Player Matchup

Bellona
Bellona
Anonymous080
Bellona
Level 65
God Stats
11W - 8L
1,591 SR
Queue Stats
223W - 232L
1,530 Elo+
Solo
Hun Batz
Hun Batz
Kuzpian
Hun Batz
Level 157
God Stats
1W - 3L
1,632 SR
Queue Stats
140W - 92L
1,550 Elo+
Solo
Jing Wei
Jing Wei
ShinobiX990X
Jing Wei
Level 41
God Stats
152W - 127L
1,414 SR
Queue Stats
197W - 191L
1,362 Elo+
Solo
Kukulkan
Kukulkan
TheBoT9461
Kukulkan
Level 34
God Stats
0W - 1L
1,286 SR
Queue Stats
7W - 14L
1,384 Elo+
Solo
Xing Tian
Xing Tian
darksnaek
Xing Tian
Level 120
God Stats
7W - 8L
1,573 SR
Queue Stats
232W - 235L
1,580 Elo+
Solo
Team Averages
Level 83
1,499 SR
1,481 Elo+

VS

Team Averages
Level 70
1,424 SR
1,463 Elo+
Eset
Eset
ConVic JR
Eset
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,303 Elo+
Solo
Shiva
Shiva
LordKaiju
Shiva
Level 69
God Stats
7W - 7L
1,238 SR
Queue Stats
118W - 112L
1,498 Elo+
Solo
Ares
Ares
MADACRA
Ares
Level 81
God Stats
17W - 10L
1,679 SR
Queue Stats
230W - 210L
1,525 Elo+
Solo
Anhur
Anhur
broother35
Anhur
Level 99
God Stats
8W - 4L
1,573 SR
Queue Stats
127W - 111L
1,536 Elo+
Party 1
Thanatos
Thanatos
jimbodraggins
Thanatos
Level 42
God Stats
1W - 4L
1,128 SR
Queue Stats
45W - 52L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anonymous080
Bellona
12
0 / 4 / 0
7,988
499
8,812
17,899
14,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hun Batz
Kuzpian
Hun Batz
14
1 / 2 / 3
7,835
490
6,369
13,489
6,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
ShinobiX990X
Jing Wei
15
1 / 0 / 0
8,335
521
4,235
8,629
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TheBoT9461
Kukulkan
15
4 / 4 / 2
8,959
560
7,699
10,784
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
darksnaek
Xing Tian
11
1 / 2 / 5
7,592
475
7,570
14,842
13,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
2 / 3 / 4
8,494
531
8,060
9,713
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
LordKaiju
Shiva
15
4 / 0 / 3
9,483
593
15,529
19,750
14,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ares
MADACRA
Ares
13
3 / 1 / 4
8,503
531
5,199
15,320
15,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anhur
14
0 / 1 / 1
8,092
506
5,009
8,444
3,519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
jimbodraggins
Thanatos
13
2 / 2 / 4
7,723
483
6,547
13,823
6,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
11
12
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
Anonymous080
Bellona
0
4
0
0
W
Eset
2
3
4
1.33
L
Hun Batz
Kuzpian
Hun Batz
1
2
3
1.25
W
Shiva
LordKaiju
Shiva
4
0
3
5.5
W
Ares
MADACRA
Ares
3
1
4
5
L
Jing Wei
ShinobiX990X
Jing Wei
1
0
0
1
L
Kukulkan
TheBoT9461
Kukulkan
4
4
2
1.25
W
Anhur
0
1
1
0.5
L
Xing Tian
darksnaek
Xing Tian
1
2
5
1.75
W
Thanatos
jimbodraggins
Thanatos
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,685
Damage
40,344
65,643
Taken
67,050
42,108
Mitigated
44,009
17,045
Healing
23,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Anonymous080
Bellona
8,812
3,013
0
8,844
17,899
14,056
0
1,545
16,354
0
60,786
W
Eset
8,060
1,107
292
1,888
9,713
3,963
1,118
4,252
5,461
68,240
0
L
Hun Batz
Kuzpian
Hun Batz
6,369
1,727
0
963
13,489
6,386
0
2,172
11,317
20
67,473
W
Shiva
LordKaiju
Shiva
15,529
3,818
424
4,918
19,750
14,240
514
3,259
16,491
252
81,373
W
Ares
MADACRA
Ares
5,199
654
0
2,257
15,320
15,802
0
3,601
11,719
30,854
0
L
Jing Wei
ShinobiX990X
Jing Wei
4,235
2,749
0
3,868
8,629
3,162
195
1,704
6,925
0
71,964
L
Kukulkan
TheBoT9461
Kukulkan
7,699
911
0
500
10,784
4,619
0
5,143
5,641
67,781
960
W
Anhur
5,009
2,107
0
4,098
8,444
3,519
121
2,101
6,343
0
68,828
L
Xing Tian
darksnaek
Xing Tian
7,570
605
0
2,870
14,842
13,885
0
4,289
10,553
28,301
0
W
Thanatos
jimbodraggins
Thanatos
6,547
1,193
0
9,414
13,823
6,485
0
2,951
10,872
0
65,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,709
Gold Earned
42,295
450
Minions Killed
454
0
Camps Cleared
0
1,598,436
Distance Traveled
1,617,687
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,988
499
107
7
0
272,466
0
W
Eset
8,494
531
118
7
0
299,770
2
L
Hun Batz
7,835
490
96
6
0
354,396
0
W
Shiva
9,483
593
120
8
0
353,279
4
W
Ares
8,503
531
40
3
0
315,734
0
L
Jing Wei
8,335
521
118
7
0
316,860
7
L
Kukulkan
8,959
560
111
7
0
313,954
6
W
Anhur
8,092
506
98
6
0
308,904
4
L
Xing Tian
7,592
475
18
1
0
340,760
0
W
Thanatos
7,723
483
78
5
0
340,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role