Player Matchup

Charon
Charon
 
Charon
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ZaloV2
Neith
Level 121
God Stats
14W - 6L
1,699 SR
Queue Stats
281W - 282L
1,533 Elo+
Party 1
Susano
Susano
boomerremover25
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,336 Elo+
Party 1
Pele
Pele
themosterdid
Pele
Level 67
God Stats
2W - 0L
1,681 SR
Queue Stats
23W - 26L
1,448 Elo+
Party 1
Raijin
Raijin
乂RaenYu乂
Raijin
Level 89
God Stats
2W - 3L
1,686 SR
Queue Stats
117W - 103L
1,536 Elo+
Solo
Team Averages
Level 94
1,613 SR
1,471 Elo+

VS

Team Averages
Level 155
1,520 SR
1,516 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CaptainFlakes
Izanami
Level 192
God Stats
1W - 2L
1,778 SR
Queue Stats
468W - 269L
1,642 Elo+
Solo
Cerberus
Cerberus
RichardxSwinger
Cerberus
Level 152
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 134L
1,489 Elo+
Solo
Hachiman
Hachiman
money304
Hachiman
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 112L
1,441 Elo+
Solo
Ravana
Ravana
xXArtorixXx
Ravana
Level 159
God Stats
0W - 2L
1,321 SR
Queue Stats
161W - 169L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
0 / 0 / 9
7,162
1,023
4,108
4,915
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
ZaloV2
Neith
13
3 / 0 / 6
6,849
978
7,373
4,842
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
1 / 2 / 4
6,015
859
2,390
5,350
1,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 6
5,973
853
2,641
4,472
1,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Raijin
14
5 / 0 / 4
7,885
1,126
7,210
3,291
1,524
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
1 / 4 / 2
5,797
828
3,938
8,572
6,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
11
2 / 3 / 1
6,132
876
6,707
7,583
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
1
0 / 0 / 0
1,796
257
0
0
0
Hachiman
money304
Hachiman
13
0 / 1 / 2
6,183
883
4,229
4,745
2,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
12
0 / 2 / 3
5,932
847
4,530
5,341
3,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
9
Kills
3
3
Deaths
10
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
9
4.5
L
Tsukuyomi
 
Tsukuyomi
1
4
2
0.5
L
Izanami
2
3
1
0.83
L
Cerberus
0
0
0
0
W
Neith
ZaloV2
Neith
3
0
6
6
W
1
2
4
1.5
L
Hachiman
money304
Hachiman
0
1
2
1
W
0
1
6
3
L
Ravana
0
2
3
0.75
W
Raijin
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,722
Damage
19,404
22,870
Taken
26,241
12,480
Mitigated
15,173
10,519
Healing
4,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,108
280
579
1,545
4,915
5,283
27
0
4,782
14,247
519
L
Tsukuyomi
 
Tsukuyomi
3,938
524
176
179
8,572
6,046
0
3,236
5,336
0
8,466
L
Izanami
6,707
3,192
603
988
7,583
3,309
0
3,346
4,237
0
17,840
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Neith
ZaloV2
Neith
7,373
2,752
3,264
2,855
4,842
2,077
931
0
4,657
0
13,065
W
2,390
260
435
215
5,350
1,991
52
0
5,228
0
4,413
L
Hachiman
money304
Hachiman
4,229
1,669
492
974
4,745
2,307
0
1,642
3,103
0
17,368
W
2,641
546
0
639
4,472
1,605
0
0
4,472
0
8,593
L
Ravana
4,530
277
100
1,203
5,341
3,511
0
2,851
2,490
0
5,739
W
Raijin
7,210
371
590
397
3,291
1,524
172
0
3,291
22,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,884
Gold Earned
25,840
95
Minions Killed
68
0
Camps Cleared
0
752,698
Distance Traveled
521,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,162
1,023
14
2
0
139,038
0
L
Tsukuyomi
5,797
828
6
1
0
128,118
0
L
Izanami
6,132
876
25
4
0
125,686
0
L
Cerberus
1,796
257
0
0
0
0
0
W
Neith
6,849
978
13
2
0
154,332
0
W
Susano
6,015
859
6
1
0
154,037
0
L
Hachiman
6,183
883
32
5
0
124,414
0
W
Pele
5,973
853
14
2
0
158,452
0
L
Ravana
5,932
847
5
1
0
143,687
0
W
Raijin
7,885
1,126
48
7
0
146,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role