Player Matchup

Loki
Loki
Gold IV
DoctorProffesor
Loki
Gold IV
Level 157
God Stats
10W - 7L
1,666 SR
Queue Stats
24W - 20L
1,743 MMR
Solo
Chronos
Chronos
Platinum III
EternalMiser
Chronos
Platinum III
Level 149
God Stats
3W - 4L
1,594 SR
Queue Stats
273W - 264L
1,782 MMR
Solo
Hachiman
Hachiman
Platinum V
MasterFather01
Hachiman
Platinum V
Level 67
God Stats
15W - 8L
1,658 SR
Queue Stats
73W - 60L
1,778 MMR
Solo
Atlas
Atlas
Platinum III
MitchSenpai
Atlas
Platinum III
Level 128
God Stats
2W - 2L
1,467 SR
Queue Stats
215W - 207L
1,747 MMR
Solo
Achilles
Achilles
Gold II
bebo_4PR
Achilles
Gold II
Level 194
God Stats
1W - 0L
1,563 SR
Queue Stats
30W - 20L
1,766 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,590 SR
1,763 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 164
1,590 SR
1,727 MMR
Thoth
Thoth
Gold I
 
Thoth
Gold I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Surtr
Surtr
Gold I
BlackSwordsmayne
Surtr
Gold I
Level 159
God Stats
9W - 6L
1,583 SR
Queue Stats
98W - 99L
1,736 MMR
Solo
Arachne
Arachne
Platinum IV
Fade Divine
Arachne
Platinum IV
Level 161
God Stats
2W - 3L
1,712 SR
Queue Stats
67W - 62L
1,760 MMR
Solo
Maui
Maui
Platinum II
XChampagnePapiX
Maui
Platinum II
Level 236
God Stats
2W - 4L
1,537 SR
Queue Stats
357W - 375L
1,893 MMR
Party 1
Chiron
Chiron
Platinum III
joker5
Chiron
Platinum III
Level 159
God Stats
9W - 10L
1,620 SR
Queue Stats
316W - 302L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,121
624
590
2,411
773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
EternalMiser
Chronos
8
0 / 0 / 0
3,709
742
0
2,708
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
6
0 / 0 / 0
3,180
636
2,152
1,755
571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 0
3,532
706
1,099
3,528
2,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
bebo_4PR
Achilles
6
0 / 1 / 0
3,505
701
2,257
5,265
2,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
AresOdinBellona

VS

Bans
NutThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
0 / 0 / 0
3,797
759
312
823
204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 0 / 0
3,997
799
3,765
4,832
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
Fade Divine
Arachne
2
0 / 0 / 0
2,561
512
0
380
81
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 0 / 0
3,043
609
972
2,633
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
joker5
Chiron
6
0 / 0 / 0
3,277
655
2,412
2,703
896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
0
0
0
L
1
0
0
1
W
0
0
0
0
W
Chronos
EternalMiser
Chronos
0
0
0
0
L
Arachne
Fade Divine
Arachne
0
0
0
0
W
Hachiman
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Achilles
bebo_4PR
Achilles
0
1
0
0
L
Chiron
joker5
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,098
Damage
7,461
15,667
Taken
11,371
6,835
Mitigated
5,751
6,487
Healing
3,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
312
76
0
250
823
204
0
0
823
19,427
289
L
3,765
1,233
0
1,705
4,832
3,168
0
0
4,436
480
18,227
W
590
137
0
600
2,411
773
0
0
2,411
0
15,799
W
Chronos
EternalMiser
Chronos
0
0
0
888
2,708
809
0
255
2,413
26,097
0
L
Arachne
Fade Divine
Arachne
0
0
0
35
380
81
0
0
380
0
1,134
W
Hachiman
2,152
1,406
0
710
1,755
571
0
348
1,407
0
22,369
W
1,099
636
0
1,511
3,528
2,151
0
624
2,904
9,061
0
L
972
97
0
250
2,633
1,402
0
500
2,133
9,508
0
W
Achilles
bebo_4PR
Achilles
2,257
916
0
2,778
5,265
2,531
0
256
5,009
0
22,158
L
Chiron
joker5
Chiron
2,412
1,187
175
1,241
2,703
896
0
599
2,104
0
20,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,047
Gold Earned
16,675
195
Minions Killed
130
0
Camps Cleared
0
515,161
Distance Traveled
434,274
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
3,797
759
45
9
0
99,177
0
L
Surtr
3,997
799
27
5
0
116,175
0
W
Loki
3,121
624
37
7
0
120,895
1
W
Chronos
3,709
742
57
11
0
101,695
2
L
Arachne
2,561
512
2
0
0
21,719
0
W
Hachiman
3,180
636
42
8
0
88,052
0
W
Atlas
3,532
706
10
2
0
101,306
0
L
Maui
3,043
609
19
4
0
107,986
3
W
Achilles
3,505
701
49
10
0
103,213
0
L
Chiron
3,277
655
37
7
0
89,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role