Player Matchup

Gilgamesh
Gilgamesh
Platinum I
 
Gilgamesh
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond V
ELChingoBudo
Thoth
Diamond V
Level 128
God Stats
4W - 13L
1,315 SR
Queue Stats
293W - 283L
2,029 MMR
Party 2
Ra
Ra
Platinum IV
Panic333
Ra
Platinum IV
Level 157
God Stats
1W - 1L
1,307 SR
Queue Stats
52W - 30L
1,961 MMR
Party 1
Bacchus
Bacchus
Platinum I
YoooWater
Bacchus
Platinum I
Level 122
God Stats
26W - 26L
1,613 SR
Queue Stats
303W - 302L
1,932 MMR
Party 2
Anhur
Anhur
Platinum I
ℇcchi
Anhur
Platinum I
Level 109
God Stats
10W - 6L
1,841 SR
Queue Stats
111W - 100L
2,034 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,515 SR
1,891 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,505 SR
1,805 MMR
Martichoras
Martichoras
Platinum II
 
Martichoras
Platinum II
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond V
 
Geb
Diamond V
Level 272
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond III
Comëthazine
Cernunnos
Diamond III
Level 157
God Stats
0W - 2L
1,576 SR
Queue Stats
88W - 74L
2,037 MMR
Solo
Lancelot
Lancelot
Platinum I
HonestJacket
Lancelot
Platinum I
Level 125
God Stats
0W - 1L
1,600 SR
Queue Stats
97W - 95L
1,971 MMR
Solo
Agni
Agni
Platinum I
plynchsnipes
Agni
Platinum I
Level 159
God Stats
0W - 4L
1,349 SR
Queue Stats
57W - 46L
2,015 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
10 / 2 / 3
9,910
762
14,745
17,588
12,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 0 / 6
8,034
618
3,893
5,009
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 6
7,895
607
4,023
8,532
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
YoooWater
Bacchus
12
1 / 0 / 8
7,817
601
4,871
13,491
14,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
ℇcchi
Anhur
15
6 / 1 / 2
8,754
673
9,188
8,353
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ArachneAthenaOdinBellona

VS

Bans
GaneshaKuzenboOsirisErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
0 / 9 / 2
6,641
511
8,656
16,162
7,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Geb
 
Geb
8
0 / 2 / 3
5,981
460
2,972
8,192
6,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Comëthazine
Cernunnos
11
0 / 2 / 1
6,358
489
4,625
7,650
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
HonestJacket
Lancelot
11
4 / 5 / 0
7,010
539
6,574
12,730
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 2 / 1
7,118
548
4,151
5,291
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
20
Kills
4
4
Deaths
20
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
2
3
5.75
L
Martichoras
 
Martichoras
0
9
2
0.11
L
Geb
 
Geb
0
2
3
0.75
L
Cernunnos
Comëthazine
Cernunnos
0
2
1
0.25
W
1
0
6
4
L
Lancelot
HonestJacket
Lancelot
4
5
0
0.8
W
2
1
6
5
W
Bacchus
YoooWater
Bacchus
1
0
8
5
L
0
2
1
0.25
W
Anhur
ℇcchi
Anhur
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,720
Damage
26,978
52,973
Taken
50,025
35,899
Mitigated
23,865
16,457
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,745
5,499
0
1,914
17,588
12,697
0
1,231
16,357
0
73,352
L
Martichoras
 
Martichoras
8,656
4,743
0
3,233
16,162
7,162
0
1,216
14,878
0
45,483
L
Geb
 
Geb
2,972
235
0
1,484
8,192
6,458
0
4,180
3,724
11,862
0
L
Cernunnos
Comëthazine
Cernunnos
4,625
2,274
0
3,201
7,650
2,804
0
1,540
6,008
0
48,531
W
3,893
187
0
687
5,009
1,790
1,157
982
4,027
63,147
0
L
Lancelot
HonestJacket
Lancelot
6,574
1,094
0
3,099
12,730
5,353
0
2,902
9,796
0
43,167
W
4,023
314
2,004
3,550
8,532
3,760
426
1,330
7,202
62,681
0
W
Bacchus
YoooWater
Bacchus
4,871
606
0
4,971
13,491
14,283
135
3,552
9,939
21,540
1,662
L
4,151
392
0
726
5,291
2,088
0
2,239
2,986
57,603
2,615
W
Anhur
ℇcchi
Anhur
9,188
5,292
0
3,331
8,353
3,369
2,188
677
7,676
0
67,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,410
Gold Earned
33,108
479
Minions Killed
346
0
Camps Cleared
0
1,337,101
Distance Traveled
1,234,210
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,910
762
110
8
0
281,476
4
L
Martichoras
6,641
511
73
6
0
181,836
0
L
Geb
5,981
460
12
1
0
289,037
4
L
Cernunnos
6,358
489
79
6
0
185,233
2
W
Thoth
8,034
618
109
8
0
253,390
0
L
Lancelot
7,010
539
63
5
0
299,923
0
W
Ra
7,895
607
110
8
0
278,283
0
W
Bacchus
7,817
601
29
2
0
281,954
1
L
Agni
7,118
548
119
9
0
278,181
3
W
Anhur
8,754
673
121
9
0
241,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role