Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
SamflyGamG
Arachne
Level 157
God Stats
3W - 4L
1,850 SR
Queue Stats
129W - 133L
1,512 Elo+
Solo
Janus
Janus
TXPClever69
Janus
Level 103
God Stats
0W - 2L
1,419 SR
Queue Stats
88W - 76L
1,472 Elo+
Party 1
Hou Yi
Hou Yi
TXPJuice
Hou Yi
Level 112
God Stats
6W - 5L
1,506 SR
Queue Stats
59W - 44L
1,494 Elo+
Party 1
Team Averages
Level 144
1,555 SR
1,496 Elo+

VS

Team Averages
Level 146
1,458 SR
1,465 Elo+
Hachiman
Hachiman
Bubbsfire
Hachiman
Level 150
God Stats
8W - 3L
1,522 SR
Queue Stats
65W - 67L
1,503 Elo+
Solo
Merlin
Merlin
Cayou6969
Merlin
Level 108
God Stats
7W - 5L
1,442 SR
Queue Stats
176W - 163L
1,532 Elo+
Solo
Surtr
Surtr
Misanthroptomist
Surtr
Level 177
God Stats
26W - 23L
1,690 SR
Queue Stats
1,300W - 1,309L
1,458 Elo+
Solo
Athena
Athena
Steeloc
Athena
Level 148
God Stats
6W - 3L
1,314 SR
Queue Stats
7W - 5L
1,389 Elo+
Solo
Mulan
Mulan
ratdreamflores
Mulan
Level 148
God Stats
2W - 3L
1,324 SR
Queue Stats
68W - 59L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 3 / 2
6,990
499
3,540
12,611
10,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
 
Skadi
12
2 / 3 / 2
6,742
482
10,570
11,809
5,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
SamflyGamG
Arachne
12
3 / 1 / 2
6,888
492
5,609
15,358
7,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 6 / 3
7,268
519
6,266
10,372
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
TXPJuice
Hou Yi
12
2 / 4 / 0
7,498
536
7,421
11,982
5,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bubbsfire
Hachiman
14
3 / 1 / 3
7,856
561
10,422
8,753
3,862
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Cayou6969
Merlin
14
2 / 2 / 3
8,105
579
5,289
6,032
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 0
9,545
682
13,614
19,538
16,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
Steeloc
Athena
12
1 / 1 / 8
7,490
535
8,067
16,279
15,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 2 / 2
8,120
580
8,829
12,977
6,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
17
17
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
2
0.33
L
Skadi
 
Skadi
2
3
2
1
W
Hachiman
Bubbsfire
Hachiman
3
1
3
4.5
W
Merlin
Cayou6969
Merlin
2
2
3
1.75
W
6
2
0
3
L
Arachne
SamflyGamG
Arachne
3
1
2
4
W
Athena
Steeloc
Athena
1
1
8
5
L
1
6
3
0.42
L
Hou Yi
TXPJuice
Hou Yi
2
4
0
0.5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,406
Damage
46,221
62,132
Taken
63,579
32,131
Mitigated
45,226
16,425
Healing
16,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,540
467
304
3,814
12,611
10,487
0
3,118
9,421
23,961
0
L
Skadi
 
Skadi
10,570
4,799
0
2,013
11,809
5,009
0
2,863
8,944
0
55,474
W
Hachiman
Bubbsfire
Hachiman
10,422
4,821
0
2,878
8,753
3,862
508
1,119
7,634
0
64,764
W
Merlin
Cayou6969
Merlin
5,289
89
0
750
6,032
2,397
219
1,618
4,240
56,714
0
W
13,614
4,164
0
3,163
19,538
16,646
54
1,716
17,736
2,640
82,986
L
Arachne
SamflyGamG
Arachne
5,609
3,330
0
5,936
15,358
7,153
0
2,552
12,682
0
45,833
W
Athena
Steeloc
Athena
8,067
2,048
1,747
4,208
16,279
15,688
14
2,712
13,439
24,452
1,559
L
6,266
766
0
1,218
10,372
4,141
0
3,683
6,227
53,698
500
L
Hou Yi
TXPJuice
Hou Yi
7,421
3,088
0
3,140
11,982
5,341
0
1,245
10,737
0
56,848
W
8,829
2,537
0
3,699
12,977
6,633
440
2,032
10,863
0
71,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,386
Gold Earned
41,116
342
Minions Killed
506
0
Camps Cleared
0
1,356,786
Distance Traveled
1,391,603
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,990
499
18
1
0
288,071
6
L
Skadi
6,742
482
93
7
0
244,975
0
W
Hachiman
7,856
561
105
8
0
231,094
4
W
Merlin
8,105
579
124
9
0
251,820
0
W
Surtr
9,545
682
127
9
0
290,752
0
L
Arachne
6,888
492
56
4
0
307,917
4
W
Athena
7,490
535
41
3
0
321,917
6
L
Janus
7,268
519
89
6
0
282,961
5
L
Hou Yi
7,498
536
86
6
0
232,862
4
W
Mulan
8,120
580
109
8
0
296,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role