Player Matchup

Artemis
Artemis
AllelujahGin
Artemis
Level 120
God Stats
23W - 7L
1,849 SR
Queue Stats
522W - 456L
1,542 Elo+
Solo
Geb
Geb
Bleach GUD4 us
Geb
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,877 Elo+
Solo
Thanatos
Thanatos
HonestAbeOGC
Thanatos
Level 69
God Stats
4W - 6L
1,585 SR
Queue Stats
45W - 52L
1,428 Elo+
Solo
Sobek
Sobek
Pentacreme
Sobek
Level 129
God Stats
7W - 2L
1,878 SR
Queue Stats
74W - 72L
1,485 Elo+
Solo
Kukulkan
Kukulkan
Torterra1324
Kukulkan
Level 131
God Stats
16W - 12L
1,510 SR
Queue Stats
276W - 247L
1,541 Elo+
Solo
Team Averages
Level 99
1,664 SR
1,575 Elo+

VS

Team Averages
Level 106
1,585 SR
1,471 Elo+
Zhong Kui
Zhong Kui
AscendedHazard
Zhong Kui
Level 164
God Stats
16W - 15L
1,581 SR
Queue Stats
71W - 125L
1,468 Elo+
Party 1
Athena
Athena
RiotzIV
Athena
Level 140
God Stats
24W - 20L
1,572 SR
Queue Stats
148W - 157L
1,497 Elo+
Party 1
Sobek
Sobek
TheChaosWarlock
Sobek
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,434 Elo+
Party 1
Nut
Nut
pendragon1412
Nut
Level 62
God Stats
11W - 18L
1,635 SR
Queue Stats
145W - 238L
1,448 Elo+
Party 1
Arachne
Arachne
thehalfmunty
Arachne
Level 80
God Stats
33W - 23L
1,638 SR
Queue Stats
126W - 120L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AllelujahGin
Artemis
12
4 / 1 / 4
6,790
617
6,728
6,784
2,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 0 / 1
6,618
602
6,250
6,943
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
HonestAbeOGC
Thanatos
12
6 / 1 / 1
6,667
606
6,189
8,697
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sobek
10
0 / 2 / 8
6,014
547
3,289
10,360
9,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Torterra1324
Kukulkan
12
1 / 1 / 4
6,769
615
3,267
5,568
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AscendedHazard
Zhong Kui
11
1 / 2 / 0
6,379
580
5,627
7,062
5,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Athena
RiotzIV
Athena
10
0 / 3 / 3
5,551
505
3,600
7,858
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 1
5,261
478
2,152
8,133
5,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 0
5,673
516
3,280
7,810
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
thehalfmunty
Arachne
10
3 / 2 / 0
5,899
536
3,558
12,493
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
5
5
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
AllelujahGin
Artemis
4
1
4
6
L
Zhong Kui
AscendedHazard
Zhong Kui
1
2
0
0.5
W
2
0
1
2.5
W
Thanatos
HonestAbeOGC
Thanatos
6
1
1
6.5
W
Sobek
0
2
8
2
L
Athena
RiotzIV
Athena
0
3
3
0.5
L
0
3
1
0.17
W
Kukulkan
Torterra1324
Kukulkan
1
1
4
3
L
1
3
0
0.33
L
Arachne
thehalfmunty
Arachne
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,723
Damage
18,217
38,352
Taken
43,356
22,143
Mitigated
24,646
18,351
Healing
15,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AllelujahGin
Artemis
6,728
3,562
0
3,304
6,784
2,614
0
1,209
5,575
0
51,403
L
Zhong Kui
AscendedHazard
Zhong Kui
5,627
1,557
0
1,740
7,062
5,318
0
2,315
4,747
39,072
8,756
W
6,250
1,164
0
2,779
6,943
4,107
0
1,648
4,979
44,082
0
W
Thanatos
HonestAbeOGC
Thanatos
6,189
1,327
0
7,688
8,697
3,941
0
1,010
7,687
0
47,159
W
Sobek
3,289
240
0
3,069
10,360
9,153
0
3,033
7,217
16,057
0
L
Athena
RiotzIV
Athena
3,600
1,112
0
1,668
7,858
6,620
0
1,833
5,945
16,499
251
L
2,152
331
0
1,723
8,133
5,280
0
4,322
3,233
19,943
2,006
W
Kukulkan
Torterra1324
Kukulkan
3,267
632
0
1,511
5,568
2,328
0
4,057
1,511
48,994
2,661
L
3,280
1,921
0
2,337
7,810
2,953
0
1,364
6,446
0
42,560
L
Arachne
thehalfmunty
Arachne
3,558
1,987
0
8,325
12,493
4,475
0
2,282
10,007
0
34,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,858
Gold Earned
28,763
341
Minions Killed
305
0
Camps Cleared
0
1,046,987
Distance Traveled
1,048,580
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,790
617
75
7
0
182,923
0
L
Zhong Kui
6,379
580
88
8
0
195,954
0
W
Geb
6,618
602
79
7
0
204,271
0
W
Thanatos
6,667
606
68
6
0
223,761
0
W
Sobek
6,014
547
22
2
0
218,189
3
L
Athena
5,551
505
26
2
0
246,240
0
L
Sobek
5,261
478
43
4
0
175,196
1
W
Kukulkan
6,769
615
97
9
0
217,843
3
L
Nut
5,673
516
82
7
0
190,116
0
L
Arachne
5,899
536
66
6
0
241,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role