Player Matchup

Bellona
Bellona
GaiusBoNuS2017
Bellona
Level 106
God Stats
14W - 5L
1,642 SR
Queue Stats
436W - 413L
1,462 Elo+
Party 1
Pele
Pele
KimBO923944
Pele
Level 107
God Stats
27W - 22L
1,448 SR
Queue Stats
508W - 503L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
M_A_R_Y2905
Nu Wa
Level 121
God Stats
40W - 23L
1,590 SR
Queue Stats
66W - 53L
1,484 Elo+
Party 2
Ullr
Ullr
TyPe_MoVe-
Ullr
Level 145
God Stats
4W - 6L
1,437 SR
Queue Stats
79W - 72L
1,499 Elo+
Party 2
Ymir
Ymir
jordyniels
Ymir
Level 49
God Stats
9W - 8L
1,608 SR
Queue Stats
74W - 74L
1,448 Elo+
Solo
Team Averages
Level 106
1,545 SR
1,462 Elo+

VS

Team Averages
Level 104
1,482 SR
1,414 Elo+
Neith
Neith
Andi_ist_da1337
Neith
Level 68
God Stats
8W - 6L
1,612 SR
Queue Stats
192W - 182L
1,411 Elo+
Party 3
Achilles
Achilles
Astronauta-PT
Achilles
Level 139
God Stats
411W - 461L
1,469 SR
Queue Stats
480W - 489L
1,417 Elo+
Solo
Poseidon
Poseidon
Ghost_snipes09
Poseidon
Level 86
God Stats
2W - 4L
1,307 SR
Queue Stats
170W - 158L
1,423 Elo+
Party 3
Chaac
Chaac
Goyath-NL
Chaac
Level 107
God Stats
7W - 8L
1,551 SR
Queue Stats
58W - 65L
1,410 Elo+
Solo
Fenrir
Fenrir
marcel97p
Fenrir
Level 119
God Stats
7W - 10L
1,473 SR
Queue Stats
97W - 97L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,741
748
2,031
2,972
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 0 / 3
3,642
728
1,313
3,346
1,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
2 / 0 / 1
4,371
874
1,523
1,624
374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 2
3,365
673
1,369
3,231
959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 0 / 0
3,648
730
1,168
2,681
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,073
615
2,103
3,375
977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Astronauta-PT
Achilles
1
0 / 0 / 0
1,011
202
0
89
35
Poseidon
3
0 / 2 / 0
2,894
579
422
1,588
378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Goyath-NL
Chaac
6
0 / 0 / 0
3,306
661
1,162
3,965
1,577
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
marcel97p
Fenrir
5
0 / 3 / 0
3,003
601
828
5,407
1,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
5
Kills
0
0
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Achilles
Astronauta-PT
Achilles
0
0
0
0
W
0
0
0
0
L
Poseidon
0
2
0
0
L
Chaac
Goyath-NL
Chaac
0
0
0
0
W
1
0
3
2.5
W
2
0
1
2.5
W
0
0
2
1
W
2
0
0
2
L
Fenrir
marcel97p
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,404
Damage
4,515
13,854
Taken
14,424
6,029
Mitigated
4,809
3,997
Healing
3,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,103
351
0
806
3,375
977
0
494
2,764
0
15,450
L
Achilles
Astronauta-PT
Achilles
0
0
0
0
89
35
0
89
0
0
0
W
2,031
240
0
1,160
2,972
2,500
0
0
2,972
0
18,460
L
Poseidon
422
0
0
0
1,588
378
0
556
1,032
7,953
0
L
Chaac
Goyath-NL
Chaac
1,162
192
0
1,804
3,965
1,577
0
89
3,876
0
12,542
W
1,313
600
0
1,097
3,346
1,115
0
135
3,211
0
15,917
W
1,523
458
0
490
1,624
374
231
287
1,337
19,108
0
W
1,369
297
0
750
3,231
959
0
0
3,231
0
18,031
W
1,168
0
0
500
2,681
1,081
0
0
2,681
10,484
1,328
L
Fenrir
marcel97p
Fenrir
828
210
0
1,036
5,407
1,842
0
1,110
4,218
0
14,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,767
Gold Earned
13,287
151
Minions Killed
91
0
Camps Cleared
0
480,704
Distance Traveled
365,078
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,073
615
21
4
0
94,880
0
L
Achilles
1,011
202
0
0
0
0
0
W
Bellona
3,741
748
37
7
0
96,070
0
L
Poseidon
2,894
579
19
4
0
49,723
1
L
Chaac
3,306
661
23
5
0
106,512
1
W
Pele
3,642
728
28
6
0
120,997
0
W
Nu Wa
4,371
874
32
6
0
78,311
0
W
Ullr
3,365
673
25
5
0
94,412
0
W
Ymir
3,648
730
29
6
0
90,914
0
L
Fenrir
3,003
601
28
6
0
113,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role