Player Matchup

Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ARedLightCamera
Fenrir
Level 159
God Stats
0W - 2L
1,172 SR
Queue Stats
16W - 20L
1,500 Elo+
Solo
Yu Huang
Yu Huang
FancyCylinder52
Yu Huang
Level 161
God Stats
0W - 3L
1,191 SR
Queue Stats
308W - 315L
1,484 Elo+
Solo
Tyr
Tyr
HenTie0
Tyr
Level 149
God Stats
2W - 1L
1,625 SR
Queue Stats
56W - 60L
1,534 Elo+
Solo
Hercules
Hercules
InYourHoles
Hercules
Level 153
God Stats
0W - 1L
1,596 SR
Queue Stats
16W - 17L
1,521 Elo+
Party 1
Team Averages
Level 156
1,417 SR
1,508 Elo+

VS

Team Averages
Level 144
1,743 SR
1,776 Elo+
Tyr
Tyr
Doinkulus
Tyr
Level 193
God Stats
2W - 0L
1,715 SR
Queue Stats
303W - 83L
1,907 Elo+
Party 2
Sobek
Sobek
Grezzo
Sobek
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 96L
1,560 Elo+
Solo
Cthulhu
Cthulhu
GunzHour
Cthulhu
Level 124
God Stats
2W - 1L
1,692 SR
Queue Stats
69W - 50L
1,620 Elo+
Solo
Bastet
Bastet
Imuhballer
Bastet
Level 120
God Stats
1W - 0L
1,750 SR
Queue Stats
95W - 16L
1,882 Elo+
Party 2
Kukulkan
Kukulkan
UND3ADGAM3R2001
Kukulkan
Level 159
God Stats
1W - 0L
2,058 SR
Queue Stats
184W - 26L
1,913 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 2
4,960
992
4,064
3,668
1,552
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

5
0 / 1 / 0
4,220
844
37
1,689
566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yu Huang
9
0 / 3 / 1
4,569
914
2,608
4,311
1,772
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Tyr
9
2 / 3 / 0
5,031
1,006
2,122
5,884
4,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hercules
InYourHoles
Hercules
10
0 / 3 / 2
4,714
943
2,180
5,885
5,230
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 9
6,022
1,204
3,387
3,167
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sobek
Grezzo
Sobek
8
1 / 4 / 7
5,496
1,099
2,796
6,803
8,635
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cthulhu
GunzHour
Cthulhu
11
3 / 0 / 7
6,118
1,224
3,776
3,069
3,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Imuhballer
Bastet
10
0 / 0 / 10
5,597
1,119
3,864
4,809
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Kukulkan
11
5 / 0 / 5
6,414
1,283
4,667
461
219
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
2
Kills
11
11
Deaths
4
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
2
1
L
0
1
0
0
W
2
0
9
6.5
L
Yu Huang
0
3
1
0.17
W
Sobek
Grezzo
Sobek
1
4
7
1.13
W
Cthulhu
GunzHour
Cthulhu
3
0
7
6.5
L
Tyr
2
3
0
0.67
W
Bastet
Imuhballer
Bastet
0
0
10
5
L
Hercules
InYourHoles
Hercules
0
3
2
0.33
W
Kukulkan
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,011
Damage
18,490
21,437
Taken
18,309
14,085
Mitigated
17,971
4,131
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,064
554
0
1,079
3,668
1,552
0
1,925
1,743
0
12,112
L
37
37
0
166
1,689
566
0
474
1,215
0
37
W
3,387
255
430
473
3,167
2,808
145
886
2,281
0
3,960
L
Yu Huang
2,608
36
0
125
4,311
1,772
0
1,787
2,524
5,175
0
W
Sobek
Grezzo
Sobek
2,796
113
257
239
6,803
8,635
0
323
6,480
4,104
68
W
Cthulhu
GunzHour
Cthulhu
3,776
59
696
719
3,069
3,716
124
87
2,982
9,534
570
L
Tyr
2,122
107
833
994
5,884
4,965
0
3,242
2,642
0
6,141
W
Bastet
Imuhballer
Bastet
3,864
570
128
1,410
4,809
2,593
227
1,139
3,670
0
9,026
L
Hercules
InYourHoles
Hercules
2,180
242
172
762
5,885
5,230
0
3,439
2,446
0
4,553
W
Kukulkan
4,667
238
0
40
461
219
292
173
288
17,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,494
Gold Earned
29,647
35
Minions Killed
52
0
Camps Cleared
0
414,205
Distance Traveled
519,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,960
992
20
4
0
104,349
0
L
Fenrir
4,220
844
0
0
0
23,461
0
W
Tyr
6,022
1,204
3
1
0
117,491
0
L
Yu Huang
4,569
914
5
1
0
90,164
0
W
Sobek
5,496
1,099
2
0
0
86,700
0
W
Cthulhu
6,118
1,224
13
3
0
102,912
0
L
Tyr
5,031
1,006
8
2
0
94,285
0
W
Bastet
5,597
1,119
10
2
0
111,893
0
L
Hercules
4,714
943
2
0
0
101,946
0
W
Kukulkan
6,414
1,283
24
5
0
100,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role