Player Matchup

Sobek
Sobek
Silver V
Fatalwithlt
Sobek
Silver V
Level 101
God Stats
5W - 12L
1,357 SR
Queue Stats
124W - 152L
663 MMR
Solo
Nut
Nut
Silver II
Immortalzone
Nut
Silver II
Level 154
God Stats
7W - 9L
1,484 SR
Queue Stats
42W - 57L
967 MMR
Solo
Poseidon
Poseidon
Bronze IV
LobitoLc28
Poseidon
Bronze IV
Level 60
God Stats
3W - 2L
1,370 SR
Queue Stats
19W - 53L
779 MMR
Solo
Jing Wei
Jing Wei
Silver IV
powpao
Jing Wei
Silver IV
Level 123
God Stats
6W - 3L
1,729 SR
Queue Stats
138W - 170L
703 MMR
Solo
Ravana
Ravana
Silver V
wacky4fsu
Ravana
Silver V
Level 86
God Stats
68W - 51L
1,512 SR
Queue Stats
142W - 161L
631 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,490 SR
749 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,399 SR
933 MMR
Surtr
Surtr
Silver V
 
Surtr
Silver V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Silver IV
Asassin0205
Ishtar
Silver IV
Level 69
God Stats
3W - 5L
1,245 SR
Queue Stats
45W - 62L
847 MMR
Solo
Athena
Athena
Silver IV
JoshAlbert96
Athena
Silver IV
Level 69
God Stats
57W - 49L
1,555 SR
Queue Stats
432W - 462L
711 MMR
Solo
Ah Puch
Ah Puch
Silver IV
M3X1C4N1S1M0
Ah Puch
Silver IV
Level 151
God Stats
178W - 187L
1,502 SR
Queue Stats
1,014W - 1,080L
732 MMR
Solo
Janus
Janus
Silver III
s0r0ush_camy
Janus
Silver III
Level 147
God Stats
3W - 7L
1,192 SR
Queue Stats
169W - 183L
876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
9,024
531
6,334
14,886
14,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 3 / 4
8,228
484
10,507
9,584
3,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
LobitoLc28
Poseidon
12
1 / 4 / 1
7,072
416
3,578
7,251
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
powpao
Jing Wei
9
0 / 2 / 0
6,773
398
2,551
6,138
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
wacky4fsu
Ravana
16
3 / 4 / 0
8,763
515
8,707
10,133
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bans
DanzaburouThanatosKukulkan

VS

Bans
ArachneHachimanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
17
7 / 1 / 0
9,968
586
9,086
12,003
6,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ishtar
13
2 / 4 / 1
7,801
459
6,304
10,732
4,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
12
1 / 2 / 3
7,760
456
1,771
11,501
9,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
M3X1C4N1S1M0
Ah Puch
15
0 / 2 / 3
8,760
515
3,991
10,085
6,411
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

13
3 / 3 / 4
8,625
507
7,560
8,689
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
11
Kills
13
13
Deaths
12
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
7
1
0
7
W
Ishtar
2
4
1
0.63
L
2
0
8
6
L
5
3
4
2.33
W
Athena
1
2
3
1.25
L
Poseidon
LobitoLc28
Poseidon
1
4
1
0.38
W
Ah Puch
M3X1C4N1S1M0
Ah Puch
0
2
3
0.75
L
Jing Wei
powpao
Jing Wei
0
2
0
0
W
3
3
4
1.67
L
Ravana
wacky4fsu
Ravana
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,677
Damage
28,712
47,992
Taken
53,010
26,621
Mitigated
30,416
13,963
Healing
15,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,086
3,602
0
5,156
12,003
6,650
2,064
609
11,394
4,138
91,448
W
Ishtar
6,304
2,637
0
2,001
10,732
4,457
0
1,819
8,913
0
52,096
L
6,334
738
29
8,268
14,886
14,401
141
2,240
12,486
32,007
5,528
L
10,507
5,051
0
445
9,584
3,860
174
2,981
6,445
0
45,259
W
Athena
1,771
308
0
1,510
11,501
9,692
0
2,817
8,684
21,914
0
L
Poseidon
LobitoLc28
Poseidon
3,578
448
0
210
7,251
2,172
0
3,263
3,738
44,527
0
W
Ah Puch
M3X1C4N1S1M0
Ah Puch
3,991
84
6
5,383
10,085
6,411
904
2,194
7,891
72,072
0
L
Jing Wei
powpao
Jing Wei
2,551
1,102
0
746
6,138
2,088
0
2,588
3,470
0
33,909
W
7,560
398
0
1,730
8,689
3,206
587
1,698
6,991
48,757
1,148
L
Ravana
wacky4fsu
Ravana
8,707
1,536
0
4,265
10,133
4,100
0
1,858
8,085
0
77,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,860
Gold Earned
42,914
369
Minions Killed
437
0
Camps Cleared
0
1,409,564
Distance Traveled
1,613,239
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,968
586
131
8
0
315,734
0
W
Ishtar
7,801
459
92
5
0
312,690
0
L
Sobek
9,024
531
41
2
0
362,454
7
L
Nut
8,228
484
73
4
0
269,074
3
W
Athena
7,760
456
32
2
0
380,635
4
L
Poseidon
7,072
416
77
5
0
273,219
0
W
Ah Puch
8,760
515
90
5
0
286,635
2
L
Jing Wei
6,773
398
69
4
0
159,798
0
W
Janus
8,625
507
92
5
0
317,545
0
L
Ravana
8,763
515
109
6
0
345,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role