Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Erubious
Sol
Level 117
God Stats
3W - 2L
1,744 SR
Queue Stats
186W - 220L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
PhantomDark14
Sun Wukong
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,412 Elo+
Solo
Team Averages
Level 131
1,549 SR
1,472 Elo+

VS

Team Averages
Level 106
1,462 SR
1,481 Elo+
Nu Wa
Nu Wa
Ark258
Nu Wa
Level 127
God Stats
1W - 1L
1,741 SR
Queue Stats
53W - 56L
1,494 Elo+
Party 1
Amaterasu
Amaterasu
DuneSenpai
Amaterasu
Level 110
God Stats
0W - 3L
1,589 SR
Queue Stats
47W - 49L
1,476 Elo+
Solo
Pele
Pele
chiforo
Pele
Level 149
God Stats
0W - 3L
1,278 SR
Queue Stats
99W - 114L
1,498 Elo+
Party 1
Horus
Horus
dyloon
Horus
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,476 Elo+
Solo
Jing Wei
Jing Wei
oOUnholyDJOo
Jing Wei
Level 67
God Stats
2W - 3L
1,200 SR
Queue Stats
288W - 257L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 0 / 8
6,666
1,111
6,937
4,462
2,178
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
 
Maui
11
0 / 1 / 11
6,361
1,060
3,240
9,030
6,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
 
Horus
11
0 / 0 / 12
6,106
1,018
3,364
6,426
6,160
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 1 / 5
7,007
1,168
7,159
3,230
1,353
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
PhantomDark14
Sun Wukong
12
9 / 1 / 4
7,337
1,223
5,449
7,064
8,127
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ark258
Nu Wa
11
0 / 3 / 3
5,616
936
6,317
5,376
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
DuneSenpai
Amaterasu
9
1 / 3 / 1
5,425
904
5,541
7,488
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
chiforo
Pele
7
0 / 3 / 0
4,939
823
2,256
4,352
2,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Horus
dyloon
Horus
12
2 / 3 / 1
6,509
1,085
2,828
7,808
5,668
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
oOUnholyDJOo
Jing Wei
10
0 / 2 / 0
5,292
882
1,970
3,470
1,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
14
Kills
3
3
Deaths
14
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
0
8
6
W
Maui
 
Maui
0
1
11
5.5
W
Horus
 
Horus
0
0
12
6
L
Nu Wa
Ark258
Nu Wa
0
3
3
0.5
L
Amaterasu
DuneSenpai
Amaterasu
1
3
1
0.5
W
3
1
5
5.5
W
Sun Wukong
PhantomDark14
Sun Wukong
9
1
4
11
L
Pele
chiforo
Pele
0
3
0
0
L
Horus
dyloon
Horus
2
3
1
0.83
L
Jing Wei
oOUnholyDJOo
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,149
Damage
18,912
30,212
Taken
28,494
24,198
Mitigated
15,913
15,465
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,937
2,141
982
950
4,462
2,178
598
1,544
2,918
0
19,351
W
Maui
 
Maui
3,240
650
448
3,235
9,030
6,380
168
2,119
6,911
7,193
2,307
W
Horus
 
Horus
3,364
556
3,127
3,163
6,426
6,160
100
1,084
5,342
2,844
3,307
L
Nu Wa
Ark258
Nu Wa
6,317
1,947
356
1,202
5,376
2,389
0
2,180
3,105
14,940
0
L
Amaterasu
DuneSenpai
Amaterasu
5,541
2,656
203
2,511
7,488
4,217
0
1,636
5,737
0
8,469
W
7,159
2,173
0
637
3,230
1,353
2,142
890
2,340
17,977
0
W
Sun Wukong
PhantomDark14
Sun Wukong
5,449
784
1,034
1,889
7,064
8,127
340
680
6,384
0
9,208
L
Pele
chiforo
Pele
2,256
605
131
473
4,352
2,037
0
2,945
1,314
0
3,754
L
Horus
dyloon
Horus
2,828
1,367
280
1,520
7,808
5,668
0
2,751
4,928
0
3,564
L
Jing Wei
oOUnholyDJOo
Jing Wei
1,970
1,456
219
380
3,470
1,602
0
1,692
1,699
0
8,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,477
Gold Earned
27,781
76
Minions Killed
43
0
Camps Cleared
0
630,625
Distance Traveled
546,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,666
1,111
32
5
0
137,920
0
W
Maui
6,361
1,060
12
2
0
125,146
0
W
Horus
6,106
1,018
1
0
0
146,116
0
L
Nu Wa
5,616
936
15
3
0
93,612
0
L
Amaterasu
5,425
904
9
2
0
189,648
0
W
Sol
7,007
1,168
29
5
0
95,948
0
W
Sun Wukong
7,337
1,223
2
0
0
125,495
0
L
Pele
4,939
823
4
1
0
63,770
0
L
Horus
6,509
1,085
2
0
0
117,987
0
L
Jing Wei
5,292
882
13
2
0
81,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role