Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Dlwg
Bacchus
Level 123
God Stats
11W - 5L
1,717 SR
Queue Stats
41W - 34L
1,570 Elo+
Party 3
Scylla
Scylla
Firedrake123
Scylla
Level 252
God Stats
10W - 9L
1,409 SR
Queue Stats
465W - 467L
1,506 Elo+
Solo
Anubis
Anubis
Zekrick
Anubis
Level 75
God Stats
2W - 0L
1,698 SR
Queue Stats
79W - 62L
1,496 Elo+
Solo
Ravana
Ravana
smurfypopcorn
Ravana
Level 100
God Stats
5W - 2L
1,633 SR
Queue Stats
118W - 118L
1,536 Elo+
Solo
Team Averages
Level 142
1,591 SR
1,521 Elo+

VS

Team Averages
Level 141
1,591 SR
1,581 Elo+
Anhur
Anhur
BrightThunder96
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,583 Elo+
Party 2
Thor
Thor
CarryYourFkSelf
Thor
Level 158
God Stats
6W - 2L
1,628 SR
Queue Stats
78W - 48L
1,622 Elo+
Party 1
Chang'e
Chang'e
GagTsang
Chang'e
Level 153
God Stats
2W - 1L
1,708 SR
Queue Stats
51W - 32L
1,586 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThePervySage209
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 66L
1,557 Elo+
Party 2
Achilles
Achilles
Xodeias
Achilles
Level 158
God Stats
11W - 16L
1,622 SR
Queue Stats
433W - 395L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 0 / 3
7,054
641
4,930
4,318
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Dlwg
Bacchus
10
1 / 3 / 4
6,047
550
6,124
10,303
7,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
11
4 / 0 / 1
6,725
611
8,257
4,691
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
Zekrick
Anubis
12
2 / 0 / 2
6,208
564
4,596
6,927
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 2 / 0
6,120
556
4,953
7,251
3,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
5,765
524
1,545
5,093
1,549
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 2
4,678
425
4,212
10,653
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
GagTsang
Chang'e
11
1 / 1 / 2
5,560
505
4,739
7,265
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
ThePervySage209
Morgan Le Fay
9
2 / 4 / 2
5,512
501
3,460
9,424
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Xodeias
Achilles
12
2 / 0 / 0
6,908
628
7,369
10,931
6,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
9
Kills
5
5
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
3
2.5
L
0
1
0
0
L
0
3
2
0.33
W
Bacchus
Dlwg
Bacchus
1
3
4
1
W
Scylla
4
0
1
4.5
L
Chang'e
GagTsang
Chang'e
1
1
2
2
L
Morgan Le Fay
ThePervySage209
Morgan Le Fay
2
4
2
0.75
L
Achilles
Xodeias
Achilles
2
0
0
2
W
Anubis
Zekrick
Anubis
2
0
2
3
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,860
Damage
21,325
33,490
Taken
43,366
18,290
Mitigated
14,889
14,965
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,930
2,068
0
3,217
4,318
1,845
493
426
3,852
0
66,841
L
1,545
1,335
0
1,485
5,093
1,549
0
661
4,431
0
44,262
L
4,212
869
0
1,199
10,653
2,815
0
5,148
5,365
0
27,018
W
Bacchus
Dlwg
Bacchus
6,124
1,403
0
3,283
10,303
7,995
0
3,406
6,682
23,796
1,692
W
Scylla
8,257
1,493
0
1,661
4,691
1,359
432
1,908
2,657
45,482
915
L
Chang'e
GagTsang
Chang'e
4,739
281
616
2,154
7,265
2,031
0
4,182
2,925
36,897
500
L
Morgan Le Fay
ThePervySage209
Morgan Le Fay
3,460
416
0
2,278
9,424
2,453
0
5,873
3,359
33,449
0
L
Achilles
Xodeias
Achilles
7,369
2,430
0
5,546
10,931
6,041
0
2,368
8,523
0
55,026
W
Anubis
Zekrick
Anubis
4,596
351
0
4,287
6,927
3,147
0
1,688
5,061
47,408
0
W
4,953
1,556
0
2,517
7,251
3,944
131
165
7,086
0
38,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,154
Gold Earned
28,423
382
Minions Killed
345
0
Camps Cleared
0
1,084,493
Distance Traveled
1,155,709
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,054
641
113
10
0
207,844
2
L
Anhur
5,765
524
91
8
0
244,600
0
L
Thor
4,678
425
37
3
0
224,666
1
W
Bacchus
6,047
550
40
4
0
228,502
1
W
Scylla
6,725
611
79
7
0
208,947
2
L
Chang'e
5,560
505
74
7
0
226,679
0
L
Morgan Le Fay
5,512
501
51
5
0
235,223
2
L
Achilles
6,908
628
92
8
0
224,541
1
W
Anubis
6,208
564
85
8
0
239,145
0
W
Ravana
6,120
556
65
6
0
200,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role