Player Matchup

Izanami
Izanami
Nairbetrof
Izanami
Level 69
God Stats
13W - 11L
1,570 SR
Queue Stats
124W - 123L
1,711 Elo+
Party 1
Skadi
Skadi
SpikeScribbles
Skadi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
TGYK
Fenrir
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 89L
1,402 Elo+
Party 2
Agni
Agni
VieMole
Agni
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,427 Elo+
Solo
Maui
Maui
winterkin
Maui
Level 64
God Stats
3W - 2L
1,878 SR
Queue Stats
108W - 104L
1,585 Elo+
Party 1
Team Averages
Level 59
1,590 SR
1,525 Elo+

VS

Team Averages
Level 91
1,505 SR
1,398 Elo+
Sol
Sol
Anthomenia
Sol
Level 49
God Stats
1W - 2L
1,434 SR
Queue Stats
1W - 5L
1,129 Elo+
Solo
Fenrir
Fenrir
Bros4live95
Fenrir
Level 76
God Stats
3W - 3L
1,445 SR
Queue Stats
236W - 236L
1,521 Elo+
Solo
Vamana
Vamana
ImmortalsWillDie
Vamana
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 179L
1,479 Elo+
Solo
Artemis
Artemis
Ophar14
Artemis
Level 114
God Stats
7W - 3L
1,733 SR
Queue Stats
159W - 153L
1,477 Elo+
Solo
Ymir
Ymir
devilshero666
Ymir
Level 93
God Stats
9W - 12L
1,413 SR
Queue Stats
35W - 45L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nairbetrof
Izanami
8
1 / 2 / 0
4,663
583
2,332
4,876
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
1,507
188
0
0
0
Fenrir
TGYK
Fenrir
8
4 / 2 / 0
4,748
594
3,526
6,794
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
VieMole
Agni
9
0 / 2 / 1
4,683
585
3,420
4,433
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Maui
7
0 / 0 / 1
4,441
555
1,999
5,268
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
5,944
743
3,089
4,695
1,414
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fenrir
9
0 / 1 / 1
4,632
579
1,503
8,068
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 2 / 0
5,257
657
955
3,908
1,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Ophar14
Artemis
9
2 / 0 / 0
4,832
604
3,351
4,368
1,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 3
4,649
581
2,788
7,130
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
5
Kills
6
6
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Fenrir
0
1
1
0.5
W
0
2
0
0
L
Izanami
Nairbetrof
Izanami
1
2
0
0.5
W
Artemis
Ophar14
Artemis
2
0
0
2
L
0
0
0
0
L
Fenrir
TGYK
Fenrir
4
2
0
2
L
Agni
VieMole
Agni
0
2
1
0.25
W
0
2
3
0.75
L
Maui
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,277
Damage
11,686
21,371
Taken
28,169
9,634
Mitigated
11,076
4,885
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,089
1,260
0
2,337
4,695
1,414
0
1,835
2,774
28,727
2,951
W
Fenrir
1,503
759
0
5,162
8,068
2,984
0
142
7,914
0
34,735
W
955
464
0
970
3,908
1,980
82
0
3,908
0
32,043
L
Izanami
Nairbetrof
Izanami
2,332
1,892
0
1,826
4,876
1,648
0
1,025
3,648
0
35,048
W
Artemis
Ophar14
Artemis
3,351
660
0
730
4,368
1,366
0
1,117
3,251
0
28,437
L
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
TGYK
Fenrir
3,526
1,529
0
860
6,794
2,916
0
1,197
5,489
0
22,009
L
Agni
VieMole
Agni
3,420
532
0
252
4,433
1,581
0
2,411
1,910
26,540
0
W
2,788
586
0
480
7,130
3,332
0
2,145
4,903
21,041
1,549
L
Maui
1,999
744
0
1,947
5,268
3,489
0
608
4,558
10,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,042
Gold Earned
25,314
173
Minions Killed
281
0
Camps Cleared
0
601,773
Distance Traveled
777,047
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,944
743
60
8
0
167,534
3
W
Fenrir
4,632
579
67
8
0
161,432
0
W
Vamana
5,257
657
59
7
0
163,112
0
L
Izanami
4,663
583
52
7
0
121,182
0
W
Artemis
4,832
604
56
7
0
145,137
1
L
Skadi
1,507
188
0
0
0
0
0
L
Fenrir
4,748
594
42
5
0
147,558
0
L
Agni
4,683
585
60
8
0
159,589
2
W
Ymir
4,649
581
39
5
0
139,832
0
L
Maui
4,441
555
19
2
0
173,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role