Player Matchup

Danzaburou
Danzaburou
Silver IV
ChitownReaper22
Danzaburou
Silver IV
Level 115
God Stats
21W - 22L
1,575 SR
Queue Stats
475W - 585L
677 MMR
Solo
Ra
Ra
Silver II
Ftspedrinho
Ra
Silver II
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 303L
1,018 MMR
Solo
Maui
Maui
Bronze I
PeepingGnome848
Maui
Bronze I
Level 157
God Stats
7W - 6L
1,500 SR
Queue Stats
1,156W - 1,560L
453 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,525 SR
716 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,451 SR
1,361 MMR
Chiron
Chiron
Bronze V
 
Chiron
Bronze V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver II
N7Uchiha
Hera
Silver II
Level 117
God Stats
2W - 5L
1,354 SR
Queue Stats
50W - 72L
1,315 MMR
Solo
Serqet
Serqet
Gold V
ZeUz102
Serqet
Gold V
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 67L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChitownReaper22
Danzaburou
15
6 / 2 / 2
10,149
923
8,175
10,629
4,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 7 / 1
9,741
886
7,056
9,425
3,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 2 / 10
8,625
784
3,605
11,534
12,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Hou YiAchillesKuzenboVulcanNe Zha

VS

Bans
AtlasBacchusXing TianAthenaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
3
0 / 0 / 0
5,760
524
0
1,638
161
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
14
7 / 5 / 3
9,521
866
13,824
12,524
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
ZeUz102
Serqet
13
4 / 6 / 2
9,190
835
5,591
10,131
5,141
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
11
Kills
11
11
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
0
0
0
W
Danzaburou
ChitownReaper22
Danzaburou
6
2
2
3.5
W
5
7
1
0.79
L
Hera
7
5
3
1.7
W
0
2
10
2.5
L
Serqet
ZeUz102
Serqet
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,836
Damage
19,415
31,588
Taken
24,293
20,137
Mitigated
10,032
3,269
Healing
1,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
0
0
0
0
1,638
161
0
1,577
12
0
0
W
Danzaburou
ChitownReaper22
Danzaburou
8,175
3,577
0
1,570
10,629
4,641
1,700
4,558
5,726
0
47,694
W
7,056
1,025
348
564
9,425
3,308
30
4,203
4,945
29,254
0
L
Hera
13,824
2,621
9
1,297
12,524
4,730
0
5,742
6,281
40,666
0
W
3,605
746
0
787
11,534
12,188
372
5,118
6,416
12,812
2,371
L
Serqet
ZeUz102
Serqet
5,591
2,213
0
356
10,131
5,141
0
2,152
7,846
0
21,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,515
Gold Earned
24,471
137
Minions Killed
102
0
Camps Cleared
0
627,785
Distance Traveled
335,776
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,760
524
0
0
0
761
0
W
Danzaburou
10,149
923
79
7
0
197,932
3
W
Ra
9,741
886
38
3
0
198,597
2
L
Hera
9,521
866
71
6
0
187,964
1
W
Maui
8,625
784
20
2
0
231,256
1
L
Serqet
9,190
835
31
3
0
147,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role