Player Matchup

Loki
Loki
Diamond V
 
Loki
Diamond V
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum I
 
Geb
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
Po6DoN
Morgan Le Fay
Platinum IV
Level 159
God Stats
17W - 6L
1,731 SR
Queue Stats
30W - 18L
1,964 MMR
Party 1
Heimdallr
Heimdallr
Platinum II
Pop Smuke
Heimdallr
Platinum II
Level 155
God Stats
5W - 5L
1,625 SR
Queue Stats
160W - 148L
1,916 MMR
Solo
Surtr
Surtr
Platinum IV
xalexturbox
Surtr
Platinum IV
Level 159
God Stats
2W - 3L
1,427 SR
Queue Stats
74W - 56L
1,852 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 160
1,557 SR
1,746 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 109
1,573 SR
1,844 MMR
Sun Wukong
Sun Wukong
Diamond V
 
Sun Wukong
Diamond V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vamana
Vamana
Platinum V
DarkEvilSaga
Vamana
Platinum V
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,839 MMR
Solo
Sylvanus
Sylvanus
Platinum I
FluffyMedic
Sylvanus
Platinum I
Level 68
God Stats
81W - 83L
1,631 SR
Queue Stats
793W - 804L
1,957 MMR
Solo
Ra
Ra
Platinum II
J4CKKAL
Ra
Platinum II
Level 88
God Stats
31W - 23L
1,659 SR
Queue Stats
116W - 112L
1,891 MMR
Solo
Anhur
Anhur
Platinum IV
Slzzz
Anhur
Platinum IV
Level 103
God Stats
6W - 2L
1,575 SR
Queue Stats
102W - 56L
2,033 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 2 / 1
6,844
526
4,179
8,785
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
 
Geb
11
0 / 1 / 2
6,453
496
5,215
8,500
6,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Po6DoN
Morgan Le Fay
12
1 / 3 / 1
6,639
511
8,520
8,704
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Pop Smuke
Heimdallr
13
1 / 3 / 1
7,145
550
6,330
9,337
3,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 6 / 1
6,684
514
8,624
15,623
11,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThanatosOdinAthenaBastet

VS

Bans
OsirisArachneBellonaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
7 / 0 / 6
9,679
745
13,632
17,467
16,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Vamana
12
0 / 1 / 6
6,476
498
4,368
12,698
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
FluffyMedic
Sylvanus
11
3 / 0 / 4
7,170
552
3,231
8,568
6,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 1 / 4
7,778
598
7,793
5,757
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Slzzz
Anhur
14
2 / 3 / 2
7,767
597
6,673
11,140
4,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
15
15
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
1
1.25
L
Geb
 
Geb
0
1
2
1
W
Sun Wukong
 
Sun Wukong
7
0
6
10
W
Vamana
0
1
6
3
W
Sylvanus
FluffyMedic
Sylvanus
3
0
4
5
W
3
1
4
5
L
Morgan Le Fay
Po6DoN
Morgan Le Fay
1
3
1
0.5
L
Heimdallr
Pop Smuke
Heimdallr
1
3
1
0.5
W
Anhur
Slzzz
Anhur
2
3
2
1
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,868
Damage
35,697
50,949
Taken
55,630
28,169
Mitigated
35,796
12,101
Healing
22,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,179
1,133
0
3,217
8,785
3,049
0
1,859
6,783
0
46,798
L
Geb
 
Geb
5,215
856
0
2,161
8,500
6,059
0
3,097
5,320
21,165
0
W
Sun Wukong
 
Sun Wukong
13,632
4,666
0
5,892
17,467
16,221
190
4,630
12,837
393
84,374
W
Vamana
4,368
2,374
0
2,698
12,698
5,669
0
3,021
9,677
0
49,330
W
Sylvanus
FluffyMedic
Sylvanus
3,231
666
2,762
4,064
8,568
6,749
0
2,606
5,962
15,992
2,036
W
7,793
273
1,752
1,497
5,757
2,418
0
2,908
2,849
72,051
0
L
Morgan Le Fay
Po6DoN
Morgan Le Fay
8,520
789
0
787
8,704
3,958
0
2,827
5,815
52,935
0
L
Heimdallr
Pop Smuke
Heimdallr
6,330
3,136
0
2,711
9,337
3,582
0
1,176
8,161
0
63,061
W
Anhur
Slzzz
Anhur
6,673
3,278
0
3,708
11,140
4,739
0
1,049
10,091
0
70,474
L
8,624
4,309
0
3,225
15,623
11,521
39
1,853
13,611
1,582
46,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,765
Gold Earned
38,870
405
Minions Killed
491
0
Camps Cleared
0
1,358,839
Distance Traveled
1,457,699
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,844
526
85
7
0
299,549
1
L
Geb
6,453
496
27
2
0
284,298
3
W
Sun Wukong
9,679
745
141
11
0
272,366
0
W
Vamana
6,476
498
77
6
0
335,877
0
W
Sylvanus
7,170
552
23
2
0
271,989
4
W
Ra
7,778
598
133
10
0
292,222
2
L
Morgan Le Fay
6,639
511
93
7
0
283,341
0
L
Heimdallr
7,145
550
123
9
0
237,777
0
W
Anhur
7,767
597
117
9
0
285,245
4
L
Surtr
6,684
514
77
6
0
253,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role