Player Matchup

Danzaburou
Danzaburou
Alphafox1150
Danzaburou
Level 59
God Stats
6W - 5L
1,539 SR
Queue Stats
89W - 67L
1,579 Elo+
Solo
Scylla
Scylla
ThatOneXenora
Scylla
Level 87
God Stats
8W - 1L
1,819 SR
Queue Stats
23W - 11L
1,630 Elo+
Party 1
Shiva
Shiva
Trasil
Shiva
Level 144
God Stats
3W - 2L
1,403 SR
Queue Stats
34W - 24L
1,562 Elo+
Solo
Ra
Ra
Zogan3223
Ra
Level 148
God Stats
8W - 6L
1,383 SR
Queue Stats
30W - 18L
1,624 Elo+
Solo
Cabrakan
Cabrakan
ismaelhern95
Cabrakan
Level 87
God Stats
13W - 3L
1,675 SR
Queue Stats
55W - 29L
1,663 Elo+
Party 1
Team Averages
Level 105
1,564 SR
1,611 Elo+

VS

Team Averages
Level 124
1,430 SR
1,459 Elo+
Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BadmanJSav
Bastet
Level 199
God Stats
0W - 1L
1,295 SR
Queue Stats
52W - 55L
1,514 Elo+
Solo
Ares
Ares
ImJaake
Ares
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 28L
1,484 Elo+
Party 2
Apollo
Apollo
SmokeBreath
Apollo
Level 150
God Stats
4W - 4L
1,355 SR
Queue Stats
194W - 188L
1,540 Elo+
Solo
Nu Wa
Nu Wa
angelfayce
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alphafox1150
Danzaburou
12
3 / 1 / 11
7,436
1,487
5,903
2,837
1,442
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 8
6,617
1,323
786
313
68
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Trasil
Shiva
12
4 / 0 / 10
7,360
1,472
4,685
4,432
3,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
7 / 0 / 9
8,086
1,617
7,725
1,641
647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
ismaelhern95
Cabrakan
12
1 / 1 / 14
7,547
1,509
11,238
6,806
5,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

381

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 3 / 1
5,901
1,180
3,445
4,808
2,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
BadmanJSav
Bastet
11
0 / 2 / 1
5,893
1,179
3,210
6,243
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
ImJaake
Ares
11
0 / 5 / 1
6,284
1,257
2,241
10,945
8,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
11
1 / 2 / 1
6,191
1,238
4,369
5,333
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
11
0 / 5 / 0
5,970
1,194
1,268
7,081
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
6
17
Kills
2
2
Deaths
17
52
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
1
0.5
W
Danzaburou
Alphafox1150
Danzaburou
3
1
11
8.5
L
Bastet
BadmanJSav
Bastet
0
2
1
0.25
L
Ares
ImJaake
Ares
0
5
1
0.1
L
Apollo
1
2
1
0.75
W
2
0
8
6
W
Shiva
Trasil
Shiva
4
0
10
9
W
7
0
9
11.5
L
Nu Wa
0
5
0
0
W
Cabrakan
ismaelhern95
Cabrakan
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,337
Damage
14,533
16,029
Taken
34,410
11,669
Mitigated
18,213
3,136
Healing
3,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,445
41
0
786
4,808
2,878
0
2,180
2,420
0
4,904
W
Danzaburou
Alphafox1150
Danzaburou
5,903
3,318
0
735
2,837
1,442
0
584
2,212
0
10,624
L
Bastet
BadmanJSav
Bastet
3,210
656
0
288
6,243
2,099
0
3,095
3,012
0
15,946
L
Ares
ImJaake
Ares
2,241
0
0
1,023
10,945
8,909
0
5,452
5,204
4,154
0
L
Apollo
4,369
2,292
0
723
5,333
1,831
0
3,104
2,054
0
19,825
W
786
31
0
0
313
68
0
0
272
8,792
0
W
Shiva
Trasil
Shiva
4,685
1,009
0
501
4,432
3,847
0
1,077
3,355
0
11,692
W
7,725
573
996
548
1,641
647
0
219
1,422
32,178
887
L
Nu Wa
1,268
440
0
250
7,081
2,496
0
4,506
2,473
18,146
0
W
Cabrakan
ismaelhern95
Cabrakan
11,238
1,516
0
356
6,806
5,665
0
1,629
5,032
21,957
420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,046
Gold Earned
30,239
140
Minions Killed
109
9
Camps Cleared
3
550,224
Distance Traveled
458,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,901
1,180
7
1
0
46,942
0
W
Danzaburou
7,436
1,487
19
4
4
116,685
0
L
Bastet
5,893
1,179
22
4
1
116,461
0
L
Ares
6,284
1,257
2
0
0
100,079
0
L
Apollo
6,191
1,238
36
7
1
103,106
0
W
Scylla
6,617
1,323
24
5
1
100,860
0
W
Shiva
7,360
1,472
9
2
1
106,888
0
W
Ra
8,086
1,617
70
14
1
119,770
0
L
Nu Wa
5,970
1,194
42
8
1
91,676
0
W
Cabrakan
7,547
1,509
18
4
2
106,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role