR
Queue Stats
82W - 74L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Sany Kloz
Ah Puch
16
1 / 0 / 2
10,352
690
11,334
8,593
3,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
15
0 / 1 / 3
9,512
634
10,150
11,447
4,875
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
16
3 / 1 / 1
10,436
696
12,143
16,355
19,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
9,432
629
7,661
11,894
5,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 1 / 2
9,515
634
10,071
8,491
3,341
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
14
1 / 0 / 1
8,823
588
10,644
17,779
16,880
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
4
Kills
2
2
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
0
1
2
1
W
Ah Puch
Sany Kloz
Ah Puch
1
0
2
2
W
Hou Yi
0
1
3
1.5
L
Surtr
1
0
1
1.5
W
Shiva
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,627
Damage
28,376
36,395
Taken
38,164
28,176
Mitigated
25,457
9,230
Healing
8,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,661
3,718
0
3,363
11,894
5,236
56
2,768
8,633
0
48,417
L
10,071
148
0
283
8,491
3,341
0
3,008
5,094
41,589
0
W
Ah Puch
Sany Kloz
Ah Puch
11,334
277
0
2,932
8,593
3,796
534
2,931
5,436
61,565
0
W
Hou Yi
10,150
4,714
0
3,548
11,447
4,875
2,054
4,673
6,482
0
57,007
L
Surtr
10,644
2,866
0
4,983
17,779
16,880
24
5,652
11,535
842
22,467
W
Shiva
12,143
1,346
165
2,585
16,355
19,505
476
3,395
12,460
0
38,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,300
Gold Earned
27,770
228
Minions Killed
202
0
Camps Cleared
0
833,513
Distance Traveled
822,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,432
629
95
6
0
236,685
0
L
Thoth
9,515
634
69
5
0
286,213
0
W
Ah Puch
10,352
690
102
7
0
273,209
0
W
Hou Yi
9,512
634
76
5
0
260,734
0
L
Surtr
8,823
588
38
3
0
300,056
0
W
Shiva
10,436
696
50
3
0
299,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role